diff --git a/addons/easy_charts/Utilities/Scripts/scatter_chart_base.gd b/addons/easy_charts/Utilities/Scripts/scatter_chart_base.gd index b87c3d7..3d6a983 100644 --- a/addons/easy_charts/Utilities/Scripts/scatter_chart_base.gd +++ b/addons/easy_charts/Utilities/Scripts/scatter_chart_base.gd @@ -342,13 +342,14 @@ func update_function(id:String, x:Array, y:Array, param_dic := {}): "label": y_labels[function] = param_dic[param] "color": - function_colors[functions] = param_dic[param] + function_colors[function] = param_dic[param] x_datas[function] = x y_datas[function] = y calculate_range(id) plot() + update() func delete_function(id:String): @@ -365,8 +366,10 @@ func delete_function(id:String): y_domain[1].remove(function) x_domain[0].remove(function) x_domain[1].remove(function) + function_colors.remove(function) plot() + update() func generate_identifier(): @@ -469,7 +472,7 @@ func calculate_tics(): y_margin_min = y_range[0] var y_margin_max = y_range[1] - v_dist = y_decim * pow(10.0, calculate_number_integer_digits(max(abs(y_margin_max), abs(y_margin_min))) - 1) + v_dist = y_decim * pow(10.0, calculate_position_significant_figure(y_margin_max - y_margin_min) - 1) # There are three cases of min/max: # For +/+ and -/- we just do the usual and draw tics from min to max @@ -489,7 +492,7 @@ func calculate_tics(): x_margin_min = x_range[0] var x_margin_max = x_range[1] if not show_x_values_as_labels: - h_dist = x_decim * pow(10.0, calculate_number_integer_digits(max(abs(x_margin_max), abs(x_margin_min))) - 1) + h_dist = x_decim * pow(10.0, calculate_position_significant_figure(x_margin_max - x_margin_min) - 1) if x_margin_min < 0 and x_margin_max >= 0: calculate_interval_tics(0, x_margin_min, -h_dist, x_labels) #Negative tics @@ -509,8 +512,13 @@ func calculate_tics(): func build_chart(): - #TODO: Still needs improving (for example 0.000001 vS 10 should pick the former) - OFFSET.x = str(max(abs(y_range[0]), abs(y_range[1]))).length() * font_size + var longest_y_tic = 0 + for y_tic in y_chors: + if y_tic.length() > longest_y_tic: + longest_y_tic = y_tic.length() + longest_y_tic += 1 #Necesary to show 1 digit numbers correctly until font_size is calculated dinamically + + OFFSET.x = font_size * longest_y_tic OFFSET.y = font_size * 2 SIZE = get_size() - Vector2(OFFSET.x, 0) @@ -537,8 +545,8 @@ func calculate_coordinates(): for function in y_labels.size(): for val in x_datas[function].size(): - var value_x = (x_datas[function][val] - x_margin_min) * x_pass / h_dist - var value_y = (y_datas[function][val] - y_margin_min) * y_pass / v_dist + var value_x = (x_datas[function][val] - x_margin_min) * x_pass / h_dist if h_dist else 0 + var value_y = (y_datas[function][val] - y_margin_min) * y_pass / v_dist if v_dist else 0 point_values[function].append([x_datas[function][val], y_datas[function][val]]) point_positions[function].append(Vector2(value_x + origin.x, origin.y - value_y)) @@ -551,7 +559,7 @@ func draw_grid(): # v grid draw_line(point, point - Vector2(0, SIZE.y - OFFSET.y), v_lines_color, 0.2, true) # ascisse - draw_line(point - Vector2(0, 5), point, v_lines_color, 1, true) + draw_line(point + Vector2(0, 5), point, v_lines_color, 1, true) draw_string(font, point + Vector2(-const_width/2 * x_chors[p].length(), font_size + const_height), x_chors[p], font_color) @@ -561,7 +569,7 @@ func draw_grid(): # h grid draw_line(point, point + Vector2(SIZE.x - OFFSET.x, 0), h_lines_color, 0.2, true) # ordinate - draw_line(point, point + Vector2(5, 0), h_lines_color, 1, true) + draw_line(point, point + Vector2(-5, 0), h_lines_color, 1, true) draw_string(font, point - Vector2(y_chors[p].length() * const_width + font_size, -const_height), y_chors[p], font_color) @@ -605,13 +613,8 @@ func draw_treshold(): draw_line(Vector2(treshold_draw.x, 0), Vector2(treshold_draw.x, SIZE.y - OFFSET.y), Color.red, 0.4, true) -func calculate_number_integer_digits(number): - var digits = str(number).split(".")[0].length() - - if number < 0: #the '-' char doesn't count as digit - digits -= 1 - - return digits +func calculate_position_significant_figure(number): + return floor(log(abs(number))/log(10) + 1) if number else 1 func calculate_interval_tics(v_from:float, v_to:float, dist:float, chords:Array, include_first := true):