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@ -1,6 +1,22 @@
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tool
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extends Control
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"""
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[BarChart] - General purpose node for Bar Charts
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A bar chart or bar graph is a chart or graph that presents categorical data with
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rectangular bars with heights or lengths proportional to the values that they represent.
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The bars can be plotted vertically or horizontally. A vertical bar chart is sometimes
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called a column chart.
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A bar graph shows comparisons among discrete categories. One axis of the chart shows
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the specific categories being compared, and the other axis represents a measured value.
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Some bar graphs present bars clustered in groups of more than one, showing the
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values of more than one measured variable.
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/ source : Wikipedia /
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"""
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onready var PointData = $PointData/PointData
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onready var Points = $Points
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onready var Legend = $Legend
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@ -12,10 +28,7 @@ var font_size : float = 16
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var const_height : float = font_size/2*font_size/20
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var const_width : float = font_size/2
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var source : String
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var delimiter : String
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var OFFSET : Vector2 = Vector2(50,30)
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var OFFSET : Vector2 = Vector2(0,0)
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#-------------------------------------------------------------------------#
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var origin : Vector2
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@ -29,7 +42,6 @@ var v_dist : float
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# quantization, representing the interval in which values will be displayed
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var x_decim : float = 1.0
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export (float) var y_decim : float = 5.0
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# define values on x an y axis
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var x_chors : Array
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@ -61,45 +73,48 @@ var point_values : Array
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var point_positions : Array
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var legend : Array setget set_legend,get_legend
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var are_values_columns : bool
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# ---------------------
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export (bool) var invert_xy : bool
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#export (bool)
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var SIZE : Vector2 = Vector2()
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export (String, FILE) var source : String = ""
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export (String) var delimiter : String = ";"
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export (bool) var are_values_columns : bool = false
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export (bool) var invert_xy : bool = false
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export (int,0,100) var x_values : int = 0
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export (float,1,20,0.5) var column_width : float = 10
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export (float,0,10,0.5) var column_gap : float = 2
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export (float,0,10) var y_decim : float = 5.0
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export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
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export (bool) var boxed : bool = true
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export (Color) var v_lines_color : Color = Color("#cacaca")
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export (Color) var h_lines_color : Color = Color("#cacaca")
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export (Color) var outline_color : Color = Color("#1e1e1e")
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export (Font) var font : Font
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export (Font) var bold_font : Font
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export (Color) var font_color : Color = Color("#1e1e1e")
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export (String,"Default","Clean","Minimal","Invert") var template : String = "Default" setget apply_template
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export (String,"Default","Clean","Gradient","Minimal","Invert") var template : String = "Default" setget apply_template
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signal linechart_plotted()
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var templates : Dictionary = {}
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#func _ready():
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# plot_line_chart("res://ChartNode/datas.csv",";",true,0)
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signal chart_plotted(chart)
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signal point_pressed(point)
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func plot_line_chart(source_ : String, delimiter_ : String, are_values_columns_ : bool, x_values_ : int, invert_xy_ : bool = false):
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randomize()
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load_font()
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PointData.hide()
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datas = read_datas(source_,delimiter_)
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count_functions()
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structure_datas(datas,are_values_columns_,x_values_)
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build_chart()
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calculate_pass()
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calculate_coordinates()
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calculate_colors()
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create_legend()
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emit_signal("linechart_plotted")
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func _point_drawn():
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pass
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func _ready():
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pass
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func _script_changed():
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_enter_tree()
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_ready()
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func calculate_colors():
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if function_colors.empty() or function_colors.size() < functions:
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for function in functions:
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function_colors.append(Color("#1e1e1e"))
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func load_font():
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if font != null:
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@ -114,6 +129,101 @@ func load_font():
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if bold_font != null:
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PointData.Data.set("custom_fonts/font",bold_font)
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func _plot(source_ : String, delimiter_ : String, are_values_columns_ : bool, x_values_ : int):
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randomize()
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load_font()
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PointData.hide()
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datas = read_datas(source_,delimiter_)
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count_functions()
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structure_datas(datas,are_values_columns_,x_values_)
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build_chart()
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calculate_pass()
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calculate_coordinates()
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calculate_colors()
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create_legend()
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emit_signal("chart_plotted", self)
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func plot():
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randomize()
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load_font()
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PointData.hide()
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if source == "" or source == null:
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Utilities._print_message("Can't plot a chart without a Source file. Please, choose it in editor, or use the custom function _plot().",1)
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return
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datas = read_datas(source,delimiter)
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count_functions()
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structure_datas(datas,are_values_columns,x_values)
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build_chart()
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calculate_pass()
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calculate_coordinates()
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calculate_colors()
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create_legend()
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emit_signal("chart_plotted", self)
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func _draw():
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draw_chart()
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func calculate_colors():
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if function_colors.empty() or function_colors.size() < functions:
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for function in functions:
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function_colors.append(Color("#1e1e1e"))
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func draw_chart():
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clear_points()
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draw_outlines()
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draw_v_grid()
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draw_h_grid()
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draw_functions()
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func draw_outlines():
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if boxed:
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draw_line(Vector2(origin.x,0),Vector2(SIZE.x,0),outline_color,1,true)
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draw_line(Vector2(SIZE.x,0),Vector2(SIZE.x,origin.y),outline_color,1,true)
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draw_line(Vector2(SIZE.x,origin.y),origin,outline_color,1,true)
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draw_line(origin,Vector2(origin.x,0),outline_color,1,true)
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func draw_v_grid():
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for p in x_chors.size():
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var point : Vector2 = origin+Vector2((p)*x_pass + OFFSET.x/2,0)
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# v grid
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draw_line(Vector2(point.x,origin.y),Vector2(point.x,origin.y-5),v_lines_color,0.2,true)
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draw_string(font,point+Vector2(-const_width/2*x_chors[p].length() + (column_width/2) * ( y_datas.size() if not invert_xy else y_datas[0].size()+1 ) + column_gap,font_size),x_chors[p],font_color)
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func draw_h_grid():
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for p in y_chors.size():
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var point : Vector2 = origin-Vector2(0,(p)*y_pass)
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# h grid
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draw_line(point,Vector2(SIZE.x,point.y),h_lines_color,0.2,true)
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draw_string(font,point-Vector2(y_chors[p].length()*const_width+font_size,font_size/2),y_chors[p],font_color)
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func draw_functions():
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for function in point_positions.size():
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draw_function(function,point_positions[function])
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func draw_function(f_index : int, function : Array):
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for point in function.size():
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var pointv : Point
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pointv = point_node.instance()
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pointv.connect("_mouse_entered",self,"show_data",[pointv])
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pointv.connect("_mouse_exited",self,"hide_data")
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pointv.connect("_point_pressed",self,"point_pressed")
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pointv.create_point(function_colors[f_index], Color.white, function[point]+Vector2(0,5),
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pointv.format_value(point_values[f_index][point],false,true),(x_datas[f_index] if invert_xy else y_labels[f_index]))
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add_child(pointv)
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pointv.rect_size.y = origin.y - function[point].y
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draw_line(
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Vector2(function[point].x, origin.y),
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function[point], function_colors[f_index], column_width, true)
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func construct_column(f_index : int, function : Array):
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draw_line(Vector2(function[f_index].x,origin.y), function[f_index], function_colors[f_index], column_width, true)
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func read_datas(source : String, delimiter : String):
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var file : File = File.new()
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file.open(source,File.READ)
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@ -177,7 +287,7 @@ func structure_datas(database : Array, are_values_columns : bool, x_values : int
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y_chors.append(p as String)
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func build_chart():
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SIZE = get_parent().get_size()
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SIZE = get_size()
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origin = Vector2(OFFSET.x,SIZE.y-OFFSET.y)
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func calculate_pass():
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@ -186,7 +296,7 @@ func calculate_pass():
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else:
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x_chors = x_datas as PoolStringArray
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# calculate distance in pixel between 2 consecutive values/datas
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x_pass = (SIZE.x - OFFSET.x) / (x_chors.size()-1)
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x_pass = (SIZE.x - OFFSET.x*2 - (column_width) * ( y_datas.size() if not invert_xy else y_datas[0].size()+1 ) - column_gap - column_width/2) / (x_chors.size()-1)
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y_pass = origin.y / (y_chors.size()-1)
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func calculate_coordinates():
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@ -216,54 +326,51 @@ func calculate_coordinates():
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point_positions.append([])
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if invert_xy:
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for function in y_coordinates.size()-1:
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for function in y_coordinates.size():
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for function_value in y_coordinates[function].size():
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point_positions[function].append(Vector2(x_coordinates[function_value]+origin.x,origin.y-y_coordinates[function][function_value]))
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point_positions[function].append(Vector2(OFFSET.x/2 + column_width/2 + (column_width + column_gap)*function + x_coordinates[function_value]+origin.x, origin.y-y_coordinates[function][function_value]))
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point_values[function].append([x_chors[function_value],y_datas[function_value][function]])
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else:
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for cluster in y_coordinates.size():
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for y in y_coordinates[cluster].size():
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point_values[cluster].append([x_chors[y],y_datas[cluster][y]])
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point_positions[cluster].append(Vector2(x_coordinates[y]+origin.x,origin.y-y_coordinates[cluster][y]))
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point_positions[cluster].append(Vector2(OFFSET.x/2 + column_width/2 + (column_width + column_gap)*cluster + x_coordinates[y]+origin.x, origin.y-y_coordinates[cluster][y]))
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func redraw():
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build_chart()
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calculate_pass()
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calculate_coordinates()
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update()
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pass
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func _draw():
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clear_points()
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draw_grid()
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draw_chart_outlines()
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var defined_colors : bool = false
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if function_colors.size():
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defined_colors = true
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for _function in point_values.size():
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var PointContainer : Control = Control.new()
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Points.add_child(PointContainer)
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if invert_xy:
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for function_point in point_values[_function].size():
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var point : Control = point_node.instance()
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point.connect("_mouse_entered",self,"show_data",[point])
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point.connect("_mouse_exited",self,"hide_data")
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point.create_point(function_colors[_function], Color.white, point_positions[_function][function_point],point.format_value(point_values[_function][function_point],false,true),x_datas[_function])
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PointContainer.add_child(point)
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if function_point > 0:
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draw_line(point_positions[_function][function_point-1],point_positions[_function][function_point],function_colors[_function],2,true)
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func invert_chart():
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invert_xy = !invert_xy
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count_functions()
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redraw()
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create_legend()
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func count_functions():
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if are_values_columns:
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if not invert_xy:
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functions = datas[0].size()-1
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else:
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for function_point in point_values[_function].size():
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var point : Control = point_node.instance()
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point.connect("_mouse_entered",self,"show_data",[point])
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point.connect("_mouse_exited",self,"hide_data")
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point.create_point(function_colors[_function], Color.white, point_positions[_function][function_point],point.format_value(point_values[_function][function_point],false,true),y_labels[_function])
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PointContainer.add_child(point)
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if function_point > 0:
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draw_line(point_positions[_function][function_point-1],point_positions[_function][function_point],function_colors[_function],2,true)
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functions = datas.size()-1
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else:
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if invert_xy:
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functions = datas[0].size()-1
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else:
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functions = datas.size()-1
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func show_data(point):
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PointData.update_datas(point)
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PointData.show()
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func hide_data():
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PointData.hide()
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func clear_points():
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if Points.get_children():
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for function in Points.get_children():
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function.queue_free()
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for legend in Legend.get_children():
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legend.queue_free()
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func create_legend():
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legend.clear()
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@ -282,116 +389,26 @@ func create_legend():
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function_legend.create_legend(f_name,function_colors[function],bold_font,font_color)
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legend.append(function_legend)
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func draw_grid():
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# ascisse
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for p in x_chors.size():
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var point : Vector2 = origin+Vector2((p)*x_pass,0)
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# v grid
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draw_line(point,point-Vector2(0,SIZE.y-OFFSET.y),v_lines_color,0.2,true)
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# ascisse
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draw_line(point-Vector2(0,5),point,v_lines_color,1,true)
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draw_string(font,point+Vector2(-const_width/2*x_chors[p].length(),font_size+const_height),x_chors[p],font_color)
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# ordinate
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for p in y_chors.size():
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var point : Vector2 = origin-Vector2(0,(p)*y_pass)
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# h grid
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draw_line(point,point+Vector2(SIZE.x-OFFSET.x,0),h_lines_color,0.2,true)
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# ordinate
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draw_line(point,point+Vector2(5,0),h_lines_color,1,true)
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draw_string(font,point-Vector2(y_chors[p].length()*const_width+font_size,-const_height),y_chors[p],font_color)
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func draw_chart_outlines():
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draw_line(origin,SIZE-Vector2(0,OFFSET.y),outline_color,1,true)
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draw_line(origin,Vector2(OFFSET.x,0),outline_color,1,true)
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draw_line(Vector2(OFFSET.x,0),Vector2(SIZE.x,0),outline_color,1,true)
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draw_line(Vector2(SIZE.x,0),SIZE-Vector2(0,OFFSET.y),outline_color,1,true)
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var can_grab_x : bool = false
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var can_grab_y : bool = false
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var can_move : bool = false
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var range_mouse : float = 7
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#func _input(event):
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# if not can_grab_x and (event.position.x > (SIZE.x-range_mouse + rect_position.x) and event.position.x < (SIZE.x+range_mouse + rect_position.x)) :
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# set_default_cursor_shape(Control.CURSOR_HSIZE)
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# if Input.is_action_pressed("mouse_left"):
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# can_grab_x = true
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#
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# if Input.is_action_just_released("mouse_left") and can_grab_x:
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# can_grab_x = false
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#
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# if not can_grab_y and (event.position.y > ( rect_position.y + origin.y-range_mouse) and event.position.y < (rect_position.y+ origin.y+range_mouse)) :
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# set_default_cursor_shape(Control.CURSOR_VSIZE)
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# if Input.is_action_pressed("mouse_left"):
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# can_grab_y = true
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#
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# if Input.is_action_just_released("mouse_left") and can_grab_y:
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# can_grab_y = false
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#
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# if (event.position.x > SIZE.x-range_mouse+rect_position.x and event.position.x < SIZE.x+range_mouse + rect_position.x) and (event.position.y > rect_position.y+origin.y-range_mouse and event.position.y < rect_position.y+origin.y+range_mouse):
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# set_default_cursor_shape(Control.CURSOR_FDIAGSIZE)
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# if not (event.position.x > SIZE.x-range_mouse+rect_position.x and event.position.x < SIZE.x+range_mouse + rect_position.x) and not (event.position.y > rect_position.y+ origin.y-range_mouse and event.position.y < rect_position.y+origin.y+range_mouse ):
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# set_default_cursor_shape(Control.CURSOR_ARROW)
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func _process(delta):
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if can_grab_x:
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PointData.hide()
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get_parent().rect_size.x = get_global_mouse_position().x - rect_position.x
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redraw()
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if can_grab_y:
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PointData.hide()
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get_parent().rect_size.y = get_global_mouse_position().y - rect_position.y + OFFSET.y
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redraw()
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func show_data(point):
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PointData.update_datas(point)
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PointData.show()
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func hide_data():
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PointData.hide()
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func clear_points():
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if Points.get_children():
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for function in Points.get_children():
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function.queue_free()
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for legend in Legend.get_children():
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legend.queue_free()
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func set_legend(l : Array):
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legend = l
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func get_legend():
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func get_legend() -> Array:
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return legend
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func invert_chart():
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invert_xy = !invert_xy
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count_functions()
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redraw()
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create_legend()
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func count_functions():
|
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|
|
|
if are_values_columns:
|
|
|
|
|
if not invert_xy:
|
|
|
|
|
functions = datas[0].size()-1
|
|
|
|
|
else:
|
|
|
|
|
functions = datas.size()-1
|
|
|
|
|
else:
|
|
|
|
|
if invert_xy:
|
|
|
|
|
functions = datas[0].size()-1
|
|
|
|
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else:
|
|
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|
|
functions = datas.size()-1
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func apply_template(template_name : String):
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|
if Engine.editor_hint:
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if template_name!=null and template_name!="":
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template = template_name
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var custom_template = get_parent().templates[template_name.to_lower()]
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function_colors[0] = Color(custom_template.function_color)
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var custom_template = templates[template_name.to_lower()]
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function_colors = custom_template.function_colors
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v_lines_color = Color(custom_template.v_lines_color)
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h_lines_color = Color(custom_template.h_lines_color)
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outline_color = Color(custom_template.outline_color)
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font_color = Color(custom_template.font_color)
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property_list_changed_notify()
|
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func point_pressed(point : Point):
|
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|
emit_signal("point_pressed",point)
|
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func _enter_tree():
|
|
|
|
|
templates = Utilities._load_templates()
|
|
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|