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@ -12,7 +12,7 @@ var function : String setget set_function, get_function
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var mouse_entered : bool = false
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enum SHAPES {
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DOT, TRIANGLE, SQUARE, CROSS
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Dot, Triangle, Square, Cross
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}
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var shape : int = 0 setget set_shape, get_shape
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@ -31,20 +31,23 @@ func _draw():
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draw_point(5,color)
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func draw_point(size : float, color : Color):
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var factor : float
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match shape:
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SHAPES.DOT:
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SHAPES.Dot:
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draw_circle(OFFSET, size, color)
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SHAPES.TRIANGLE:
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SHAPES.Triangle:
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size+=6
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factor = 2
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draw_colored_polygon([
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OFFSET-Vector2(0,size/2), OFFSET+Vector2(1,1)*size/2, OFFSET-Vector2(1,-1)*size/2
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OFFSET-Vector2(0,size/factor), OFFSET+Vector2(1,1)*size/factor, OFFSET-Vector2(1,-1)*size/factor
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], color,[],null,null,false)
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SHAPES.SQUARE:
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SHAPES.Square:
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size+=4
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factor = 2
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draw_colored_polygon([
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OFFSET-Vector2(1,1)*size/2, OFFSET-Vector2(-1,1)*size/2, OFFSET+Vector2(1,1)*size/2, OFFSET-Vector2(1,-1)*size/2
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OFFSET-Vector2(1,1)*size/factor, OFFSET-Vector2(-1,1)*size/factor, OFFSET+Vector2(1,1)*size/factor, OFFSET-Vector2(1,-1)*size/factor
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], color,[],null,null,false)
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SHAPES.CROSS:
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SHAPES.Cross:
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size+=2
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draw_line(OFFSET-Vector2(size,0), OFFSET+Vector2(size,0), color, size-5, true)
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draw_line(OFFSET-Vector2(0,size), OFFSET+Vector2(0,size), color, size-5, true)
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@ -19,15 +19,16 @@ corner_radius_bottom_right = 5
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corner_radius_bottom_left = 5
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corner_detail = 20
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[node name="PointData" type="CanvasLayer"]
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[node name="CanvasLayer" type="CanvasLayer"]
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[node name="PointData" type="PanelContainer" parent="."]
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visible = false
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anchor_right = 0.0694688
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anchor_bottom = 0.067
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margin_left = -256.805
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margin_top = -36.1267
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margin_right = -256.941
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margin_bottom = -35.3267
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margin_left = 79.7858
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margin_top = -250.75
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margin_right = 79.6496
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margin_bottom = -249.95
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grow_horizontal = 2
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mouse_filter = 2
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custom_styles/panel = SubResource( 1 )
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