tool extends Container var LineChart = preload("LineChart/LineChart.tscn") export (String,"None","LineChart","BoxChart") var chart_type : String setget set_type,get_type var chart : Control setget set_chart,get_chart var templates : Dictionary # Called when the node enters the scene tree for the first time. func _ready(): set_chart(get_child(0)) var template_file : File = File.new() template_file.open("res://addons/easy_charts/templates.json",File.READ) templates = JSON.parse(template_file.get_as_text()).get_result() template_file.close() func set_type(type : String): chart_type = type var new_node if get_children().size(): for child in get_children(): child.queue_free() if Engine.editor_hint: match type: "LineChart": new_node = LineChart.instance() add_child(new_node) new_node.set_owner(owner) "None": set_chart(null) func get_type(): return chart_type func set_chart(ch : Control): chart = ch func get_chart(): return chart