Moved zstd to core.

This commit is contained in:
Relintai 2023-12-16 17:55:53 +01:00
parent 477094bb38
commit f05996c037
65 changed files with 2 additions and 2 deletions

View File

@ -105,7 +105,7 @@ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_minizip_sources)
# though we currently use some private symbols
# https://github.com/godotengine/godot/issues/17374
if env["builtin_zstd"]:
thirdparty_zstd_dir = "#thirdparty/zstd/"
thirdparty_zstd_dir = "thirdparty/zstd/"
thirdparty_zstd_sources = [
"common/debug.c",
"common/entropy_common.c",

View File

@ -292,7 +292,7 @@ def generate_scu_files(verbose, is_release_build, env):
"os", "string", "variant", "io", "crypto"])
else:
process_folder(["core", "bind", "config", "containers", "error", "input", "log", "math", "object",
"os", "string", "variant", "io", "crypto", "crypto/mbedtls/library", "thirdparty/misc"], [], 0, "cpp c")
"os", "string", "variant", "io", "crypto", "crypto/mbedtls/library", "thirdparty/misc", "thirdparty/zstd"], [], 0, "cpp c")
#process_folder(["drivers/gles2"], [], 0, "cpp c")
#process_folder(["drivers/unix"], [], 0, "cpp c")