mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-17 22:17:19 +01:00
182 lines
6.5 KiB
Plaintext
182 lines
6.5 KiB
Plaintext
|
/*************************************************************************/
|
||
|
/* ios.mm */
|
||
|
/*************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/*************************************************************************/
|
||
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/*************************************************************************/
|
||
|
|
||
|
#include "ios.h"
|
||
|
|
||
|
#import "app_delegate.h"
|
||
|
#import "view_controller.h"
|
||
|
|
||
|
#import <CoreHaptics/CoreHaptics.h>
|
||
|
#import <UIKit/UIKit.h>
|
||
|
#include <sys/sysctl.h>
|
||
|
|
||
|
void iOS::_bind_methods() {
|
||
|
ClassDB::bind_method(D_METHOD("get_rate_url", "app_id"), &iOS::get_rate_url);
|
||
|
ClassDB::bind_method(D_METHOD("supports_haptic_engine"), &iOS::supports_haptic_engine);
|
||
|
ClassDB::bind_method(D_METHOD("start_haptic_engine"), &iOS::start_haptic_engine);
|
||
|
ClassDB::bind_method(D_METHOD("stop_haptic_engine"), &iOS::stop_haptic_engine);
|
||
|
};
|
||
|
|
||
|
bool iOS::supports_haptic_engine() {
|
||
|
if (@available(iOS 13, *)) {
|
||
|
id<CHHapticDeviceCapability> capabilities = [CHHapticEngine capabilitiesForHardware];
|
||
|
return capabilities.supportsHaptics;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
CHHapticEngine *iOS::get_haptic_engine_instance() API_AVAILABLE(ios(13)) {
|
||
|
if (haptic_engine == NULL) {
|
||
|
NSError *error = NULL;
|
||
|
haptic_engine = [[CHHapticEngine alloc] initAndReturnError:&error];
|
||
|
|
||
|
if (!error) {
|
||
|
[haptic_engine setAutoShutdownEnabled:true];
|
||
|
} else {
|
||
|
haptic_engine = NULL;
|
||
|
NSLog(@"Could not initialize haptic engine: %@", error);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return haptic_engine;
|
||
|
}
|
||
|
|
||
|
void iOS::vibrate_haptic_engine(float p_duration_seconds) API_AVAILABLE(ios(13)) {
|
||
|
if (@available(iOS 13, *)) { // We need the @available check every time to make the compiler happy...
|
||
|
if (supports_haptic_engine()) {
|
||
|
CHHapticEngine *haptic_engine = get_haptic_engine_instance();
|
||
|
if (haptic_engine) {
|
||
|
NSDictionary *hapticDict = @{
|
||
|
CHHapticPatternKeyPattern : @[
|
||
|
@{CHHapticPatternKeyEvent : @{
|
||
|
CHHapticPatternKeyEventType : CHHapticEventTypeHapticContinuous,
|
||
|
CHHapticPatternKeyTime : @(CHHapticTimeImmediate),
|
||
|
CHHapticPatternKeyEventDuration : @(p_duration_seconds)
|
||
|
},
|
||
|
},
|
||
|
],
|
||
|
};
|
||
|
|
||
|
NSError *error;
|
||
|
CHHapticPattern *pattern = [[CHHapticPattern alloc] initWithDictionary:hapticDict error:&error];
|
||
|
|
||
|
[[haptic_engine createPlayerWithPattern:pattern error:&error] startAtTime:0 error:&error];
|
||
|
|
||
|
NSLog(@"Could not vibrate using haptic engine: %@", error);
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
NSLog(@"Haptic engine is not supported in this version of iOS");
|
||
|
}
|
||
|
|
||
|
void iOS::start_haptic_engine() {
|
||
|
if (@available(iOS 13, *)) {
|
||
|
if (supports_haptic_engine()) {
|
||
|
CHHapticEngine *haptic_engine = get_haptic_engine_instance();
|
||
|
if (haptic_engine) {
|
||
|
[haptic_engine startWithCompletionHandler:^(NSError *returnedError) {
|
||
|
if (returnedError) {
|
||
|
NSLog(@"Could not start haptic engine: %@", returnedError);
|
||
|
}
|
||
|
}];
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
NSLog(@"Haptic engine is not supported in this version of iOS");
|
||
|
}
|
||
|
|
||
|
void iOS::stop_haptic_engine() {
|
||
|
if (@available(iOS 13, *)) {
|
||
|
if (supports_haptic_engine()) {
|
||
|
CHHapticEngine *haptic_engine = get_haptic_engine_instance();
|
||
|
if (haptic_engine) {
|
||
|
[haptic_engine stopWithCompletionHandler:^(NSError *returnedError) {
|
||
|
if (returnedError) {
|
||
|
NSLog(@"Could not stop haptic engine: %@", returnedError);
|
||
|
}
|
||
|
}];
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
NSLog(@"Haptic engine is not supported in this version of iOS");
|
||
|
}
|
||
|
|
||
|
void iOS::alert(const char *p_alert, const char *p_title) {
|
||
|
NSString *title = [NSString stringWithUTF8String:p_title];
|
||
|
NSString *message = [NSString stringWithUTF8String:p_alert];
|
||
|
|
||
|
UIAlertController *alert = [UIAlertController alertControllerWithTitle:title message:message preferredStyle:UIAlertControllerStyleAlert];
|
||
|
UIAlertAction *button = [UIAlertAction actionWithTitle:@"OK"
|
||
|
style:UIAlertActionStyleCancel
|
||
|
handler:^(id){
|
||
|
}];
|
||
|
|
||
|
[alert addAction:button];
|
||
|
|
||
|
[AppDelegate.viewController presentViewController:alert animated:YES completion:nil];
|
||
|
}
|
||
|
|
||
|
String iOS::get_model() const {
|
||
|
// [[UIDevice currentDevice] model] only returns "iPad" or "iPhone".
|
||
|
size_t size;
|
||
|
sysctlbyname("hw.machine", NULL, &size, NULL, 0);
|
||
|
char *model = (char *)malloc(size);
|
||
|
if (model == NULL) {
|
||
|
return "";
|
||
|
}
|
||
|
sysctlbyname("hw.machine", model, &size, NULL, 0);
|
||
|
NSString *platform = [NSString stringWithCString:model encoding:NSUTF8StringEncoding];
|
||
|
free(model);
|
||
|
const char *str = [platform UTF8String];
|
||
|
return String::utf8(str != nullptr ? str : "");
|
||
|
}
|
||
|
|
||
|
String iOS::get_rate_url(int p_app_id) const {
|
||
|
String app_url_path = "itms-apps://itunes.apple.com/app/idAPP_ID";
|
||
|
|
||
|
String ret = app_url_path.replace("APP_ID", String::num(p_app_id));
|
||
|
|
||
|
printf("returning rate url %s\n", ret.utf8().get_data());
|
||
|
|
||
|
return ret;
|
||
|
};
|
||
|
|
||
|
iOS::iOS(){};
|