pandemonium_engine_minimal/scene/gui/tool_button.h

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#ifndef TOOL_BUTTON_H
#define TOOL_BUTTON_H
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/* tool_button.h */
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#include "scene/gui/button.h"
class ToolButton : public Button {
GDCLASS(ToolButton, Button);
public:
ToolButton();
};
#endif // TOOL_BUTTON_H