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Update README.md
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README.md
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README.md
@ -66,6 +66,32 @@ You can get this result:
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![codep](imgs/code_point.png)
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![debug1](imgs/debug_point.png)
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*Table of features:*
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**Chart**
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| Function | Description |
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| ------------- | ------------- |
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|`plot()`|Plot the selected chart with in editor properties|
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|`_plot(source : String, delimiter : String, are_values_columns : bool, x_values : int, invert_xy : bool = false)`|Plot the selected chart with hard coded properties|
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|`get_legend()`|Get the legend of the current chart. Returns an **Array** containing control nodes, which can be added as children |
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| Signals | Description |
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| ------------- | ------------- |
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|`chart_plotted(chart : Node)`|Returns the plotted Chart, which is a Node (Control, 2D Node, 3D Node)|
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|`point_pressed(point : Point)`|Returns the point pressed with Left Click, which is a custom class *Point*|
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**Legend**
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| Function | Description |
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| ------------- | ------------- |
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|`get_function() -> Array`|Get the function's name, also visible in legend|
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|`get_function_color() -> Color`|Get the function's color, also visible in legend|
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**Point**
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| Function | Description |
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| ------------- | ------------- |
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|`get_value() -> Array`|Get the point values, which are mapped coordinates in the plot. Returns a 2D array, with [0] and [1] as x and y values|
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|`get_function() -> String`|Get the point's function name, also visible in legend and chart|
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|`get_color_point() -> Color`|Get the point Color, also visible in legend and chart|
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# Available Charts and when to use them
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This library offers a set of chart for each main Godot Node:
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