refactor: convert indentation to tabs

This commit is contained in:
eddex 2020-10-05 16:28:06 +02:00
parent 6c87bee7a6
commit ebbcd4174f

View File

@ -116,547 +116,547 @@ var templates: Dictionary = {}
func _point_plotted(): func _point_plotted():
pass pass
func _ready(): func _ready():
_get_children() _get_children()
func _get_children(): func _get_children():
OutlinesTween = $OutlinesTween OutlinesTween = $OutlinesTween
FunctionsTween = $FunctionsTween FunctionsTween = $FunctionsTween
Functions = $Functions Functions = $Functions
GridTween = $GridTween GridTween = $GridTween
PointData = $PointData/PointData PointData = $PointData/PointData
Outlines = $Outlines Outlines = $Outlines
Grid = $Grid Grid = $Grid
func _set_size(size: Vector2): func _set_size(size: Vector2):
SIZE = size SIZE = size
build_chart() build_chart()
if Engine.editor_hint: if Engine.editor_hint:
_get_children() _get_children()
Outlines.set_point_position(0, Vector2(origin.x, 0)) Outlines.set_point_position(0, Vector2(origin.x, 0))
Outlines.set_point_position(1, Vector2(SIZE.x, 0)) Outlines.set_point_position(1, Vector2(SIZE.x, 0))
Outlines.set_point_position(2, Vector2(SIZE.x, origin.y)) Outlines.set_point_position(2, Vector2(SIZE.x, origin.y))
Outlines.set_point_position(3, origin) Outlines.set_point_position(3, origin)
Outlines.set_point_position(4, Vector2(origin.x, 0)) Outlines.set_point_position(4, Vector2(origin.x, 0))
Grid.get_node("VLine").set_point_position(0, Vector2((OFFSET.x + SIZE.x) / 2,0)) Grid.get_node("VLine").set_point_position(0, Vector2((OFFSET.x + SIZE.x) / 2,0))
Grid.get_node("VLine").set_point_position(1, Vector2((OFFSET.x + SIZE.x) / 2, origin.y)) Grid.get_node("VLine").set_point_position(1, Vector2((OFFSET.x + SIZE.x) / 2, origin.y))
Grid.get_node("HLine").set_point_position(0, Vector2(origin.x, origin.y / 2)) Grid.get_node("HLine").set_point_position(0, Vector2(origin.x, origin.y / 2))
Grid.get_node("HLine").set_point_position(1, Vector2(SIZE.x, origin.y / 2)) Grid.get_node("HLine").set_point_position(1, Vector2(SIZE.x, origin.y / 2))
func clear(): func clear():
Outlines.points = [] Outlines.points = []
Grid.get_node("HLine").queue_free() Grid.get_node("HLine").queue_free()
Grid.get_node("VLine").queue_free() Grid.get_node("VLine").queue_free()
func load_font(): func load_font():
if font != null: if font != null:
font_size = font.get_height() font_size = font.get_height()
var theme: Theme = Theme.new() var theme: Theme = Theme.new()
theme.set_default_font(font) theme.set_default_font(font)
PointData.set_theme(theme) PointData.set_theme(theme)
else: else:
var lbl = Label.new() var lbl = Label.new()
font = lbl.get_font("") font = lbl.get_font("")
lbl.free() lbl.free()
if bold_font != null: if bold_font != null:
PointData.Data.set("custom_fonts/font",bold_font) PointData.Data.set("custom_fonts/font",bold_font)
func _plot(source: String, delimiter: String, are_values_columns: bool, x_values_index: int): func _plot(source: String, delimiter: String, are_values_columns: bool, x_values_index: int):
randomize() randomize()
clear() clear()
load_font() load_font()
PointData.hide() PointData.hide()
datas = read_datas(source, delimiter) datas = read_datas(source, delimiter)
count_functions() count_functions()
structure_datas(datas, are_values_columns, x_values_index) structure_datas(datas, are_values_columns, x_values_index)
build_chart() build_chart()
calculate_pass() calculate_pass()
calculate_coordinates() calculate_coordinates()
calculate_colors() calculate_colors()
draw_chart() draw_chart()
create_legend() create_legend()
emit_signal("chart_plotted", self) emit_signal("chart_plotted", self)
func plot(): func plot():
randomize() randomize()
clear() clear()
load_font() load_font()
PointData.hide() PointData.hide()
if source == "" or source == null: if source == "" or source == null:
Utilities._print_message("Can't plot a chart without a Source file. Please, choose it in editor, or use the custom function _plot().", 1) Utilities._print_message("Can't plot a chart without a Source file. Please, choose it in editor, or use the custom function _plot().", 1)
return return
datas = read_datas(source,delimiter) datas = read_datas(source,delimiter)
count_functions() count_functions()
structure_datas(datas, are_values_columns, x_values_index) structure_datas(datas, are_values_columns, x_values_index)
build_chart() build_chart()
calculate_pass() calculate_pass()
calculate_coordinates() calculate_coordinates()
calculate_colors() calculate_colors()
draw_chart() draw_chart()
create_legend() create_legend()
emit_signal("chart_plotted", self) emit_signal("chart_plotted", self)
func calculate_colors(): func calculate_colors():
if function_colors.empty() or function_colors.size() < functions: if function_colors.empty() or function_colors.size() < functions:
for function in functions: for function in functions:
function_colors.append(Color("#1e1e1e")) function_colors.append(Color("#1e1e1e"))
func draw_chart(): func draw_chart():
draw_outlines() draw_outlines()
draw_v_grid() draw_v_grid()
draw_h_grid() draw_h_grid()
draw_functions() draw_functions()
func draw_outlines(): func draw_outlines():
if boxed: if boxed:
Outlines.set_default_color(box_color) Outlines.set_default_color(box_color)
OutlinesTween.interpolate_method( OutlinesTween.interpolate_method(
Outlines, Outlines,
"add_point", "add_point",
Vector2(origin.x, 0), Vector2(origin.x, 0),
Vector2(SIZE.x, 0), Vector2(SIZE.x, 0),
drawing_duration * 0.5, drawing_duration * 0.5,
Tween.TRANS_QUINT, Tween.TRANS_QUINT,
Tween.EASE_OUT) Tween.EASE_OUT)
OutlinesTween.start() OutlinesTween.start()
yield(OutlinesTween, "tween_all_completed") yield(OutlinesTween, "tween_all_completed")
OutlinesTween.interpolate_method( OutlinesTween.interpolate_method(
Outlines, Outlines,
"add_point", "add_point",
Vector2(SIZE.x, 0), Vector2(SIZE.x, 0),
Vector2(SIZE.x, origin.y), Vector2(SIZE.x, origin.y),
drawing_duration * 0.5, drawing_duration * 0.5,
Tween.TRANS_QUINT, Tween.TRANS_QUINT,
Tween.EASE_OUT) Tween.EASE_OUT)
OutlinesTween.start() OutlinesTween.start()
yield(OutlinesTween, "tween_all_completed") yield(OutlinesTween, "tween_all_completed")
OutlinesTween.interpolate_method( OutlinesTween.interpolate_method(
Outlines, Outlines,
"add_point", "add_point",
Vector2(SIZE.x, origin.y), Vector2(SIZE.x, origin.y),
origin, origin,
drawing_duration * 0.5, drawing_duration * 0.5,
Tween.TRANS_QUINT, Tween.TRANS_QUINT,
Tween.EASE_OUT) Tween.EASE_OUT)
OutlinesTween.start() OutlinesTween.start()
yield(OutlinesTween, "tween_all_completed") yield(OutlinesTween, "tween_all_completed")
OutlinesTween.interpolate_method( OutlinesTween.interpolate_method(
Outlines, Outlines,
"add_point", "add_point",
origin, origin,
Vector2(origin.x, 0), Vector2(origin.x, 0),
drawing_duration * 0.5, drawing_duration * 0.5,
Tween.TRANS_QUINT, Tween.TRANS_QUINT,
Tween.EASE_OUT) Tween.EASE_OUT)
OutlinesTween.start() OutlinesTween.start()
yield(OutlinesTween, "tween_all_completed") yield(OutlinesTween, "tween_all_completed")
func draw_v_grid(): func draw_v_grid():
for p in x_chors.size(): for p in x_chors.size():
var point: Vector2 = origin + Vector2((p) * x_pass, 0) var point: Vector2 = origin + Vector2((p) * x_pass, 0)
var v_grid: Line2D = Line2D.new() var v_grid: Line2D = Line2D.new()
Grid.add_child(v_grid) Grid.add_child(v_grid)
v_grid.set_width(1) v_grid.set_width(1)
v_grid.set_default_color(v_lines_color) v_grid.set_default_color(v_lines_color)
add_label(point + Vector2(-const_width / 2 * x_chors[p].length(), font_size / 2), x_chors[p]) add_label(point + Vector2(-const_width / 2 * x_chors[p].length(), font_size / 2), x_chors[p])
GridTween.interpolate_method( GridTween.interpolate_method(
v_grid, v_grid,
"add_point", "add_point",
point, point,
point - Vector2(0, SIZE.y - OFFSET.y), point - Vector2(0, SIZE.y - OFFSET.y),
drawing_duration / (x_chors.size()), drawing_duration / (x_chors.size()),
Tween.TRANS_EXPO, Tween.TRANS_EXPO,
Tween.EASE_OUT) Tween.EASE_OUT)
GridTween.start() GridTween.start()
yield(GridTween,"tween_all_completed") yield(GridTween, "tween_all_completed")
func draw_h_grid(): func draw_h_grid():
for p in y_chors.size(): for p in y_chors.size():
var point: Vector2 = origin - Vector2(0, p * y_pass) var point: Vector2 = origin - Vector2(0, p * y_pass)
var h_grid: Line2D = Line2D.new() var h_grid: Line2D = Line2D.new()
Grid.add_child(h_grid) Grid.add_child(h_grid)
h_grid.set_width(1) h_grid.set_width(1)
h_grid.set_default_color(h_lines_color) h_grid.set_default_color(h_lines_color)
add_label(point - Vector2(y_chors[p].length() * const_width + font_size, font_size / 2), y_chors[p]) add_label(point - Vector2(y_chors[p].length() * const_width + font_size, font_size / 2), y_chors[p])
GridTween.interpolate_method( GridTween.interpolate_method(
h_grid, h_grid,
"add_point", "add_point",
point, point,
Vector2(SIZE.x, point.y), Vector2(SIZE.x, point.y),
drawing_duration / (y_chors.size()), drawing_duration / (y_chors.size()),
Tween.TRANS_EXPO, Tween.TRANS_EXPO,
Tween.EASE_OUT) Tween.EASE_OUT)
GridTween.start() GridTween.start()
yield(GridTween,"tween_all_completed") yield(GridTween, "tween_all_completed")
func add_label(point: Vector2, text: String): func add_label(point: Vector2, text: String):
var lbl: Label = Label.new() var lbl: Label = Label.new()
if font != null: if font != null:
lbl.set("custom_fonts/font", font) lbl.set("custom_fonts/font", font)
lbl.set("custom_colors/font_color", font_color) lbl.set("custom_colors/font_color", font_color)
Grid.add_child(lbl) Grid.add_child(lbl)
lbl.rect_position = point lbl.rect_position = point
lbl.set_text(text) lbl.set_text(text)
func draw_functions(): func draw_functions():
for function in point_positions.size(): for function in point_positions.size():
draw_function(function, point_positions[function]) draw_function(function, point_positions[function])
func draw_function(f_index: int, function: Array): func draw_function(f_index: int, function: Array):
var line: Line2D = Line2D.new() var line: Line2D = Line2D.new()
var backline: Line2D = Line2D.new() var backline: Line2D = Line2D.new()
construct_line(line, backline, f_index, function) construct_line(line, backline, f_index, function)
var pointv: Point var pointv: Point
for point in function.size(): for point in function.size():
pointv = point_node.instance() pointv = point_node.instance()
Functions.add_child(pointv) Functions.add_child(pointv)
pointv.connect("_mouse_entered", self, "show_data") pointv.connect("_mouse_entered", self, "show_data")
pointv.connect("_mouse_exited", self, "hide_data") pointv.connect("_mouse_exited", self, "hide_data")
pointv.connect("_point_pressed", self, "point_pressed") pointv.connect("_point_pressed", self, "point_pressed")
pointv.create_point( pointv.create_point(
point_shape, point_shape,
function_colors[f_index], function_colors[f_index],
Color.white, function[point], Color.white, function[point],
pointv.format_value(point_values[f_index][point], false, false), pointv.format_value(point_values[f_index][point], false, false),
y_labels[point if invert_chart else f_index] as String) y_labels[point if invert_chart else f_index] as String)
if point < function.size() - 1: if point < function.size() - 1:
FunctionsTween.interpolate_method( FunctionsTween.interpolate_method(
line, line,
"add_point", "add_point",
function[point], function[point],
function[point + 1], function[point + 1],
drawing_duration / function.size(), drawing_duration / function.size(),
Tween.TRANS_QUINT, Tween.TRANS_QUINT,
Tween.EASE_OUT) Tween.EASE_OUT)
FunctionsTween.start() FunctionsTween.start()
yield(FunctionsTween, "tween_all_completed") yield(FunctionsTween, "tween_all_completed")
func construct_line(line: Line2D, backline: Line2D, f_index: int, function: Array): func construct_line(line: Line2D, backline: Line2D, f_index: int, function: Array):
var midtone = Color( var midtone = Color(
Color(function_colors[f_index]).r, Color(function_colors[f_index]).r,
Color(function_colors[f_index]).g, Color(function_colors[f_index]).g,
Color(function_colors[f_index]).b, Color(function_colors[f_index]).b,
Color(function_colors[f_index]).a / 2) Color(function_colors[f_index]).a / 2)
backline.set_width(3) backline.set_width(3)
backline.set_default_color(midtone) backline.set_default_color(midtone)
backline.antialiased = true backline.antialiased = true
Functions.add_child(backline) Functions.add_child(backline)
line.set_width(2) line.set_width(2)
line.set_default_color(function_colors[f_index]) line.set_default_color(function_colors[f_index])
line.antialiased = true line.antialiased = true
Functions.add_child(line) Functions.add_child(line)
func read_datas(source: String, delimiter: String): func read_datas(source: String, delimiter: String):
var file: File = File.new() var file: File = File.new()
file.open(source, File.READ) file.open(source, File.READ)
var content: Array var content: Array
while not file.eof_reached(): while not file.eof_reached():
var line: PoolStringArray = file.get_csv_line(delimiter) var line: PoolStringArray = file.get_csv_line(delimiter)
content.append(line) content.append(line)
file.close() file.close()
for data in content: for data in content:
if data.size() < 2: if data.size() < 2:
content.erase(data) content.erase(data)
return content return content
func structure_datas(database: Array, are_values_columns: bool, x_values_index: int): func structure_datas(database: Array, are_values_columns: bool, x_values_index: int):
# @x_values_index can be either a column or a row relative to x values # @x_values_index can be either a column or a row relative to x values
# @y_values can be either a column or a row relative to y values # @y_values can be either a column or a row relative to y values
self.are_values_columns = are_values_columns self.are_values_columns = are_values_columns
match are_values_columns: match are_values_columns:
true: true:
for row in database.size(): for row in database.size():
var t_vals: Array var t_vals: Array
for column in database[row].size(): for column in database[row].size():
if column == x_values_index: if column == x_values_index:
var x_data = database[row][column] var x_data = database[row][column]
if x_data.is_valid_float() or x_data.is_valid_integer(): if x_data.is_valid_float() or x_data.is_valid_integer():
x_datas.append(x_data as float) x_datas.append(x_data as float)
else: else:
x_datas.append(x_data.replace(",", ".") as float) x_datas.append(x_data.replace(",", ".") as float)
else: else:
if row != 0: if row != 0:
var y_data = database[row][column] var y_data = database[row][column]
if y_data.is_valid_float() or y_data.is_valid_integer(): if y_data.is_valid_float() or y_data.is_valid_integer():
t_vals.append(y_data as float) t_vals.append(y_data as float)
else: else:
t_vals.append(y_data.replace(",", ".") as float) t_vals.append(y_data.replace(",", ".") as float)
else: else:
y_labels.append(str(database[row][column])) y_labels.append(str(database[row][column]))
if not t_vals.empty(): if not t_vals.empty():
y_datas.append(t_vals) y_datas.append(t_vals)
x_label = str(x_datas.pop_front()) x_label = str(x_datas.pop_front())
false: false:
for row in database.size(): for row in database.size():
if row == x_values_index: if row == x_values_index:
x_datas = (database[row]) x_datas = (database[row])
x_label = x_datas.pop_front() as String x_label = x_datas.pop_front() as String
else: else:
var values = database[row] as Array var values = database[row] as Array
y_labels.append(values.pop_front() as String) y_labels.append(values.pop_front() as String)
y_datas.append(values) y_datas.append(values)
for data in y_datas: for data in y_datas:
for value in data.size(): for value in data.size():
data[value] = data[value] as float data[value] = data[value] as float
# draw y labels # draw y labels
var to_order: Array var to_order: Array
var to_order_min: Array var to_order_min: Array
for cluster in y_datas.size(): for cluster in y_datas.size():
# define x_chors and y_chors # define x_chors and y_chors
var ordered_cluster = y_datas[cluster] as Array var ordered_cluster = y_datas[cluster] as Array
ordered_cluster.sort() ordered_cluster.sort()
ordered_cluster = PoolIntArray(ordered_cluster) ordered_cluster = PoolIntArray(ordered_cluster)
var margin_max = ordered_cluster[ordered_cluster.size() - 1] var margin_max = ordered_cluster[ordered_cluster.size() - 1]
var margin_min = ordered_cluster[0] var margin_min = ordered_cluster[0]
to_order.append(margin_max) to_order.append(margin_max)
to_order_min.append(margin_min) to_order_min.append(margin_min)
to_order.sort() to_order.sort()
to_order_min.sort() to_order_min.sort()
var margin = to_order.pop_back() var margin = to_order.pop_back()
if not origin_at_zero: if not origin_at_zero:
y_margin_min = to_order_min.pop_front() y_margin_min = to_order_min.pop_front()
v_dist = y_decim * pow(10.0,str(margin).length() - 2) v_dist = y_decim * pow(10.0,str(margin).length() - 2)
var multi = 0 var multi = 0
var p = (v_dist * multi) + (y_margin_min if not origin_at_zero else 0) var p = (v_dist * multi) + (y_margin_min if not origin_at_zero else 0)
y_chors.append(p as String) y_chors.append(p as String)
while p < margin: while p < margin:
multi+=1 multi+=1
p = (v_dist * multi) + (y_margin_min if not origin_at_zero else 0) p = (v_dist * multi) + (y_margin_min if not origin_at_zero else 0)
y_chors.append(p as String) y_chors.append(p as String)
# draw x_labels # draw x_labels
if not show_x_values_as_labels: if not show_x_values_as_labels:
to_order.clear() to_order.clear()
to_order = x_datas as PoolIntArray to_order = x_datas as PoolIntArray
to_order.sort() to_order.sort()
margin = to_order.pop_back() margin = to_order.pop_back()
if not origin_at_zero: if not origin_at_zero:
x_margin_min = to_order.pop_front() x_margin_min = to_order.pop_front()
h_dist = x_decim * pow(10.0, str(margin).length() - 2) h_dist = x_decim * pow(10.0, str(margin).length() - 2)
multi = 0 multi = 0
p = (h_dist * multi) + (x_margin_min if not origin_at_zero else 0) p = (h_dist * multi) + (x_margin_min if not origin_at_zero else 0)
x_labels.append(p as String) x_labels.append(p as String)
while p < margin: while p < margin:
multi += 1 multi += 1
p = (h_dist * multi) + (x_margin_min if not origin_at_zero else 0) p = (h_dist * multi) + (x_margin_min if not origin_at_zero else 0)
x_labels.append(p as String) x_labels.append(p as String)
func build_chart(): func build_chart():
origin = Vector2(OFFSET.x, SIZE.y - OFFSET.y) origin = Vector2(OFFSET.x, SIZE.y - OFFSET.y)
func calculate_pass(): func calculate_pass():
if invert_chart: if invert_chart:
x_chors = y_labels as PoolStringArray x_chors = y_labels as PoolStringArray
else: else:
if show_x_values_as_labels: if show_x_values_as_labels:
x_chors = x_datas as PoolStringArray x_chors = x_datas as PoolStringArray
else: else:
x_chors = x_labels x_chors = x_labels
# calculate distance in pixel between 2 consecutive values/datas # calculate distance in pixel between 2 consecutive values/datas
x_pass = (SIZE.x - OFFSET.x) / (x_chors.size() - 1) x_pass = (SIZE.x - OFFSET.x) / (x_chors.size() - 1)
y_pass = origin.y / (y_chors.size() - 1) y_pass = origin.y / (y_chors.size() - 1)
func calculate_coordinates(): func calculate_coordinates():
x_coordinates.clear() x_coordinates.clear()
y_coordinates.clear() y_coordinates.clear()
point_values.clear() point_values.clear()
point_positions.clear() point_positions.clear()
if invert_chart: if invert_chart:
for column in y_datas[0].size(): for column in y_datas[0].size():
var single_coordinates: Array var single_coordinates: Array
for row in y_datas: for row in y_datas:
if origin_at_zero: if origin_at_zero:
single_coordinates.append((row[column] * y_pass) / v_dist) single_coordinates.append((row[column] * y_pass) / v_dist)
else: else:
single_coordinates.append((row[column] - y_margin_min) * y_pass / v_dist) single_coordinates.append((row[column] - y_margin_min) * y_pass / v_dist)
y_coordinates.append(single_coordinates) y_coordinates.append(single_coordinates)
else: else:
for cluster in y_datas: for cluster in y_datas:
var single_coordinates: Array var single_coordinates: Array
for value in cluster.size(): for value in cluster.size():
if origin_at_zero: if origin_at_zero:
single_coordinates.append((cluster[value] * y_pass) / v_dist) single_coordinates.append((cluster[value] * y_pass) / v_dist)
else: else:
single_coordinates.append((cluster[value] - y_margin_min) * y_pass / v_dist) single_coordinates.append((cluster[value] - y_margin_min) * y_pass / v_dist)
y_coordinates.append(single_coordinates) y_coordinates.append(single_coordinates)
if show_x_values_as_labels: if show_x_values_as_labels:
for x in x_datas.size(): for x in x_datas.size():
x_coordinates.append(x_pass * x) x_coordinates.append(x_pass * x)
else: else:
for x in x_datas.size(): for x in x_datas.size():
if origin_at_zero: if origin_at_zero:
if invert_chart: if invert_chart:
x_coordinates.append(x_pass * x) x_coordinates.append(x_pass * x)
else: else:
x_coordinates.append(x_datas[x] * x_pass / h_dist) x_coordinates.append(x_datas[x] * x_pass / h_dist)
else: else:
x_coordinates.append((x_datas[x] - x_margin_min) * x_pass / h_dist) x_coordinates.append((x_datas[x] - x_margin_min) * x_pass / h_dist)
for f in functions: for f in functions:
point_values.append([]) point_values.append([])
point_positions.append([]) point_positions.append([])
if invert_chart: if invert_chart:
for function in y_coordinates.size(): for function in y_coordinates.size():
for function_value in y_coordinates[function].size(): for function_value in y_coordinates[function].size():
if are_values_columns: if are_values_columns:
point_positions[function_value].append(Vector2( point_positions[function_value].append(Vector2(
x_coordinates[function] + origin.x, x_coordinates[function] + origin.x,
origin.y - y_coordinates[function][function_value])) origin.y - y_coordinates[function][function_value]))
point_values[function_value].append( point_values[function_value].append(
[x_datas[function_value], y_datas[function_value][function]]) [x_datas[function_value], y_datas[function_value][function]])
else: else:
point_positions[function].append(Vector2( point_positions[function].append(Vector2(
x_coordinates[function_value] + origin.x, x_coordinates[function_value] + origin.x,
origin.y - y_coordinates[function][function_value])) origin.y - y_coordinates[function][function_value]))
point_values[function].append( point_values[function].append(
[x_datas[function_value], y_datas[function_value][function]]) [x_datas[function_value], y_datas[function_value][function]])
else: else:
for cluster in y_coordinates.size(): for cluster in y_coordinates.size():
for y in y_coordinates[cluster].size(): for y in y_coordinates[cluster].size():
if are_values_columns: if are_values_columns:
point_values[y].append([x_datas[cluster],y_datas[cluster][y]]) point_values[y].append([x_datas[cluster],y_datas[cluster][y]])
point_positions[y].append(Vector2( point_positions[y].append(Vector2(
x_coordinates[cluster] + origin.x, x_coordinates[cluster] + origin.x,
origin.y - y_coordinates[cluster][y])) origin.y - y_coordinates[cluster][y]))
else: else:
point_values[cluster].append([x_datas[y],y_datas[cluster][y]]) point_values[cluster].append([x_datas[y],y_datas[cluster][y]])
point_positions[cluster].append(Vector2( point_positions[cluster].append(Vector2(
x_coordinates[y] + origin.x, x_coordinates[y] + origin.x,
origin.y - y_coordinates[cluster][y])) origin.y - y_coordinates[cluster][y]))
func redraw(): func redraw():
build_chart() build_chart()
calculate_pass() calculate_pass()
calculate_coordinates() calculate_coordinates()
update() update()
func show_data(point): func show_data(point):
PointData.update_datas(point) PointData.update_datas(point)
PointData.show() PointData.show()
func hide_data(): func hide_data():
PointData.hide() PointData.hide()
func clear_points(): func clear_points():
function_colors.clear() function_colors.clear()
if Functions.get_children(): if Functions.get_children():
for function in Functions.get_children(): for function in Functions.get_children():
function.queue_free() function.queue_free()
func set_legend(l: Array): func set_legend(l: Array):
legend = l legend = l
func get_legend(): func get_legend():
return legend return legend
func invert_chart(): func invert_chart():
invert_chart = !invert_chart invert_chart = !invert_chart
count_functions() count_functions()
redraw() redraw()
create_legend() create_legend()
func count_functions(): func count_functions():
if are_values_columns: if are_values_columns:
if not invert_chart: if not invert_chart:
functions = datas[0].size() - 1 functions = datas[0].size() - 1
else: else:
functions = datas.size() - 1 functions = datas.size() - 1
else: else:
if invert_chart: if invert_chart:
functions = datas[0].size() - 1 functions = datas[0].size() - 1
else: else:
functions = datas.size() - 1 functions = datas.size() - 1
func create_legend(): func create_legend():
legend.clear() legend.clear()
for function in functions: for function in functions:
var function_legend = FunctionLegend.instance() var function_legend = FunctionLegend.instance()
var f_name: String var f_name: String
if invert_chart: if invert_chart:
f_name = x_datas[function] as String f_name = x_datas[function] as String
else: else:
f_name = y_labels[function] f_name = y_labels[function]
var legend_font: Font var legend_font: Font
if font != null: if font != null:
legend_font = font legend_font = font
if bold_font != null: if bold_font != null:
legend_font = bold_font legend_font = bold_font
function_legend.create_legend(f_name, function_colors[function], bold_font, font_color) function_legend.create_legend(f_name, function_colors[function], bold_font, font_color)
legend.append(function_legend) legend.append(function_legend)
func apply_template(template_name: int): func apply_template(template_name: int):
template = template_name template = template_name
templates = Utilities._load_templates() templates = Utilities._load_templates()
if template_name != null: if template_name != null:
var custom_template = templates.get(templates.keys()[template_name]) var custom_template = templates.get(templates.keys()[template_name])
function_colors = custom_template.function_colors as PoolColorArray function_colors = custom_template.function_colors as PoolColorArray
v_lines_color = Color(custom_template.v_lines_color) v_lines_color = Color(custom_template.v_lines_color)
h_lines_color = Color(custom_template.h_lines_color) h_lines_color = Color(custom_template.h_lines_color)
box_color = Color(custom_template.outline_color) box_color = Color(custom_template.outline_color)
font_color = Color(custom_template.font_color) font_color = Color(custom_template.font_color)
property_list_changed_notify() property_list_changed_notify()
if Engine.editor_hint: if Engine.editor_hint:
_get_children() _get_children()
Outlines.set_default_color(box_color) Outlines.set_default_color(box_color)
Grid.get_node("VLine").set_default_color(v_lines_color) Grid.get_node("VLine").set_default_color(v_lines_color)
Grid.get_node("HLine").set_default_color(h_lines_color) Grid.get_node("HLine").set_default_color(h_lines_color)
func _enter_tree(): func _enter_tree():
_ready() _ready()
# Signal Repeaters # Signal Repeaters
func point_pressed(point: Point) -> Point: func point_pressed(point: Point) -> Point:
return point return point