mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-10 20:12:10 +01:00
625 lines
17 KiB
C++
625 lines
17 KiB
C++
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// os_frt.cpp
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/*
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* FRT - A Godot platform targeting single board computers
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* Copyright (c) 2017-2019 Emanuele Fornara
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <errno.h>
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#include <unistd.h>
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#include "core/version.h"
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#include "core/os/os.h"
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#include "core/input/input.h"
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#include "core/os/file_access.h"
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#include "drivers/unix/os_unix.h"
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#include "servers/rendering_server.h"
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#include "servers/rendering/rasterizer.h"
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#include "servers/audio/audio_driver_dummy.h"
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#include "servers/rendering/rendering_server_raster.h"
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#include "drivers/alsa/audio_driver_alsa.h"
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#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
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#include "main/main.h"
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#include "main/input_default.h"
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#include "main/performance.h"
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#include "core/string/print_string.h"
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#define VIDEO_DRIVER_GLES2 0
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#define VIDEO_DRIVER_COUNT 1
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#include "platform/x11/joypad_linux.h"
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//#define FRT_DL_SKIP
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#include "drivers/gles2/rasterizer_gles2.h"
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typedef AudioDriverManager AudioDriverManagerSW;
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typedef AudioDriver AudioDriverSW;
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#define set_mouse_pos set_mouse_position
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#define get_mouse_pos get_mouse_position
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#define get_mouse_speed get_last_mouse_speed
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#define has has_setting
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#define FRT_MOCK_GODOT_INPUT_MODIFIER_STATE
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#define INPUT_MODIFIER_REF Ref<InputEventWithModifiers>
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#define INPUT_EVENT_REF(t) Ref<t>
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#define joystick_linux JoypadLinux
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#include "core/config/project_settings.h"
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#define PROJECT_SETTINGS \
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ProjectSettings *project_settings = ProjectSettings::get_singleton();
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#include "frt.h"
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#include "bits/mouse_virtual.h"
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using namespace frt;
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namespace frt {
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extern const char *perfmon_filename;
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extern const char *extract_resource_name;
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}
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static class PerfMon {
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private:
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FILE *f;
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char sep;
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void init_separator() {
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char s[32];
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snprintf(s, sizeof(s), "%f", 2.5);
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s[sizeof(s) - 1] = '\0';
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sep = strchr(s, ',') ? ';' : ',';
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}
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public:
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PerfMon()
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: f(0) {}
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~PerfMon() { cleanup(); }
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bool is_valid() { return f; }
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void init() {
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if (!perfmon_filename)
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return;
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if (!(f = fopen(perfmon_filename, "w")))
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return;
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init_separator();
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Performance *p = Performance::get_singleton();
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fprintf(f, "time/ticks_ms");
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for (int i = 0; i < Performance::MONITOR_MAX; i++)
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fprintf(f, "%c%s", sep,
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p->get_monitor_name(Performance::Monitor(i)).ascii().get_data());
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fprintf(f, "\n");
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}
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void iteration(uint32_t t) {
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if (!f)
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return;
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Performance *p = Performance::get_singleton();
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fprintf(f, "%u", (unsigned int)t);
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for (int i = 0; i < Performance::MONITOR_MAX; i++)
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fprintf(f, "%c%f", sep,
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p->get_monitor(Performance::Monitor(i)));
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fprintf(f, "\n");
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}
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void cleanup() {
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if (f)
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fclose(f);
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f = 0;
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}
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} perfmon;
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class OS_FRT : public OS_Unix, public Runnable {
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private:
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App *app;
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Param *disable_meta_keys_param;
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Param *exit_on_shiftenter_param;
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Env *env;
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Vec2 screen_size;
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ContextGL *context_gl;
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RenderingServer *rendering_server;
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VideoMode current_videomode;
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int current_video_driver;
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List<String> args;
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MainLoop *main_loop;
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#ifdef PULSEAUDIO_ENABLED
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AudioDriverPulseAudio driver_pulseaudio;
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#endif
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#ifdef ALSA_ENABLED
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AudioDriverALSA driver_alsa;
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#endif
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AudioDriverDummy driver_dummy;
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int audio_driver_index;
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Point2 mouse_pos;
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Point2 last_mouse_pos;
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bool last_mouse_pos_valid;
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MouseMode mouse_mode;
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int mouse_state;
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bool grab;
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int event_id;
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InputDefault *input;
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#ifdef JOYDEV_ENABLED
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joystick_linux *joystick;
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#endif
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MouseVirtual mouse_virtual;
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uint64_t last_click;
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public:
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int get_video_driver_count() const { return VIDEO_DRIVER_COUNT; }
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int get_current_video_driver() const { return current_video_driver; }
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const char *get_video_driver_name(int driver) const {
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return "GLES2";
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}
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OS::VideoMode get_default_video_mode() const {
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return OS::VideoMode(screen_size.x, screen_size.y, true, false, true);
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}
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int get_audio_driver_count() const {
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return AudioDriverManagerSW::get_driver_count();
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}
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const char *get_audio_driver_name(int driver) const {
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AudioDriverSW *driver_ = AudioDriverManagerSW::get_driver(driver);
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ERR_FAIL_COND_V(!driver_, "");
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return driver_->get_name();
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}
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bool _check_internal_feature_support(const String &feature) {
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return feature == "pc" || feature == "etc";
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}
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String get_config_path() const {
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if (has_environment("XDG_CONFIG_HOME"))
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return get_environment("XDG_CONFIG_HOME");
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if (has_environment("HOME"))
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return get_environment("HOME").plus_file(".config");
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return ".";
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}
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String get_data_path() const {
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if (has_environment("XDG_DATA_HOME"))
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return get_environment("XDG_DATA_HOME");
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if (has_environment("HOME"))
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return get_environment("HOME").plus_file(".local/share");
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return get_config_path();
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}
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String get_cache_path() const {
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if (has_environment("XDG_CACHE_HOME"))
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return get_environment("XDG_CACHE_HOME");
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if (has_environment("HOME"))
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return get_environment("HOME").plus_file(".cache");
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return get_config_path();
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}
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void extract_resource_fatal(const char *msg) {
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fatal("failed extracting resource '%s': %s.",
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extract_resource_name, msg);
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}
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void extract_resource_if_requested() {
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const char *s = extract_resource_name;
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if (!s)
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return;
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if (!isalnum(*s))
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extract_resource_fatal("invalid name");
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for (int i = 0; s[i]; i++)
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if (!isalnum(*s) && !strchr(".-_", *s))
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extract_resource_fatal("invalid name");
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String name = "res://frt/";
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name += s;
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if (!FileAccess::exists(name))
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extract_resource_fatal("not found");
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FileAccess *in = FileAccess::open(name, FileAccess::READ);
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if (!in)
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extract_resource_fatal("failed opening resource");
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int len = in->get_len();
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uint8_t *buf = new uint8_t[len]; // memory "leak" is fine here
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if (!buf)
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extract_resource_fatal("failed allocating memory");
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int n = in->get_buffer(buf, len);
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if (n != len)
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extract_resource_fatal("failed reading resource");
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in->close();
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FileAccess *out = FileAccess::open(s, FileAccess::WRITE);
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if (!out)
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extract_resource_fatal("failed opening output file");
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out->store_buffer(buf, len);
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out->close();
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exit(0);
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}
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void get_project_frt_params() {
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PROJECT_SETTINGS
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String name;
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const int n = app->get_n_of_params();
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for (int i = 0; i < n; i++) {
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Param *p = app->get_param(i);
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if (p->source == Param::CommandLine)
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continue;
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name = "frt/";
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name += p->name;
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if (!project_settings->has(name))
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continue;
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p->source = Param::ProjectSettings;
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Value &v = p->value;
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switch (v.t) {
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case Value::Bool:
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v.u.b = bool(project_settings->get(name));
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break;
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case Value::Int:
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v.u.i = int(project_settings->get(name));
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break;
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case Value::Float:
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v.u.f = float(project_settings->get(name));
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break;
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case Value::String: {
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String s = String(project_settings->get(name));
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v.u.s = strdup(s.ascii());
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// TODO: keep track and dealloc string copy
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} break;
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}
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}
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}
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bool disable_meta_keys() {
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return disable_meta_keys_param->value.u.b;
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}
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bool exit_on_shiftenter() {
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return exit_on_shiftenter_param->value.u.b;
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}
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Error initialize(const VideoMode &desired, int video_driver, int audio_driver) {
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get_project_frt_params();
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extract_resource_if_requested();
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args = OS::get_singleton()->get_cmdline_args();
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current_videomode = desired;
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main_loop = 0;
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Vec2 view(current_videomode.width, current_videomode.height);
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int gl_version = video_driver == 2;
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context_gl = env->video->create_the_gl_context(gl_version, view);
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context_gl->initialize();
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RasterizerGLES2::register_config();
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RasterizerGLES2::make_current();
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current_video_driver = VIDEO_DRIVER_GLES2;
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rendering_server = memnew(RenderingServerRaster);
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// TODO: Audio Module
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AudioDriverManagerSW::get_driver(audio_driver)->set_singleton();
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audio_driver_index = audio_driver;
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if (AudioDriverManagerSW::get_driver(audio_driver)->init() != OK) {
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audio_driver_index = -1;
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for (int i = 0; i < AudioDriverManagerSW::get_driver_count(); i++) {
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if (i == audio_driver)
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continue;
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AudioDriverManagerSW::get_driver(i)->set_singleton();
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if (AudioDriverManagerSW::get_driver(i)->init() == OK) {
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audio_driver_index = i;
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break;
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}
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}
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}
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if (!rendering_server)
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return FAILED;
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rendering_server->init();
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input = memnew(InputDefault);
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#ifdef JOYDEV_ENABLED
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joystick = memnew(joystick_linux(input));
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#endif
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last_click = 0;
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return OK;
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}
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void finalize() {
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if (main_loop)
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memdelete(main_loop);
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main_loop = NULL;
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for (int i = 0; i < get_audio_driver_count(); i++)
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AudioDriverManager::get_driver(i)->finish();
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memdelete(rendering_server);
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#ifdef JOYDEV_ENABLED
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memdelete(joystick);
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#endif
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memdelete(input);
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args.clear();
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}
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void set_mouse_show(bool show) {}
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void set_mouse_grab(bool grab) { this->grab = grab; }
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bool is_mouse_grab_enabled() const { return grab; }
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int get_mouse_button_state() const { return mouse_state; }
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Point2 get_mouse_pos() const { return mouse_pos; }
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void set_mouse_mode(MouseMode mode) { mouse_mode = mode; }
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OS::MouseMode get_mouse_mode() const { return mouse_mode; }
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void set_window_title(const String &title) {
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env->video->set_title(title.utf8().get_data());
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}
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void set_video_mode(const VideoMode &video_mode, int screen) {}
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OS::VideoMode get_video_mode(int screen) const {
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return current_videomode;
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}
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Size2 get_window_size() const {
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return Vector2(current_videomode.width, current_videomode.height);
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}
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void get_fullscreen_mode_list(List<VideoMode> *list, int screen) const {}
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MainLoop *get_main_loop() const { return main_loop; }
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void delete_main_loop() {
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if (main_loop)
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memdelete(main_loop);
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main_loop = 0;
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}
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void set_main_loop(MainLoop *main_loop) {
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this->main_loop = main_loop;
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input->set_main_loop(main_loop);
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}
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bool can_draw() const { return true; };
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String get_name() const { return "FRT"; }
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void move_window_to_foreground() {}
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void set_cursor_shape(CursorShape shape) {}
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void set_custom_mouse_cursor(const RES&, OS::CursorShape, const Vector2&) {}
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void release_rendering_thread() { context_gl->release_current(); }
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void make_rendering_thread() { context_gl->make_current(); }
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void swap_buffers() { context_gl->swap_buffers(); }
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uint32_t unicode_fallback(int gd_code, bool pressed,
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const InputModifierState &st) {
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if (st.alt || st.control || st.meta || !pressed)
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return 0;
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if (gd_code >= 'A' && gd_code <= 'Z')
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return st.shift ? gd_code : gd_code + ('a' - 'A');
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if (gd_code >= ' ' && gd_code <= '~')
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return gd_code;
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return 0;
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}
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void get_key_modifier_state(INPUT_MODIFIER_REF mod,
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InputModifierState *st = 0) {
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InputModifierState state;
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if (env->keyboard) {
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env->keyboard->get_modifier_state(state);
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} else {
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state.shift = false;
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state.control = false;
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state.alt = false;
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state.meta = false;
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}
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mod->set_shift(state.shift);
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mod->set_control(state.control);
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mod->set_alt(state.alt);
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mod->set_metakey(state.meta);
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if (st)
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*st = state;
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}
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void process_keyboard_event(int key, bool pressed, uint32_t unicode, bool echo) {
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INPUT_EVENT_REF(InputEventKey) k;
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k.instance();
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InputModifierState st;
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get_key_modifier_state(k, &st);
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k->set_pressed(pressed);
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k->set_scancode(key);
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if (unicode)
|
||
|
k->set_unicode(unicode);
|
||
|
else
|
||
|
k->set_unicode(unicode_fallback(key, pressed, st));
|
||
|
k->set_echo(echo);
|
||
|
input->parse_input_event(k);
|
||
|
}
|
||
|
void process_mouse_motion(int x, int y) {
|
||
|
mouse_pos.x = x;
|
||
|
mouse_pos.y = y;
|
||
|
if (!last_mouse_pos_valid) {
|
||
|
last_mouse_pos = mouse_pos;
|
||
|
last_mouse_pos_valid = true;
|
||
|
}
|
||
|
Vector2 rel = mouse_pos - last_mouse_pos;
|
||
|
last_mouse_pos = mouse_pos;
|
||
|
INPUT_EVENT_REF(InputEventMouseMotion) mm;
|
||
|
mm.instance();
|
||
|
get_key_modifier_state(mm);
|
||
|
mm->set_button_mask(mouse_state);
|
||
|
mm->set_position(mouse_pos);
|
||
|
mm->set_global_position(mouse_pos);
|
||
|
mm->set_speed(input->get_mouse_speed());
|
||
|
mm->set_relative(rel);
|
||
|
input->set_mouse_pos(mouse_pos);
|
||
|
input->parse_input_event(mm);
|
||
|
}
|
||
|
void process_mouse_button(int index, bool pressed) {
|
||
|
int bit = (1 << (index - 1));
|
||
|
if (pressed)
|
||
|
mouse_state |= bit;
|
||
|
else
|
||
|
mouse_state &= ~bit;
|
||
|
INPUT_EVENT_REF(InputEventMouseButton) mb;
|
||
|
mb.instance();
|
||
|
get_key_modifier_state(mb);
|
||
|
mb->set_button_mask(mouse_state);
|
||
|
mb->set_position(mouse_pos);
|
||
|
mb->set_global_position(mouse_pos);
|
||
|
mb->set_button_index(index);
|
||
|
mb->set_pressed(pressed);
|
||
|
if (index == 1 && pressed) {
|
||
|
const uint64_t t = get_ticks_usec();
|
||
|
const uint64_t dt = t - last_click;
|
||
|
if (dt < 300000) {
|
||
|
last_click = 0;
|
||
|
mb->set_doubleclick(true);
|
||
|
} else {
|
||
|
last_click = t;
|
||
|
}
|
||
|
}
|
||
|
input->parse_input_event(mb);
|
||
|
}
|
||
|
struct KeyboardHandler : Keyboard::Handler {
|
||
|
OS_FRT *instance;
|
||
|
Keyboard *keyboard;
|
||
|
void handle_keyboard_key(int gd_code, bool pressed, uint32_t unicode, bool echo) {
|
||
|
if (!instance->disable_meta_keys()) {
|
||
|
InputModifierState st;
|
||
|
keyboard->get_modifier_state(st);
|
||
|
if (st.meta && instance->handle_meta(gd_code, pressed))
|
||
|
return;
|
||
|
}
|
||
|
if (instance->exit_on_shiftenter()) {
|
||
|
InputModifierState st;
|
||
|
keyboard->get_modifier_state(st);
|
||
|
if (st.shift && pressed && (gd_code == GD_KEY_RETURN || gd_code == GD_KEY_ENTER))
|
||
|
App::instance()->quit();
|
||
|
}
|
||
|
instance->process_keyboard_event(gd_code, pressed, unicode, echo);
|
||
|
}
|
||
|
} keyboard_handler;
|
||
|
struct MouseHandler : Mouse::Handler {
|
||
|
OS_FRT *instance;
|
||
|
Video *video;
|
||
|
void handle_mouse_button(Mouse::Button button, bool pressed) {
|
||
|
int index;
|
||
|
switch (button) {
|
||
|
case Mouse::Left:
|
||
|
index = 1;
|
||
|
break;
|
||
|
case Mouse::Middle:
|
||
|
index = 3;
|
||
|
break;
|
||
|
case Mouse::Right:
|
||
|
index = 2;
|
||
|
break;
|
||
|
case Mouse::WheelUp:
|
||
|
index = BUTTON_WHEEL_UP;
|
||
|
break;
|
||
|
case Mouse::WheelDown:
|
||
|
index = BUTTON_WHEEL_DOWN;
|
||
|
break;
|
||
|
default:
|
||
|
return;
|
||
|
}
|
||
|
instance->process_mouse_button(index, pressed);
|
||
|
}
|
||
|
void handle_mouse_motion(Vec2 pos) {
|
||
|
Vec2 view = video->move_pointer(pos);
|
||
|
instance->process_mouse_motion(view.x, view.y);
|
||
|
}
|
||
|
} mouse_handler;
|
||
|
bool dispatch_handle_meta(int gd_code, bool pressed) {
|
||
|
// keep it simple: hard-coded order should be fine
|
||
|
if (env->mouse && env->mouse->handle_meta(gd_code, pressed))
|
||
|
return true;
|
||
|
if (env->keyboard && env->keyboard->handle_meta(gd_code, pressed))
|
||
|
return true;
|
||
|
if (env->video && env->video->handle_meta(gd_code, pressed))
|
||
|
return true;
|
||
|
return false;
|
||
|
}
|
||
|
void run() {
|
||
|
if (!main_loop)
|
||
|
return;
|
||
|
disable_meta_keys_param = app->get_param("disable_meta_keys");
|
||
|
exit_on_shiftenter_param = app->get_param("exit_on_shiftenter");
|
||
|
keyboard_handler.instance = this;
|
||
|
keyboard_handler.keyboard = env->keyboard;
|
||
|
mouse_handler.instance = this;
|
||
|
mouse_handler.video = env->video;
|
||
|
if (env->keyboard && !env->mouse) {
|
||
|
mouse_virtual.probe();
|
||
|
env->mouse = &mouse_virtual;
|
||
|
}
|
||
|
if (env->mouse) {
|
||
|
env->mouse->set_size(screen_size);
|
||
|
Vec2 pos = env->mouse->get_pos();
|
||
|
env->video->move_pointer(pos);
|
||
|
}
|
||
|
// mouse set_handler first to increase the chances of RETURN release
|
||
|
if (env->mouse) {
|
||
|
env->mouse->set_handler(&mouse_handler);
|
||
|
}
|
||
|
if (env->keyboard) {
|
||
|
env->keyboard->set_handler(&keyboard_handler);
|
||
|
}
|
||
|
main_loop->init();
|
||
|
perfmon.init();
|
||
|
while (app->is_running()) {
|
||
|
app->dispatch_events();
|
||
|
#ifdef JOYDEV_ENABLED
|
||
|
joystick->process_joypads();
|
||
|
#endif
|
||
|
|
||
|
input->flush_buffered_events();
|
||
|
|
||
|
if (Main::iteration() == true)
|
||
|
break;
|
||
|
if (perfmon.is_valid())
|
||
|
perfmon.iteration(get_ticks_msec());
|
||
|
};
|
||
|
perfmon.cleanup();
|
||
|
main_loop->finish();
|
||
|
}
|
||
|
|
||
|
bool is_joy_known(int p_device) {
|
||
|
return input->is_joy_mapped(p_device);
|
||
|
}
|
||
|
|
||
|
String get_joy_guid(int p_device) const {
|
||
|
return input->get_joy_guid_remapped(p_device);
|
||
|
}
|
||
|
|
||
|
OS_FRT() {
|
||
|
current_video_driver = VIDEO_DRIVER_GLES2;
|
||
|
#ifdef PULSEAUDIO_ENABLED
|
||
|
AudioDriverManagerSW::add_driver(&driver_pulseaudio);
|
||
|
#endif
|
||
|
#ifdef ALSA_ENABLED
|
||
|
AudioDriverManagerSW::add_driver(&driver_alsa);
|
||
|
#endif
|
||
|
if (AudioDriverManagerSW::get_driver_count() == 0)
|
||
|
AudioDriverManagerSW::add_driver(&driver_dummy);
|
||
|
mouse_mode = MOUSE_MODE_VISIBLE;
|
||
|
mouse_state = 0;
|
||
|
grab = false;
|
||
|
};
|
||
|
// Module
|
||
|
const char *get_id() const { return "frt_os_unix"; }
|
||
|
bool probe() { return true; }
|
||
|
void cleanup() {}
|
||
|
bool handle_meta(int gd_code, bool pressed) {
|
||
|
switch (gd_code) {
|
||
|
case 'Q':
|
||
|
if (env->video->provides_quit())
|
||
|
return false;
|
||
|
else
|
||
|
app->quit();
|
||
|
break;
|
||
|
default:
|
||
|
return dispatch_handle_meta(gd_code, pressed);
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
// Runnable
|
||
|
void setup_env(Env *env) {
|
||
|
app = App::instance();
|
||
|
this->env = env;
|
||
|
if (!env->video)
|
||
|
fatal("no video module available.");
|
||
|
screen_size = env->video->get_screen_size();
|
||
|
}
|
||
|
void run_() { main_run(); }
|
||
|
int get_exit_code_() { return get_exit_code(); }
|
||
|
};
|
||
|
|
||
|
FRT_REGISTER(OS_FRT)
|