pandemonium_engine_minimal/scene/gui/box_container.h

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#ifndef BOX_CONTAINER_H
#define BOX_CONTAINER_H
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/* box_container.h */
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#include "scene/gui/container.h"
class BoxContainer : public Container {
GDCLASS(BoxContainer, Container);
struct _MinSizeCache {
int min_size;
bool will_stretch;
int final_size;
};
public:
enum AlignMode {
ALIGN_BEGIN,
ALIGN_CENTER,
ALIGN_END
};
void add_spacer(bool p_begin = false);
void set_alignment(AlignMode p_align);
AlignMode get_alignment() const;
virtual Size2 get_minimum_size() const;
BoxContainer(bool p_vertical = false);
protected:
bool _get_vertical() const;
void _set_vertical(bool p_vertical);
void _resort();
void _notification(int p_what);
static void _bind_methods();
private:
bool vertical;
AlignMode align;
};
class HBoxContainer : public BoxContainer {
GDCLASS(HBoxContainer, BoxContainer);
public:
HBoxContainer() :
BoxContainer(false) {}
};
class MarginContainer;
class VBoxContainer : public BoxContainer {
GDCLASS(VBoxContainer, BoxContainer);
public:
MarginContainer *add_margin_child(const String &p_label, Control *p_control, bool p_expand = false);
VBoxContainer() :
BoxContainer(true) {}
};
class CBoxContainer : public BoxContainer {
GDCLASS(CBoxContainer, BoxContainer);
public:
enum ContainerMode {
CONTAINER_MODE_HORIZONTAL = 0,
CONTAINER_MODE_VERTICAL,
};
ContainerMode get_mode() const;
void set_mode(const ContainerMode p_mode);
CBoxContainer();
~CBoxContainer();
protected:
static void _bind_methods();
ContainerMode _mode;
};
VARIANT_ENUM_CAST(BoxContainer::AlignMode);
VARIANT_ENUM_CAST(CBoxContainer::ContainerMode);
#endif // BOX_CONTAINER_H