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https://github.com/Relintai/pandemonium_engine_minimal.git
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27 lines
1.3 KiB
XML
27 lines
1.3 KiB
XML
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ViewportContainer" inherits="Container" version="4.2">
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<brief_description>
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Control for holding [Viewport]s.
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</brief_description>
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<description>
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A [Container] node that holds a [Viewport], automatically setting the viewport's size.
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[b]Note:[/b] Changing a ViewportContainer's [member Control.rect_scale] will cause its contents to appear distorted. To change its visual size without causing distortion, adjust the node's margins instead (if it's not already in a container).
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="stretch" type="bool" setter="set_stretch" getter="is_stretch_enabled" default="false">
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If [code]true[/code], the viewport will be scaled to the control's size.
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</member>
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<member name="stretch_shrink" type="int" setter="set_stretch_shrink" getter="get_stretch_shrink" default="1">
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Divides the viewport's effective resolution by this value while preserving its scale. This can be used to speed up rendering.
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For example, a 1280×720 viewport with [member stretch_shrink] set to [code]2[/code] will be rendered at 640×360 while occupying the same size in the container.
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[b]Note:[/b] [member stretch] must be [code]true[/code] for this property to work.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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