diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index b721293..7fe1e3b 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -770,7 +770,6 @@ void NetworkedMultiplayerENet::_bind_methods() { ClassDB::bind_method(D_METHOD("set_server_relay_enabled", "enabled"), &NetworkedMultiplayerENet::set_server_relay_enabled); ClassDB::bind_method(D_METHOD("is_server_relay_enabled"), &NetworkedMultiplayerENet::is_server_relay_enabled); - ADD_PROPERTY(PropertyInfo(Variant::INT, "compression_mode", PROPERTY_HINT_ENUM, "None,Range Coder,FastLZ,ZLib,ZStd"), "set_compression_mode", "get_compression_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_channel"), "set_transfer_channel", "get_transfer_channel"); ADD_PROPERTY(PropertyInfo(Variant::INT, "channel_count"), "set_channel_count", "get_channel_count"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "always_ordered"), "set_always_ordered", "is_always_ordered"); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 06f17eb..f90d2d7 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1802,7 +1802,6 @@ void SceneTree::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "root", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "", "get_root"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_multiplayer", "get_multiplayer"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multiplayer_poll"), "set_multiplayer_poll_enabled", "is_multiplayer_poll_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_interpolation"), "set_physics_interpolation_enabled", "is_physics_interpolation_enabled"); ADD_SIGNAL(MethodInfo("tree_changed")); ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index c7c7818..d51cdf2 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2793,7 +2793,6 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_update_mode", PROPERTY_HINT_ENUM, "Disabled,Once,When Visible,Always"), "set_update_mode", "get_update_mode"); ADD_GROUP("Audio Listener", "audio_listener_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_2d"), "set_as_audio_listener_2d", "is_audio_listener_2d"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d"), "set_as_audio_listener", "is_audio_listener"); ADD_GROUP("Physics", "physics_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking"), "set_physics_object_picking", "get_physics_object_picking"); ADD_GROUP("GUI", "gui_"); diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index e273810..070a1da 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -351,7 +351,6 @@ void World2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::RID, "canvas", PROPERTY_HINT_NONE, "", 0), "", "get_canvas"); ADD_PROPERTY(PropertyInfo(Variant::RID, "space", PROPERTY_HINT_NONE, "", 0), "", "get_space"); - ADD_PROPERTY(PropertyInfo(Variant::RID, "navigation_map", PROPERTY_HINT_NONE, "", 0), "", "get_navigation_map"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "direct_space_state", PROPERTY_HINT_RESOURCE_TYPE, "Physics2DDirectSpaceState", 0), "", "get_direct_space_state"); } diff --git a/servers/rendering/rendering_server_canvas.h b/servers/rendering/rendering_server_canvas.h index 0d9cee5..d206453 100644 --- a/servers/rendering/rendering_server_canvas.h +++ b/servers/rendering/rendering_server_canvas.h @@ -249,7 +249,6 @@ public: // Interpolation void tick(); void update_interpolation_tick(bool p_process = true); - void set_physics_interpolation_enabled(bool p_enabled) { _interpolation_data.interpolation_enabled = p_enabled; } struct InterpolationData { LocalVector canvas_item_transform_update_lists[2]; diff --git a/servers/rendering/rendering_server_raster.cpp b/servers/rendering/rendering_server_raster.cpp index f443784..94fe91e 100644 --- a/servers/rendering/rendering_server_raster.cpp +++ b/servers/rendering/rendering_server_raster.cpp @@ -129,10 +129,6 @@ void RenderingServerRaster::draw(bool p_swap_buffers, double frame_step) { void RenderingServerRaster::sync() { } -void RenderingServerRaster::set_physics_interpolation_enabled(bool p_enabled) { - RSG::canvas->set_physics_interpolation_enabled(p_enabled); -} - void RenderingServerRaster::tick() { RSG::canvas->tick(); } diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h index d18687f..f8116b2 100644 --- a/servers/rendering/rendering_server_raster.h +++ b/servers/rendering/rendering_server_raster.h @@ -408,8 +408,6 @@ public: virtual void init(); virtual void finish(); - virtual void set_physics_interpolation_enabled(bool p_enabled); - /* STATUS INFORMATION */ virtual uint64_t get_render_info(RenderInfo p_info); diff --git a/servers/rendering/rendering_server_wrap_mt.cpp b/servers/rendering/rendering_server_wrap_mt.cpp index 16b97c5..686b0ba 100644 --- a/servers/rendering/rendering_server_wrap_mt.cpp +++ b/servers/rendering/rendering_server_wrap_mt.cpp @@ -73,14 +73,6 @@ void RenderingServerWrapMT::thread_loop() { /* EVENT QUEUING */ -void RenderingServerWrapMT::set_physics_interpolation_enabled(bool p_enabled) { - if (Thread::get_caller_id() != server_thread) { - command_queue.push(rendering_server, &RenderingServer::set_physics_interpolation_enabled, p_enabled); - } else { - rendering_server->set_physics_interpolation_enabled(p_enabled); - } -} - void RenderingServerWrapMT::tick() { if (Thread::get_caller_id() != server_thread) { command_queue.push(rendering_server, &RenderingServer::tick); diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h index c49da44..bf7aaa3 100644 --- a/servers/rendering/rendering_server_wrap_mt.h +++ b/servers/rendering/rendering_server_wrap_mt.h @@ -331,7 +331,6 @@ public: virtual void draw(bool p_swap_buffers, double frame_step); virtual void sync(); FUNC1RC(bool, has_changed, ChangedPriority) - virtual void set_physics_interpolation_enabled(bool p_enabled); /* RENDER INFO */ diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 6fdf4bf..4be025d 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -465,10 +465,6 @@ public: virtual void viewport_set_debug_draw(RID p_viewport, ViewportDebugDraw p_draw) = 0; - /* INTERPOLATION API */ - - virtual void set_physics_interpolation_enabled(bool p_enabled) = 0; - /* INSTANCING API */ enum InstanceType {