mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-10 20:12:10 +01:00
126 lines
4.7 KiB
C++
126 lines
4.7 KiB
C++
|
/*************************************************************************/
|
||
|
/* camera_editor_plugin.cpp */
|
||
|
/*************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/*************************************************************************/
|
||
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/*************************************************************************/
|
||
|
|
||
|
#include "camera_editor_plugin.h"
|
||
|
|
||
|
#include "spatial_editor_plugin.h"
|
||
|
#include "core/object/class_db.h"
|
||
|
#include "core/math/math_defs.h"
|
||
|
#include "core/os/memory.h"
|
||
|
#include "scene/3d/camera.h"
|
||
|
#include "scene/gui/button.h"
|
||
|
|
||
|
class EditorNode;
|
||
|
class Node;
|
||
|
|
||
|
void CameraEditor::_node_removed(Node *p_node) {
|
||
|
if (p_node == node) {
|
||
|
node = nullptr;
|
||
|
SpatialEditor::get_singleton()->set_custom_camera(nullptr);
|
||
|
hide();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CameraEditor::_pressed() {
|
||
|
Node *sn = (node && preview->is_pressed()) ? node : nullptr;
|
||
|
SpatialEditor::get_singleton()->set_custom_camera(sn);
|
||
|
}
|
||
|
|
||
|
void CameraEditor::_bind_methods() {
|
||
|
ClassDB::bind_method(D_METHOD("_pressed"), &CameraEditor::_pressed);
|
||
|
}
|
||
|
|
||
|
void CameraEditor::edit(Node *p_camera) {
|
||
|
node = p_camera;
|
||
|
|
||
|
if (!node) {
|
||
|
preview->set_pressed(false);
|
||
|
SpatialEditor::get_singleton()->set_custom_camera(nullptr);
|
||
|
} else {
|
||
|
if (preview->is_pressed()) {
|
||
|
SpatialEditor::get_singleton()->set_custom_camera(p_camera);
|
||
|
} else {
|
||
|
SpatialEditor::get_singleton()->set_custom_camera(nullptr);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CameraEditor::CameraEditor() {
|
||
|
preview = memnew(Button);
|
||
|
add_child(preview);
|
||
|
|
||
|
preview->set_text(TTR("Preview"));
|
||
|
preview->set_toggle_mode(true);
|
||
|
preview->set_anchor(MARGIN_LEFT, Control::ANCHOR_END);
|
||
|
preview->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END);
|
||
|
preview->set_margin(MARGIN_LEFT, -60);
|
||
|
preview->set_margin(MARGIN_RIGHT, 0);
|
||
|
preview->set_margin(MARGIN_TOP, 0);
|
||
|
preview->set_margin(MARGIN_BOTTOM, 10);
|
||
|
preview->connect("pressed", this, "_pressed");
|
||
|
}
|
||
|
|
||
|
void CameraEditorPlugin::edit(Object *p_object) {
|
||
|
SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object));
|
||
|
//camera_editor->edit(Object::cast_to<Node>(p_object));
|
||
|
}
|
||
|
|
||
|
bool CameraEditorPlugin::handles(Object *p_object) const {
|
||
|
return p_object->is_class("Camera");
|
||
|
}
|
||
|
|
||
|
void CameraEditorPlugin::make_visible(bool p_visible) {
|
||
|
if (p_visible) {
|
||
|
//SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object));
|
||
|
} else {
|
||
|
SpatialEditor::get_singleton()->set_can_preview(nullptr);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CameraEditorPlugin::CameraEditorPlugin(EditorNode *p_node) {
|
||
|
editor = p_node;
|
||
|
/* camera_editor = memnew( CameraEditor );
|
||
|
editor->get_viewport()->add_child(camera_editor);
|
||
|
|
||
|
camera_editor->set_anchor(MARGIN_LEFT,Control::ANCHOR_END);
|
||
|
camera_editor->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END);
|
||
|
camera_editor->set_margin(MARGIN_LEFT,60);
|
||
|
camera_editor->set_margin(MARGIN_RIGHT,0);
|
||
|
camera_editor->set_margin(MARGIN_TOP,0);
|
||
|
camera_editor->set_margin(MARGIN_BOTTOM,10);
|
||
|
|
||
|
|
||
|
camera_editor->hide();
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
CameraEditorPlugin::~CameraEditorPlugin() {
|
||
|
}
|