Commit Graph

2 Commits

Author SHA1 Message Date
Jorge
1d31b3a7dc Add some style representation customization
Width of the grid and function lines.

Made drawing points for LineChart optional (especially useful when using a huge number of points to avoid overclustering). For this I had to rewrite the draw_lines function to work similar to draw_points using point_positions instead of information of the point nodes.

The string position of the labels is correctly calculated now. It uses a new variable: label_displacement so it don't look too close to the axis and the border.

Set some default values  that make more sense to the instanciable scenes.
2021-03-25 03:06:55 +01:00
Jorge
d46e099717
Rework of ScatterChart and LineChart (#40)
* Fixed ScatterChart to work like LineChart when are_values_columns is true

* Fixed labeling spaguetti and added offset.

* Fixed indentation to match GDScript style guide

* Fix distances calculations

Note that I removed the origin_at_zero conditional at calculate_coordinates because I already fix y_margin_min to 0 at structure_datas.

* Add missing features to ScatterChart

I added the missing features from LineChart to ScatterChart (like treshold and some properties) in preparation to creation of a Parent Class common to both. This way the changes can be traced easily.

* Add BaseClass for Scatter and Line Charts

* Changes to property_list getter

* Rename ScatterChartBase.gd to scatter_chart_base.gd

* Filenames changed to match GDscript Style Guide

From Godot so it doesn't break  the links.

* Fixed some dependencies on chart and chart2D
2021-02-21 11:29:29 +01:00