#ifndef CHECK_BUTTON_H #define CHECK_BUTTON_H /* check_button.h */ #include "scene/gui/button.h" /** @author Juan Linietsky */ class CheckButton : public Button { GDCLASS(CheckButton, Button); protected: Size2 get_icon_size() const; virtual Size2 get_minimum_size() const; void _notification(int p_what); public: CheckButton(); ~CheckButton(); }; #endif