#!/bin/bash set -e podman=`which podman || true` if [ -z $podman ]; then echo "podman needs to be in PATH for this script to work." exit 1 fi files_root=$(pwd)/files img_version=pe mkdir -p logs # You can add --no-cache as an option to podman_build below to rebuild all containers from scratch export podman_build="$podman build --build-arg img_version=${img_version} -v ${files_root}:/root/files" $podman build -t pandemonium-fedora:${img_version} -f Dockerfile.base . 2>&1 | tee logs/base.log $podman_build -t pandemonium-linux:${img_version} -f Dockerfile.linux . 2>&1 | tee logs/linux.log $podman_build -t pandemonium-windows:${img_version} -f Dockerfile.windows . 2>&1 | tee logs/windows.log $podman_build -t pandemonium-javascript:${img_version} -f Dockerfile.javascript . 2>&1 | tee logs/javascript.log $podman_build -t pandemonium-android:${img_version} -f Dockerfile.android . 2>&1 | tee logs/android.log XCODE_SDK=13.3.1 OSX_SDK=12.3 IOS_SDK=15.4 if [ ! -e files/MacOSX${OSX_SDK}.sdk.tar.xz ] || [ ! -e files/iPhoneOS${IOS_SDK}.sdk.tar.xz ] || [ ! -e files/iPhoneSimulator${IOS_SDK}.sdk.tar.xz ]; then if [ ! -e files/Xcode_${XCODE_SDK}.xip ]; then echo "files/Xcode_${XCODE_SDK}.xip is required. It can be downloaded from https://developer.apple.com/download/more/ with a valid apple ID." exit 1 fi echo "Building OSX and iOS SDK packages. This will take a while" $podman_build -t pandemonium-xcode-packer:${img_version} -f Dockerfile.xcode . 2>&1 | tee logs/xcode.log $podman run -it --rm -v ${files_root}:/root/files -e XCODE_SDKV="${XCODE_SDK}" -e OSX_SDKV="${OSX_SDK}" -e IOS_SDKV="${IOS_SDK}" pandemonium-xcode-packer:${img_version} 2>&1 | tee logs/xcode_packer.log fi $podman_build -t pandemonium-osx:${img_version} -f Dockerfile.osx . 2>&1 | tee logs/osx.log $podman_build -t pandemonium-ios:${img_version} -f Dockerfile.ios . 2>&1 | tee logs/ios.log