pandemonium_engine_minimal/scene/2d/canvas_modulate.h

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#ifndef CANVASMODULATE_H
#define CANVASMODULATE_H
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/* canvas_modulate.h */
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#include "scene/main/node_2d.h"
class CanvasModulate : public Node2D {
GDCLASS(CanvasModulate, Node2D);
Color color;
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_color(const Color &p_color);
Color get_color() const;
String get_configuration_warning() const;
CanvasModulate();
~CanvasModulate();
};
#endif // CANVASMODULATE_H