mirror of
https://github.com/Relintai/pandemonium_engine_easy_charts.git
synced 2024-12-23 13:57:01 +01:00
624662e8a2
- bugfix - added PieChart - implemented real time plotting - implemented array plotting
280 lines
10 KiB
GDScript
280 lines
10 KiB
GDScript
tool
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extends Chart
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"""
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[RadarChart] - General purpose node for Radar Charts
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A radar chart is a graphical method of displaying multivariate data in the form
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of a two-dimensional chart of three or more quantitative variables represented on axes
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starting from the same point. The relative position and angle of the axes is typically
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uninformative, but various heuristics, such as algorithms that plot data as the maximal
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total area, can be applied to sort the variables (axes) into relative positions that reveal
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distinct correlations, trade-offs, and a multitude of other comparative measures.
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/ source : Wikipedia /
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"""
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func _get_property_list():
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return [
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# Chart Properties
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{
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"hint": PROPERTY_HINT_NONE,
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Properties/are_values_columns",
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"type": TYPE_BOOL
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},
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{
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "-1,100,1",
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Properties/labels_index",
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"type": TYPE_INT
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},
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{
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "-1,100,1",
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Properties/function_names_index",
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"type": TYPE_INT
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},
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{
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"hint": PROPERTY_HINT_NONE,
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Properties/use_height_as_radius",
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"type": TYPE_BOOL
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},
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{
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "0,2000",
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Properties/radius",
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"type": TYPE_REAL
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},
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# Chart Display
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{
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "0.1,100",
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Display/full_scale",
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"type": TYPE_REAL
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},
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# Chart Style
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{
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"hint": 24,
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"hint_string": "%d/%d:%s"%[TYPE_INT, PROPERTY_HINT_ENUM,
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PoolStringArray(PointShapes.keys()).join(",")],
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"name": "Chart_Style/points_shape",
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"type": TYPE_ARRAY,
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE
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},
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{
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"hint": PROPERTY_HINT_NONE,
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Style/function_colors",
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"type": TYPE_COLOR_ARRAY
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},
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{
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"hint": PROPERTY_HINT_NONE,
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Style/outline_color",
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"type": TYPE_COLOR
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},
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{
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"hint": PROPERTY_HINT_NONE,
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Style/grid_color",
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"type": TYPE_COLOR
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},
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{
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"class_name": "Font",
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"hint": PROPERTY_HINT_RESOURCE_TYPE,
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"hint_string": "Font",
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Style/font",
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"type": TYPE_OBJECT
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},
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{
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"class_name": "Font",
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"hint": PROPERTY_HINT_RESOURCE_TYPE,
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"hint_string": "Font",
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Style/bold_font",
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"type": TYPE_OBJECT
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},
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{
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"hint": PROPERTY_HINT_NONE,
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Style/font_color",
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"type": TYPE_COLOR
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},
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{
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"hint": PROPERTY_HINT_ENUM,
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"hint_string": PoolStringArray(TemplatesNames.keys()).join(","),
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Style/template",
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"type": TYPE_INT
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},
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{
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"hint": PROPERTY_HINT_RANGE,
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"hint_string": "0,360",
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"usage": PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE,
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"name": "Chart_Modifiers/rotation",
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"type": TYPE_REAL
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},
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]
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func structure_datas(database : Array, are_values_columns : bool, labels_index : int):
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# @x_values_index can be either a column or a row relative to x values
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# @y_values can be either a column or a row relative to y values
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self.labels_index = labels_index
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self.are_values_columns = are_values_columns
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match are_values_columns:
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true:
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for row in database.size():
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if row == labels_index:
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x_labels = database[row] as PoolStringArray
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else:
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if database[row].empty() or database[row].size() < 2:
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continue
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x_datas.append(PoolRealArray(database[row] as Array))
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for column in database[row].size():
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if column == function_names_index:
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y_labels.append(database[row][column])
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false:
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for row in database.size():
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if row == function_names_index:
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y_labels = database[row] as PoolStringArray
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var x_temp_datas : PoolRealArray = []
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for column in database[row].size():
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if column == labels_index:
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x_labels.append(database[row][column] as String)
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else:
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x_temp_datas.append(database[row][column] as float)
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x_datas.append(x_temp_datas)
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if labels_index == -1 :
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for data in x_datas[0].size():
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x_labels.append("Element %s" % data)
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if function_names_index == -1 :
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for data in x_datas.size():
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y_labels.append("Function %s" % data)
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func build_chart():
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SIZE = get_size()
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origin = OFFSET + SIZE/2
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var radar_polygon : Array
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func calculate_pass() :
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var ordered_max : Array
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for data in x_datas :
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var ordered_data : Array = (data as Array)
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ordered_data.sort()
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ordered_max.append(ordered_data.pop_back())
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ordered_max.sort()
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var max_value : float = ordered_max.pop_back()
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var dist = full_scale * pow(10.0,str(max_value).length()-2)
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var multi = 0
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var value = dist * multi
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x_chors.append(value as String)
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while value < max_value:
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multi+=1
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value = dist * multi
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x_chors.append(value as String)
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func calculate_coordinates():
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for chor in x_chors.size():
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var inner_polyline : PoolVector2Array
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var scalar_factor : float = (x_chors[chor] as float/x_chors.back() as float)
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for function in functions:
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var angle : float = ((2 * PI * function) / functions) - PI /2 + deg2rad(rotation)
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var x_coordinate : float = (radius if (not use_height_as_radius and radius<SIZE.y/2) else SIZE.y/2) * scalar_factor * cos(angle) + origin.x
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var y_coordinate : float = (radius if (not use_height_as_radius and radius<SIZE.y/2) else SIZE.y/2) * scalar_factor * sin(angle) + origin.y
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inner_polyline.append(Vector2(x_coordinate, y_coordinate))
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inner_polyline.append(inner_polyline[0])
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radar_polygon.append(inner_polyline)
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for datas in x_datas:
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var function_positions : PoolVector2Array
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var function_values : Array
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for data in datas.size():
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var scalar_factor : float = datas[data] /( x_chors.back() as float)
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var angle : float = ((2 * PI * data) / datas.size()) - PI/2 + deg2rad(rotation)
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var x_coordinate : float = (radius if (not use_height_as_radius and radius<SIZE.y/2) else SIZE.y/2) * scalar_factor * cos(angle) + origin.x
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var y_coordinate : float = (radius if (not use_height_as_radius and radius<SIZE.y/2) else SIZE.y/2) * scalar_factor * sin(angle) + origin.y
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function_positions.append(Vector2(x_coordinate,y_coordinate))
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function_values.append([x_labels[data], datas[data]])
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function_positions.append(function_positions[0])
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point_positions.append(function_positions)
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point_values.append(function_values)
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func _draw():
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if Engine.editor_hint:
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return
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clear_points()
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draw_grid()
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for function in point_positions.size():
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var function_color : Color = function_colors[function]
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draw_polygon(point_positions[function], [Color(function_color.r, function_color.g, function_color.b, 0.2)],[],null,null,true)
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draw_polyline(point_positions[function], function_color, 2,true)
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for _function in point_values.size():
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var PointContainer : Control = Control.new()
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Points.add_child(PointContainer)
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for function_point in point_values[_function].size():
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var point : Point = point_node.instance()
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point.connect("_point_pressed",self,"point_pressed")
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point.connect("_mouse_entered",self,"show_data")
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point.connect("_mouse_exited",self,"hide_data")
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point.create_point(points_shape[_function], function_colors[_function],
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Color.white, point_positions[_function][function_point],
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point.format_value(point_values[_function][function_point], false, false),
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y_labels[_function])
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# str("Function %s"%_function))
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PointContainer.add_child(point)
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func draw_grid():
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for polyline in radar_polygon:
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draw_polyline(polyline, grid_color, 1, true)
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var text : String = x_chors[radar_polygon.find(polyline)] as String
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draw_string(font, polyline[0] - Vector2(font.get_string_size(text).x/2,-5), text, font_color)
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if not radar_polygon.empty():
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draw_polyline(radar_polygon[radar_polygon.size()-1], outline_color, 1, true)
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for label in x_labels.size():
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var point_array : PoolVector2Array = radar_polygon[radar_polygon.size()-1]
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draw_line(origin, point_array[label], grid_color, 1, true)
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if point_array[label].x != origin.x:
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draw_string(font, point_array[label] - (Vector2(font.get_string_size(x_labels[label]).x+10,(5 if point_array[label].y <= origin.y else -10)) if point_array[label].x <= origin.x else - Vector2(10,(-5 if point_array[label].y <= origin.y else 10))), x_labels[label], font_color)
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else:
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draw_string(font, point_array[label] - (Vector2(font.get_string_size(x_labels[label]).x/2, 10) if point_array[label].y < origin.x else - Vector2(font.get_string_size(x_labels[label]).x/2, 5)), x_labels[label], font_color)
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func create_legend():
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pass
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# legend.clear()
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# for function in functions:
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# var function_legend = FunctionLegend.instance()
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# var f_name : String = x_labels[function]
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# var legend_font : Font
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# if font != null:
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# legend_font = font
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# if bold_font != null:
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# legend_font = bold_font
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# function_legend.create_legend(f_name,function_colors[function],bold_font,font_color)
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# legend.append(function_legend)
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func count_functions():
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if x_labels.size():
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functions = x_labels.size()
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