Simplifications to Animation.

This commit is contained in:
Relintai 2023-12-16 01:15:55 +01:00
parent 14272c1eaf
commit 1223482739
3 changed files with 3 additions and 1074 deletions

File diff suppressed because it is too large Load Diff

View File

@ -41,9 +41,6 @@ class Animation : public Resource {
public:
enum TrackType {
TYPE_VALUE, ///< Set a value in a property, can be interpolated.
TYPE_POSITION_3D, ///< Position 3D track
TYPE_ROTATION_3D, ///< Rotation 3D track
TYPE_SCALE_3D, ///< Scale 3D track
TYPE_METHOD, ///< Call any method on a specific node.
TYPE_BEZIER, ///< Bezier curve
TYPE_AUDIO,
@ -99,30 +96,6 @@ private:
Vector3 scale;
};
/* POSITION TRACK */
struct PositionTrack : public Track {
Vector<TKey<Vector3>> positions;
//int32_t compressed_track = -1;
PositionTrack() { type = TYPE_POSITION_3D; }
};
/* ROTATION TRACK */
struct RotationTrack : public Track {
Vector<TKey<Quaternion>> rotations;
//int32_t compressed_track = -1;
RotationTrack() { type = TYPE_ROTATION_3D; }
};
/* SCALE TRACK */
struct ScaleTrack : public Track {
Vector<TKey<Vector3>> scales;
//int32_t compressed_track = -1;
ScaleTrack() { type = TYPE_SCALE_3D; }
};
/* PROPERTY VALUE TRACK */
struct ValueTrack : public Track {
@ -256,14 +229,6 @@ private:
return idxr;
}
bool _position_track_optimize_key(const TKey<Vector3> &t0, const TKey<Vector3> &t1, const TKey<Vector3> &t2, real_t p_alowed_linear_err, real_t p_allowed_angular_error, const Vector3 &p_norm);
bool _rotation_track_optimize_key(const TKey<Quaternion> &t0, const TKey<Quaternion> &t1, const TKey<Quaternion> &t2, real_t p_allowed_angular_error, float p_max_optimizable_angle);
bool _scale_track_optimize_key(const TKey<Vector3> &t0, const TKey<Vector3> &t1, const TKey<Vector3> &t2, real_t p_allowed_linear_error);
void _position_track_optimize(int p_idx, real_t p_allowed_linear_err, real_t p_allowed_angular_err);
void _rotation_track_optimize(int p_idx, real_t p_allowed_angular_err, real_t p_max_optimizable_angle);
void _scale_track_optimize(int p_idx, real_t p_allowed_linear_err);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
@ -305,18 +270,6 @@ public:
float track_get_key_time(int p_track, int p_key_idx) const;
float track_get_key_transition(int p_track, int p_key_idx) const;
int position_track_insert_key(int p_track, double p_time, const Vector3 &p_position);
Error position_track_get_key(int p_track, int p_key, Vector3 *r_position) const;
Error position_track_interpolate(int p_track, double p_time, Vector3 *r_interpolation) const;
int rotation_track_insert_key(int p_track, double p_time, const Quaternion &p_rotation);
Error rotation_track_get_key(int p_track, int p_key, Quaternion *r_rotation) const;
Error rotation_track_interpolate(int p_track, double p_time, Quaternion *r_interpolation) const;
int scale_track_insert_key(int p_track, double p_time, const Vector3 &p_scale);
Error scale_track_get_key(int p_track, int p_key, Vector3 *r_scale) const;
Error scale_track_interpolate(int p_track, double p_time, Vector3 *r_interpolation) const;
void track_set_interpolation_type(int p_track, InterpolationType p_interp);
InterpolationType track_get_interpolation_type(int p_track) const;

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@ -321,12 +321,6 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
}
switch (a->track_get_type(i)) {
case Animation::TYPE_POSITION_3D: {
} break;
case Animation::TYPE_ROTATION_3D: {
} break;
case Animation::TYPE_SCALE_3D: {
} break;
case Animation::TYPE_VALUE: {
if (!nc->node) {
continue;