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https://github.com/Relintai/pandemonium_engine_minimal.git
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35 lines
642 B
C++
35 lines
642 B
C++
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#pragma once
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#include "Point2.h"
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namespace Javelin {
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class Bitmap {
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public:
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int width;
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int height;
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unsigned char *data;
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Bitmap(int w, int h, int bytesPerPixel)
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: width(w)
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, height(h)
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, data(new unsigned char[width * height * bytesPerPixel]) {
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}
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virtual ~Bitmap() {
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delete [] data;
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}
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Point2<int> GetSize() const { return Point2<int>(width, height); }
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int GetArea() const { return width * height; }
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int GetBitmapWidth() const { return width; }
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int GetBitmapHeight() const { return height; }
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const unsigned char *GetRawData() const { return data; }
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};
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}
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