mirror of
https://github.com/Relintai/pandemonium_engine_easy_charts.git
synced 2024-12-23 13:57:01 +01:00
285 lines
10 KiB
GDScript
285 lines
10 KiB
GDScript
tool
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extends Control
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var IconLoader = preload("res://addons/file-editor/scripts/IconLoader.gd").new()
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var LastOpenedFiles = preload("res://addons/file-editor/scripts/LastOpenedFiles.gd").new()
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onready var Keys = $VBoxContainer/HSplitContainer/VBoxContainer2/keys
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onready var Sections = $VBoxContainer/HSplitContainer/VBoxContainer/sections2
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onready var BtnAddSection = $VBoxContainer/HSplitContainer/VBoxContainer/HBoxContainer2/btn_add_section
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onready var BtnRemoveSection = $VBoxContainer/HSplitContainer/VBoxContainer/HBoxContainer2/btn_remove_section
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onready var BtnAddKey = $VBoxContainer/HSplitContainer/VBoxContainer2/HBoxContainer3/btn_add_key
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onready var BtnEditKey = $VBoxContainer/HSplitContainer/VBoxContainer2/HBoxContainer3/btn_edit_key
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onready var BtnRemoveKey = $VBoxContainer/HSplitContainer/VBoxContainer2/HBoxContainer3/btn_remove_key
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onready var Section = $Section
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onready var Key = $Key
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var selected_key
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var selected_section : int = -1
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var root : TreeItem
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var current_file_path : String = ""
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signal update_file()
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func _ready():
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create_table_names()
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connect_signals()
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load_icons()
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clean_editor()
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add_to_group("ini_editor")
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# var metadata = [["name","Godot Engine"],["version","1.0.0"],["color","Light Blue"]]
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# load_section("Engine", metadata)
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func connect_signals():
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Sections.connect("item_selected",self,"_on_section_selected")
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Sections.connect("nothing_selected",self,"_on_nosection_selected")
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BtnAddSection.connect("pressed",self,"_on_addsection_pressed")
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BtnRemoveSection.connect("pressed",self,"_on_removesection_pressed")
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Keys.connect("item_selected",self,"_on_key_selected")
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Keys.connect("nothing_selected",self,"_on_nokey_selected")
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BtnAddKey.connect("pressed",self,"_on_addkey_pressed")
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BtnRemoveKey.connect("pressed",self,"_on_removekey_pressed")
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BtnEditKey.connect("pressed",self,"_on_editkey_pressed")
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connect("visibility_changed",self,"_on_visibility_changed")
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func create_table_names():
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create_root()
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Keys.hide_root = true
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Keys.set_column_titles_visible(true)
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Keys.set_column_title(0,"Name")
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Keys.set_column_title(1,"Value")
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func load_icons():
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$VBoxContainer/HSplitContainer/VBoxContainer/HBoxContainer/sections_icon.texture = IconLoader.load_icon_from_name("sections")
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$VBoxContainer/HSplitContainer/VBoxContainer2/HBoxContainer2/keys_icon.texture = IconLoader.load_icon_from_name("keys")
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BtnAddSection.icon = IconLoader.load_icon_from_name("add")
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BtnAddSection.hint_tooltip = "Add a new Section"
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BtnRemoveSection.icon = IconLoader.load_icon_from_name("delete")
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BtnRemoveSection.hint_tooltip = "Remove selected Section"
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BtnAddKey.icon = IconLoader.load_icon_from_name("add")
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BtnAddKey.hint_tooltip = "Add a new Key"
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BtnRemoveKey.icon = IconLoader.load_icon_from_name("delete")
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BtnRemoveKey.hint_tooltip = "Remove selected Key"
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BtnEditKey.icon = IconLoader.load_icon_from_name("edit_")
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BtnEditKey.hint_tooltip = "Edit selected Key"
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func _on_addsection_pressed():
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Section.get_node("Container/section/_name").show()
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Section.window_title = "Add a new Section"
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if not Section.is_connected("confirmed",self,"new_section"):
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Section.connect("confirmed",self,"new_section")
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if Section.is_connected("confirmed",self,"remove_section"):
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Section.disconnect("confirmed",self,"remove_section")
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Section.popup()
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func _on_removesection_pressed():
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Section.get_node("Container").hide()
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Section.window_title = "Remove selected Section"
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Section.dialog_text = "Are you sure you want to remove this Section?"
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if not Section.is_connected("confirmed",self,"remove_section"):
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Section.connect("confirmed",self,"remove_section")
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if Section.is_connected("confirmed",self,"new_section"):
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Section.disconnect("confirmed",self,"new_section")
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Section.popup()
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func _on_addkey_pressed():
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Key.get_node("data").show()
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Key.get_node("data/HBoxContainer/name").editable = true
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Key.get_node("data/HBoxContainer/name").set_text("")
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Key.window_title = "Add a new Key"
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Key.dialog_text = ""
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if not Key.is_connected("confirmed",self,"new_key"):
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Key.connect("confirmed",self,"new_key")
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if Key.is_connected("confirmed",self,"edit_key"):
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Key.disconnect("confirmed",self,"edit_key")
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if Key.is_connected("confirmed",self,"remove_key"):
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Key.disconnect("confirmed",self,"remove_key")
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Key.popup()
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func _on_removekey_pressed():
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Key.get_node("data").hide()
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Key.window_title = "Delete selected Key"
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Key.dialog_text = "Are you sure you want to remove the selected Key?"
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if not Key.is_connected("confirmed",self,"remove_key"):
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Key.connect("confirmed",self,"remove_key")
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if Key.is_connected("confirmed",self,"edit_key"):
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Key.disconnect("confirmed",self,"edit_key")
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if Key.is_connected("confirmed",self,"new_key"):
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Key.disconnect("confirmed",self,"new_key")
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Key.popup()
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func _on_editkey_pressed():
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Key.get_node("data").show()
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Key.get_node("data/HBoxContainer/name").editable = false
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Key.get_node("data/HBoxContainer/name").set_text(str(selected_key.get_text(0)))
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Key.get_node("data/HBoxContainer2/value").set_text(str(selected_key.get_text(1)))
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Key.window_title = "Edit selected Key"
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Key.dialog_text = ""
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if not Key.is_connected("confirmed",self,"edit_key"):
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Key.connect("confirmed",self,"edit_key")
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if Key.is_connected("confirmed",self,"remove_key"):
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Key.disconnect("confirmed",self,"remove_key")
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if Key.is_connected("confirmed",self,"new_key"):
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Key.disconnect("confirmed",self,"new_key")
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Key.popup()
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func clean_editor():
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Keys.clear()
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Sections.clear()
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selected_section = -1
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BtnAddKey.disabled = true
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if current_file_path == "":
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BtnAddSection.disabled = true
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else:
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BtnAddSection.disabled = false
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BtnEditKey.disabled = true
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BtnRemoveKey.disabled = true
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BtnRemoveSection.disabled = true
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create_root()
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func open_file(filemap : Array):
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clean_editor()
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for section in filemap:
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load_sections(section[0],section[1])
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func new_section():
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var file = ConfigFile.new()
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file.load(current_file_path)
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var section_name = str(Section.get_node("Container/section/_name").get_text())
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var key_name = str(Section.get_node("Container/key/_name").get_text())
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var key_value = Section.get_node("Container/value/_value").get_text()
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if section_name and key_name and key_value:
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file.set_value(section_name,key_name,key_value)
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file.save(current_file_path)
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load_sections(section_name,[[key_name,key_value]])
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emit_signal("update_file")
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else:
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print("Section <",section_name,"> with Key name: <",key_name,"> and Key value: <",key_value,"> not valid.")
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func remove_section():
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var file = ConfigFile.new()
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file.load(current_file_path)
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var current_section = Sections.get_item_text(selected_section)
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file.erase_section(current_section)
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Sections.remove_item(selected_section)
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file.save(current_file_path)
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emit_signal("update_file")
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func new_key():
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var key_name = str(Key.get_node("data/HBoxContainer/name").get_text())
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var key_value = Key.get_node("data/HBoxContainer2/value").get_text()
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if key_name and key_value:
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var file = ConfigFile.new()
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file.load(current_file_path)
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var current_section = Sections.get_item_text(selected_section)
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file.set_value(current_section,key_name,key_value)
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file.save(current_file_path)
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load_keys_selected_section([[key_name,key_value]])
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file.save(current_file_path)
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emit_signal("update_file")
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else:
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print("Key name: <",key_name,"> with Key value: <",key_value,"> not valid.")
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func remove_key():
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var section = Sections.get_item_text(selected_section)
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var sectionmetadata = Sections.get_item_metadata(selected_section)
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for meta in sectionmetadata:
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if meta.has(selected_key.get_text(0)):
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sectionmetadata.erase(meta)
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Sections.set_item_metadata(selected_section,sectionmetadata)
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if Sections.get_item_metadata(selected_section) == []:
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Sections.remove_item(selected_section)
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var file = ConfigFile.new()
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file.load(current_file_path)
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file.set_value(section,selected_key.get_text(0),null)
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file.save(current_file_path)
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Keys.clear()
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create_root()
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load_keys_selected_section(sectionmetadata)
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emit_signal("update_file")
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func edit_key():
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remove_key()
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new_key()
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# load a section with custom fields @section_name = name of section ; @section_metadata = keys of this section with keys' properties
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func load_sections(section_name : String, section_metadata : Array):
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Sections.add_item(section_name,IconLoader.load_icon_from_name("section"),true)
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Sections.set_item_metadata(Sections.get_item_count()-1,section_metadata)
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# load a key of a selected section to fill the "keys" list
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func load_keys_selected_section(metadata : Array):
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for key in metadata:
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var key_item = Keys.create_item(root)
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key_item.set_text(0,key[0])
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key_item.set_text(1,key[1])
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func _on_section_selected(index : int):
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Keys.clear()
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create_root()
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BtnRemoveSection.disabled = false
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BtnAddSection.disabled = false
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BtnAddKey.disabled = false
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BtnRemoveKey.disabled = true
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BtnEditKey.disabled = true
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selected_section = index
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if Sections.get_item_metadata(index):
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load_keys_selected_section(Sections.get_item_metadata(index))
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func _on_key_selected():
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selected_key = Keys.get_selected()
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BtnRemoveKey.disabled = false
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BtnEditKey.disabled = false
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func _on_nosection_selected():
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BtnRemoveKey.disabled = true
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BtnAddKey.disabled = true
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BtnEditKey.disabled = true
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BtnRemoveSection.disabled = true
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Keys.clear()
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selected_section = -1
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func _on_nokey_selected():
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BtnRemoveKey.disabled = true
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BtnEditKey.disabled = true
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func create_root():
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root = Keys.create_item()
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root.set_text(0,"KEY_NAME")
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root.set_text(1,"KEY_VALUE")
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func _on_visibility_changed():
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if visible:
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pass
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