mirror of
https://github.com/Relintai/pandemonium_engine_minimal.git
synced 2024-11-10 20:12:10 +01:00
22 lines
873 B
XML
22 lines
873 B
XML
|
<?xml version="1.0" encoding="UTF-8" ?>
|
||
|
<class name="AnimationNodeAdd2" inherits="AnimationNode" version="4.2">
|
||
|
<brief_description>
|
||
|
Blends two animations additively inside of an [AnimationNodeBlendTree].
|
||
|
</brief_description>
|
||
|
<description>
|
||
|
A resource to add to an [AnimationNodeBlendTree]. Blends two animations additively based on an amount value in the [code][0.0, 1.0][/code] range.
|
||
|
</description>
|
||
|
<tutorials>
|
||
|
<link>$DOCS_URL/tutorials/animation/animation_tree.md</link>
|
||
|
</tutorials>
|
||
|
<methods>
|
||
|
</methods>
|
||
|
<members>
|
||
|
<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
|
||
|
If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
|
||
|
</member>
|
||
|
</members>
|
||
|
<constants>
|
||
|
</constants>
|
||
|
</class>
|