mirror of
https://github.com/Relintai/pandemonium_engine_easy_charts.git
synced 2024-11-14 10:17:24 +01:00
40 lines
1.2 KiB
GDScript
40 lines
1.2 KiB
GDScript
#extends Object
|
|
#class_name ChartObject
|
|
#
|
|
#"""
|
|
#[ChartObject] :: Class
|
|
#
|
|
#this class is used to store all the functions that Chart, Chart2D and Chart3D custom instances
|
|
#will share in-between.
|
|
#Chart classes will extend this class.
|
|
#"""
|
|
#
|
|
#enum PointShapes { Dot, Triangle, Square, Cross }
|
|
#enum TemplatesNames { Default, Clean, Gradient, Minimal, Invert }
|
|
#
|
|
#class Chart extends Control:
|
|
# var CHART_TYPE : String = "Chart"
|
|
# enum PointShapes { Dot, Triangle, Square, Cross }
|
|
# enum TemplatesNames { Default, Clean, Gradient, Minimal, Invert }
|
|
#
|
|
# export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
|
|
# export (Array, PointShapes) var points_shape : Array = [PointShapes.Dot]
|
|
#
|
|
# var functions : int = 0
|
|
#
|
|
# func calculate_colors():
|
|
# if function_colors.empty() or function_colors.size() < functions:
|
|
# for function in functions:
|
|
# function_colors.append(Color("#1e1e1e"))
|
|
#
|
|
# func set_shapes():
|
|
# if points_shape.empty() or points_shape.size() < functions:
|
|
# for function in functions:
|
|
# points_shape.append(PointShapes.Dot)
|
|
#
|
|
#
|
|
#class Chart2D extends Node2D:
|
|
# var CHART_TYPE : String = "Chart2D"
|
|
# enum PointShapes { Dot, Triangle, Square, Cross }
|
|
# enum TemplatesNames { Default, Clean, Gradient, Minimal, Invert }
|