pandemonium_engine_minimal/main/main.h

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#ifndef MAIN_H
#define MAIN_H
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/* main.h */
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#include "core/error/error_list.h"
#include "core/os/thread.h"
#include "core/typedefs.h"
class Main {
static void print_help(const char *p_binary);
static uint64_t last_ticks;
static uint32_t hide_print_fps_attempts;
static uint32_t frames;
static uint32_t frame;
static bool force_redraw_requested;
static int iterating;
static bool agile_input_event_flushing;
public:
static bool is_project_manager();
static Error setup(const char *execpath, int argc, char *argv[], bool p_second_phase = true);
static Error setup2(Thread::ID p_main_tid_override = 0);
static bool start();
static bool iteration();
static void force_redraw();
static bool is_iterating();
static void cleanup(bool p_force = false);
};
#endif // MAIN_H