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https://github.com/Relintai/pandemonium_engine_easy_charts.git
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Merge pull request #50 from fenix-hub/main
Merge updates of the main branch
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commit
cd5b296eda
@ -4,12 +4,17 @@
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</a>
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</a>
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</p>
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</p>
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# Notice, plugin under refactoring
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**This plugin is under refactoring an maintenance. The next official release will contain multiple updates and upgrades.**\
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**If you encounter any bug, please contact me on Discord.**
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<img src="addons/easy_charts/icon.png" align="left" width="64" height="64">
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<img src="addons/easy_charts/icon.png" align="left" width="64" height="64">
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# Easy Charts
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# Easy Charts
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A library of Charts plotted in Control, 2D and 3D nodes to visualize general purpose datasets.
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A library of Charts plotted in Control, 2D and 3D nodes to visualize general purpose datasets.
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Author: *"Nicolo (fenix) Santilio"*
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Author: *"Nicolo (fenix) Santilio"*
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Version: *0.5.7*
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Version: *0.6.0*
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Wiki: *[wip](https://github.com/fenix-hub/godot-engine.easy-charts/wiki)*
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Wiki: *[wip](https://github.com/fenix-hub/godot-engine.easy-charts/wiki)*
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Godot Version: *3.2stable*
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Godot Version: *3.2stable*
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@ -19,7 +19,7 @@ onready var Space = $ImmediateGeometry
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onready var PointData = $PointData/PointData
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onready var PointData = $PointData/PointData
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var point_node : PackedScene = preload("../Utilities/Point/Point.tscn")
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var point_node : PackedScene = preload("../Utilities/Point/Point.tscn")
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var FunctionLegend : PackedScene = preload("../Utilities/Legend/FunctionLegend.tscn")
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var FunctionLegend : PackedScene = preload("../Utilities/Legend/function_legend.tscn")
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var font_size : float = 16
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var font_size : float = 16
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var const_height : float = font_size/2*font_size/20
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var const_height : float = font_size/2*font_size/20
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@ -477,11 +477,10 @@ func count_functions():
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else: functions = y_datas.size()
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else: functions = y_datas.size()
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func clear_points():
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func clear_points():
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if $Points.get_children():
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for function in Points.get_children():
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for function in Points.get_children():
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function.queue_free()
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function.free()
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for legend in $Legend.get_children():
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for legend in Legend.get_children():
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legend.queue_free()
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legend.free()
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func redraw():
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func redraw():
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build_chart()
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build_chart()
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