tool extends Reference class_name Matrix var _matrix : Array = [] func _init(matrix : Array = []) -> void: _matrix = matrix func _to_string() -> String: var last_string_len : int for row in _matrix: for column in row: var string_len : int = str(column).length() last_string_len = string_len if string_len > last_string_len else last_string_len var string : String = "\n" for row_i in _matrix.size(): for column_i in _matrix[row_i].size(): string+="%*s" % [last_string_len+1 if column_i!=0 else last_string_len, _matrix[row_i][column_i]] string+="\n" return string func insert_row(row : Array, index : int = _matrix.size()) -> void: _matrix.insert(index, row) func to_array() -> Array: return _matrix.duplicate() func get_size() -> Vector2: return Vector2(_matrix.size(), _matrix[0].size()) func get_column(column : int) -> Array: if column >= get_size()[1]: printerr("error") var column_array : Array = [] for row in _matrix: column_array.append(row[column]) return column_array func get_row(row : int) -> Array: if row >= get_size()[0]: printerr("error") return _matrix[row] # #func multiply_int(_int : int) -> void: # _matrix = MatrixGenerator.multiply_int(self, _int).to_array() # #func multiply_float(_float : int) -> void: # _matrix = MatrixGenerator.multiply_float(self, _float).to_array()