pandemonium_engine_easy_charts/addons/easy_charts/Utilities/Point/Point.tscn
Jorge d46e099717
Rework of ScatterChart and LineChart (#40)
* Fixed ScatterChart to work like LineChart when are_values_columns is true

* Fixed labeling spaguetti and added offset.

* Fixed indentation to match GDScript style guide

* Fix distances calculations

Note that I removed the origin_at_zero conditional at calculate_coordinates because I already fix y_margin_min to 0 at structure_datas.

* Add missing features to ScatterChart

I added the missing features from LineChart to ScatterChart (like treshold and some properties) in preparation to creation of a Parent Class common to both. This way the changes can be traced easily.

* Add BaseClass for Scatter and Line Charts

* Changes to property_list getter

* Rename ScatterChartBase.gd to scatter_chart_base.gd

* Filenames changed to match GDscript Style Guide

From Godot so it doesn't break  the links.

* Fixed some dependencies on chart and chart2D
2021-02-21 11:29:29 +01:00

19 lines
590 B
Plaintext

[gd_scene load_steps=2 format=2]
[ext_resource path="res://addons/easy_charts/Utilities/Point/point.gd" type="Script" id=1]
[node name="Point" type="Control"]
margin_left = -13.0
margin_top = -13.0
margin_right = 13.0
margin_bottom = 13.0
rect_min_size = Vector2( 16, 16 )
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="gui_input" from="." to="." method="_on_Point_gui_input"]
[connection signal="mouse_entered" from="." to="." method="_on_Point_mouse_entered"]
[connection signal="mouse_exited" from="." to="." method="_on_Point_mouse_exited"]