mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-10 20:12:10 +01:00
97 lines
3.9 KiB
C++
97 lines
3.9 KiB
C++
|
#ifndef NAVIGATION_LINK_2D_H
|
||
|
#define NAVIGATION_LINK_2D_H
|
||
|
|
||
|
/**************************************************************************/
|
||
|
/* navigation_link_2d.h */
|
||
|
/**************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/**************************************************************************/
|
||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/**************************************************************************/
|
||
|
|
||
|
#include "scene/main/node_2d.h"
|
||
|
|
||
|
class NavigationLink2D : public Node2D {
|
||
|
GDCLASS(NavigationLink2D, Node2D);
|
||
|
|
||
|
bool enabled;
|
||
|
RID link;
|
||
|
bool bidirectional;
|
||
|
uint32_t navigation_layers;
|
||
|
Vector2 end_position;
|
||
|
Vector2 start_position;
|
||
|
real_t enter_cost;
|
||
|
real_t travel_cost;
|
||
|
|
||
|
Transform2D current_global_transform;
|
||
|
|
||
|
protected:
|
||
|
static void _bind_methods();
|
||
|
void _notification(int p_what);
|
||
|
|
||
|
public:
|
||
|
#ifdef TOOLS_ENABLED
|
||
|
virtual Rect2 _edit_get_rect() const;
|
||
|
virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
|
||
|
#endif
|
||
|
|
||
|
void set_enabled(bool p_enabled);
|
||
|
bool is_enabled() const { return enabled; }
|
||
|
|
||
|
void set_bidirectional(bool p_bidirectional);
|
||
|
bool is_bidirectional() const { return bidirectional; }
|
||
|
|
||
|
void set_navigation_layers(uint32_t p_navigation_layers);
|
||
|
uint32_t get_navigation_layers() const { return navigation_layers; }
|
||
|
|
||
|
void set_navigation_layer_value(int p_layer_number, bool p_value);
|
||
|
bool get_navigation_layer_value(int p_layer_number) const;
|
||
|
|
||
|
void set_start_position(Vector2 p_position);
|
||
|
Vector2 get_start_position() const { return start_position; }
|
||
|
|
||
|
void set_end_position(Vector2 p_position);
|
||
|
Vector2 get_end_position() const { return end_position; }
|
||
|
|
||
|
void set_global_start_position(Vector2 p_position);
|
||
|
Vector2 get_global_start_position() const;
|
||
|
|
||
|
void set_global_end_position(Vector2 p_position);
|
||
|
Vector2 get_global_end_position() const;
|
||
|
|
||
|
void set_enter_cost(real_t p_enter_cost);
|
||
|
real_t get_enter_cost() const { return enter_cost; }
|
||
|
|
||
|
void set_travel_cost(real_t p_travel_cost);
|
||
|
real_t get_travel_cost() const { return travel_cost; }
|
||
|
|
||
|
String get_configuration_warning() const;
|
||
|
|
||
|
NavigationLink2D();
|
||
|
~NavigationLink2D();
|
||
|
};
|
||
|
|
||
|
#endif // NAVIGATION_LINK_2D_H
|