mirror of
https://github.com/Relintai/pandemonium_engine_easy_charts.git
synced 2024-12-17 13:26:52 +01:00
*added*- radar chart- better charts implementation- chart
and chart2D
classes to identify each chart- function_names_index
as parameter to determine what's the index of the function names (both rows or columns)
This commit is contained in:
parent
9a199ff1c7
commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -1,2 +1,3 @@
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*.import
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*.png
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@ -1,4 +1,4 @@
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[![version](https://img.shields.io/badge/plugin%20version-0.1.5-blue)](https://github.com/fenix-hub/godot-engine.easy-charts)
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[![version](https://img.shields.io/badge/plugin%20version-0.2.1-blue)](https://github.com/fenix-hub/godot-engine.easy-charts)
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[![updates](https://img.shields.io/badge/plugin%20updates-on%20discord-purple)](https://discord.gg/JNrcucg)
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[![paypal](https://img.shields.io/badge/donations-PayPal-cyan)](https://paypal.me/NSantilio?locale.x=it_IT)
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@ -9,7 +9,7 @@ Check my **[Discord](https://discord.gg/KnJGY9S)** to stay updated on this repos
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A library of Charts plotted in Control, 2D and 3D nodes to visualize general purpose datasets.
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Author: *"Nicolo (fenix) Santilio"*
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Version: *0.1.5*
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Version: *0.2.1*
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Wiki: *[wip]*
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Godot Version: *3.2stable*
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@ -153,3 +153,4 @@ I don't assume any responsibility for possible corruptions of your project. It i
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@ -1,5 +1,5 @@
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tool
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extends Control
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extends Chart
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"""
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[BarChart] - General purpose node for Bar Charts
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@ -93,7 +93,7 @@ export (float,0,10,0.5) var column_gap : float = 2
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export (float,0.1,10.0) var x_decim : float = 5.0
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export (float,0.1,10.0) var y_decim : float = 5.0
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export (int,"Dot,Triangle,Square") var point_shape : int = 0
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export (point_shapes) var point_shape : int = 0
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export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
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export (Color) var v_lines_color : Color = Color("#cacaca")
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@ -104,7 +104,7 @@ export (Color) var box_color : Color = Color("#1e1e1e")
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export (Font) var font : Font
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export (Font) var bold_font : Font
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export (Color) var font_color : Color = Color("#1e1e1e")
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export (String,"Default","Clean","Gradient","Minimal","Invert") var template : String = "Default" setget apply_template
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export (templates_names) var template : int = Chart.templates_names.Default setget apply_template
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export (bool) var invert_chart : bool = false
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var templates : Dictionary = {}
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@ -169,7 +169,7 @@ func plot():
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emit_signal("chart_plotted")
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func clear_points():
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if Points.get_children():
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if Points.get_children().size():
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for function in Points.get_children():
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function.queue_free()
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for legend in Legend.get_children():
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@ -189,6 +189,7 @@ func point_pressed(point : Point):
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func _enter_tree():
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templates = Utilities._load_templates()
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_ready()
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func read_datas(source : String, delimiter : String):
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var file : File = File.new()
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@ -481,14 +482,15 @@ func create_legend():
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function_legend.create_legend(f_name,function_colors[function],bold_font,font_color)
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legend.append(function_legend)
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func apply_template(template_name : String):
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func apply_template(template_name : int):
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template = template_name
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templates = Utilities._load_templates()
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if template_name!=null and template_name!="":
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var custom_template = templates[template.to_lower()]
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function_colors = custom_template.function_colors
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if template_name!=null:
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var custom_template = templates.get(templates.keys()[template_name])
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function_colors = custom_template.function_colors as PoolColorArray
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v_lines_color = Color(custom_template.v_lines_color)
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h_lines_color = Color(custom_template.h_lines_color)
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box_color = Color(custom_template.outline_color)
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font_color = Color(custom_template.font_color)
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property_list_changed_notify()
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@ -12,6 +12,7 @@ rect_min_size = Vector2( 70, 50 )
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mouse_filter = 2
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script = ExtResource( 2 )
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__meta__ = {
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"The file you want to use as a source for your chart. It must be a *.CSV file, or a plain *.TXT file formatted in the right way.": "",
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"_edit_use_anchors_": false,
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"_editor_description_": "[BarChart] - General purpose node for Bar Charts
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@ -1,5 +1,5 @@
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tool
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extends Node2D
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extends Chart2D
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"""
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[BarChart2D] - General purpose node for Bar Charts
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@ -16,13 +16,13 @@ values of more than one measured variable.
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/ source : Wikipedia /
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"""
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onready var OutlinesTween : Tween = $OutlinesTween
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onready var FunctionsTween : Tween = $FunctionsTween
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onready var Functions : Node2D = $Functions
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onready var GridTween : Tween = $GridTween
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onready var PointData = $PointData/PointData
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onready var Outlines : Line2D = $Outlines
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onready var Grid : Node2D = $Grid
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var OutlinesTween : Tween
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var FunctionsTween
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var Functions : Node2D
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var GridTween : Tween
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var PointData : PointData
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var Outlines : Line2D
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var Grid : Node2D
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var point_node : PackedScene = preload("../Utilities/Point/Point.tscn")
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var FunctionLegend : PackedScene = preload("../Utilities/Legend/FunctionLegend.tscn")
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@ -96,7 +96,7 @@ export (float,0,10,0.5) var column_gap : float = 2
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export (float,0.1,10.0) var x_decim : float = 5.0
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export (float,0.1,10.0) var y_decim : float = 5.0
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export (int,"Dot,Triangle,Square") var point_shape : int = 0
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export (point_shapes) var point_shape : int = 0
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export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
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export (Color) var v_lines_color : Color = Color("#cacaca")
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export (Color) var h_lines_color : Color = Color("#cacaca")
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@ -106,7 +106,7 @@ export (Color) var box_color : Color = Color("#1e1e1e")
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export (Font) var font : Font
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export (Font) var bold_font : Font
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export (Color) var font_color : Color = Color("#1e1e1e")
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export (String,"Default","Clean","Gradient","Minimal","Invert") var template : String = "Default" setget apply_template
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export (templates_names) var template : int = Chart.templates_names.Default setget apply_template
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export (float,0.1,1) var drawing_duration : float = 0.5
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export (bool) var invert_chart : bool = false
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@ -119,7 +119,15 @@ func _point_plotted():
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pass
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func _ready():
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pass
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_get_children()
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func _get_children():
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OutlinesTween = $OutlinesTween
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Functions = $Functions
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GridTween = $GridTween
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PointData = $PointData/PointData
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Outlines = $Outlines
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Grid = $Grid
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func _set_size(size : Vector2):
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SIZE = size
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@ -536,12 +544,12 @@ func create_legend():
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function_legend.create_legend(f_name,function_colors[function],bold_font,font_color)
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legend.append(function_legend)
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func apply_template(template_name : String):
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func apply_template(template_name : int):
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template = template_name
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templates = Utilities._load_templates()
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if template_name!=null and template_name!="":
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var custom_template = templates[template.to_lower()]
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function_colors = custom_template.function_colors
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if template_name!=null:
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var custom_template = templates.get(templates.keys()[template_name])
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function_colors = custom_template.function_colors as PoolColorArray
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v_lines_color = Color(custom_template.v_lines_color)
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h_lines_color = Color(custom_template.h_lines_color)
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box_color = Color(custom_template.outline_color)
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@ -549,6 +557,10 @@ func apply_template(template_name : String):
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property_list_changed_notify()
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if Engine.editor_hint:
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_get_children()
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Outlines.set_default_color(box_color)
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Grid.get_node("VLine").set_default_color(v_lines_color)
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Grid.get_node("HLine").set_default_color(h_lines_color)
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func _enter_tree():
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_ready()
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tool
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extends Control
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extends Chart
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"""
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[Linechart] - General purpose node for Line Charts
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@ -93,7 +93,7 @@ export(bool) var show_x_values_as_labels : bool = true
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export (float,0.1,10.0) var x_decim : float = 5.0
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export (float,0.1,10.0) var y_decim : float = 5.0
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export (int,"Dot,Triangle,Square") var point_shape : int = 0
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export (point_shapes) var point_shape : int = 0
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export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
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export (Color) var v_lines_color : Color = Color("#cacaca")
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export (Color) var h_lines_color : Color = Color("#cacaca")
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@ -103,7 +103,7 @@ export (Color) var box_color : Color = Color("#1e1e1e")
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export (Font) var font : Font
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export (Font) var bold_font : Font
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export (Color) var font_color : Color = Color("#1e1e1e")
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export (String,"Default","Clean","Gradient","Minimal","Invert") var template : String = "Default" setget apply_template
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export (templates_names) var template : int = Chart.templates_names.Default setget apply_template
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export (bool) var invert_chart : bool = false
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@ -114,7 +114,7 @@ signal point_pressed(point)
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func _ready():
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apply_template(template)
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pass
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func _plot(source_ : String, delimiter_ : String, are_values_columns_ : bool, x_values_index_ : int, invert_chart_ : bool = false):
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randomize()
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@ -502,14 +502,17 @@ func count_functions():
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else:
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functions = datas.size()-1
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func apply_template(template_name : String):
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func apply_template(template_name : int):
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template = template_name
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templates = Utilities._load_templates()
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if template_name!=null and template_name!="":
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var custom_template = templates[template.to_lower()]
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function_colors = custom_template.function_colors
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if template_name!=null:
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var custom_template = templates.get(templates.keys()[template_name])
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function_colors = custom_template.function_colors as PoolColorArray
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v_lines_color = Color(custom_template.v_lines_color)
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h_lines_color = Color(custom_template.h_lines_color)
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box_color = Color(custom_template.outline_color)
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font_color = Color(custom_template.font_color)
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property_list_changed_notify()
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func _enter_tree():
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_ready()
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@ -1,5 +1,5 @@
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tool
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extends Node2D
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extends Chart2D
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"""
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[Linechart2D] - General purpose node for Line Charts
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@ -16,13 +16,13 @@ In these cases they are known as run charts.
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"""
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onready var OutlinesTween : Tween = $OutlinesTween
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onready var FunctionsTween : Tween = $FunctionsTween
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onready var Functions : Node2D = $Functions
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onready var GridTween : Tween = $GridTween
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onready var PointData = $PointData/PointData
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onready var Outlines : Line2D = $Outlines
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onready var Grid : Node2D = $Grid
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var OutlinesTween : Tween
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var FunctionsTween : Tween
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var Functions : Node2D
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var GridTween : Tween
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var PointData : PointData
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var Outlines : Line2D
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var Grid : Node2D
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var point_node : PackedScene = preload("../Utilities/Point/Point.tscn")
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var FunctionLegend : PackedScene = preload("../Utilities/Legend/FunctionLegend.tscn")
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@ -96,7 +96,7 @@ export(bool) var show_x_values_as_labels : bool = true
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export (float,0.1,10.0) var x_decim : float = 5.0
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export (float,0.1,10.0) var y_decim : float = 5.0
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export (int,"Dot,Triangle,Square") var point_shape : int = 0
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export (point_shapes) var point_shape : int = 0
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export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
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export (Color) var v_lines_color : Color = Color("#cacaca")
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export (Color) var h_lines_color : Color = Color("#cacaca")
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@ -106,7 +106,7 @@ export (Color) var box_color : Color = Color("#1e1e1e")
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export (Font) var font : Font
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export (Font) var bold_font : Font
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export (Color) var font_color : Color = Color("#1e1e1e")
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export (String,"Default","Clean","Gradient","Minimal","Invert") var template : String = "Default" setget apply_template
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export (templates_names) var template : int = Chart.templates_names.Default setget apply_template
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export (float,0.1,1) var drawing_duration : float = 0.5
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export (bool) var invert_chart : bool = false
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@ -119,12 +119,21 @@ func _point_plotted():
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pass
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func _ready():
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pass
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_get_children()
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func _get_children():
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OutlinesTween = $OutlinesTween
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Functions = $Functions
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GridTween = $GridTween
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PointData = $PointData/PointData
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Outlines = $Outlines
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Grid = $Grid
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func _set_size(size : Vector2):
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SIZE = size
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build_chart()
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if Engine.editor_hint:
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_get_children()
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Outlines.set_point_position(0,Vector2(origin.x,0))
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Outlines.set_point_position(1,Vector2(SIZE.x,0))
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Outlines.set_point_position(2,Vector2(SIZE.x,origin.y))
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@ -533,12 +542,12 @@ func create_legend():
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function_legend.create_legend(f_name,function_colors[function],bold_font,font_color)
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legend.append(function_legend)
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func apply_template(template_name : String):
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func apply_template(template_name : int):
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template = template_name
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templates = Utilities._load_templates()
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if template_name!=null and template_name!="":
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var custom_template = templates[template.to_lower()]
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function_colors = custom_template.function_colors
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if template_name!=null:
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var custom_template = templates.get(templates.keys()[template_name])
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function_colors = custom_template.function_colors as PoolColorArray
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v_lines_color = Color(custom_template.v_lines_color)
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h_lines_color = Color(custom_template.h_lines_color)
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box_color = Color(custom_template.outline_color)
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@ -546,6 +555,10 @@ func apply_template(template_name : String):
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property_list_changed_notify()
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if Engine.editor_hint:
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_get_children()
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Outlines.set_default_color(box_color)
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Grid.get_node("VLine").set_default_color(v_lines_color)
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Grid.get_node("HLine").set_default_color(h_lines_color)
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func _enter_tree():
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_ready()
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|
377
addons/easy_charts/RadarChart/RadarChart.gd
Normal file
377
addons/easy_charts/RadarChart/RadarChart.gd
Normal file
@ -0,0 +1,377 @@
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tool
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extends Chart
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"""
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[RadarChart] - General purpose node for Radar Charts
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A radar chart is a graphical method of displaying multivariate data in the form
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of a two-dimensional chart of three or more quantitative variables represented on axes
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starting from the same point. The relative position and angle of the axes is typically
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uninformative, but various heuristics, such as algorithms that plot data as the maximal
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total area, can be applied to sort the variables (axes) into relative positions that reveal
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distinct correlations, trade-offs, and a multitude of other comparative measures.
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/ source : Wikipedia /
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"""
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onready var PointData = $PointData/PointData
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onready var Points = $Points
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onready var Legend = $Legend
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var point_node : PackedScene = preload("../Utilities/Point/Point.tscn")
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var FunctionLegend : PackedScene = preload("../Utilities/Legend/FunctionLegend.tscn")
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var font_size : float = 16
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var const_height : float = font_size/2*font_size/20
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var const_width : float = font_size/2
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var OFFSET : Vector2 = Vector2(0,0)
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#-------------------------------------------------------------------------#
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var origin : Vector2
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# actual distance between x and y values
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var x_pass : float
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var y_pass : float
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# vertical distance between y consecutive points used for intervals
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var v_dist : float
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var h_dist : float
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# quantization, representing the interval in which values will be displayed
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# define values on x an y axis
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var x_chors : Array
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var y_chors : Array
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# actual coordinates of points (in pixel)
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var x_coordinates : Array
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var y_coordinates : Array
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# datas contained in file
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var datas : Array
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# amount of functions to represent
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var functions : int = 0
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# database values
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var x_datas : Array
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var y_datas : Array
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# labels displayed on chart
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var x_label : String
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var x_labels : Array
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var y_labels : Array
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var x_margin_min : int = 0
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var y_margin_min : int = 0
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# actual values of point, from the database
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var point_values : Array
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# actual position of points in pixel
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var point_positions : Array
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var legend : Array setget set_legend,get_legend
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# ---------------------
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var SIZE : Vector2 = Vector2()
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export (String, FILE, "*.txt, *.csv") var source : String = "" setget set_source
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export (String) var delimiter : String = ";"
|
||||
#export (bool) var origin_at_zero : bool = true
|
||||
|
||||
export (bool) var are_values_columns : bool = false
|
||||
export (int,-1,100) var labels_index : int = 0
|
||||
export (int,-1,100) var function_names_index : int = 0
|
||||
#export(bool) var show_x_values_as_labels : bool = true
|
||||
|
||||
#export (float,1,20,0.5) var column_width : float = 10
|
||||
#export (float,0,10,0.5) var column_gap : float = 2
|
||||
export (bool) var use_height_as_radius : bool = false
|
||||
export (float) var radius : float = 150.0
|
||||
|
||||
#export (float,0.1,10.0) var x_decim : float = 5.0
|
||||
#export (float,0.1,10.0) var y_decim : float = 5.0
|
||||
export (float,0.1,100) var full_scale : float = 1.0
|
||||
|
||||
export (point_shapes) var point_shape : int = 0
|
||||
export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
|
||||
export (Color) var outline_color : Color = Color("#1e1e1e")
|
||||
export (Color) var grid_color : Color = Color("#1e1e1e")
|
||||
export (Font) var font : Font
|
||||
export (Font) var bold_font : Font
|
||||
export (Color) var font_color : Color = Color("#1e1e1e")
|
||||
|
||||
export (templates_names) var template : int = Chart.templates_names.Default setget apply_template
|
||||
#export (bool) var invert_chart : bool = false
|
||||
export (float,0,360) var rotation : float = 0
|
||||
|
||||
var templates : Dictionary = {}
|
||||
|
||||
signal chart_plotted(chart)
|
||||
signal point_pressed(point)
|
||||
|
||||
|
||||
func _ready():
|
||||
pass
|
||||
|
||||
func _plot(source_ : String, delimiter_ : String, are_values_columns_ : bool, x_values_index_ : int, invert_chart_ : bool = false):
|
||||
randomize()
|
||||
|
||||
load_font()
|
||||
PointData.hide()
|
||||
|
||||
datas = read_datas(source_,delimiter_)
|
||||
structure_datas(datas,are_values_columns_,x_values_index_)
|
||||
build_chart()
|
||||
count_functions()
|
||||
calculate_pass()
|
||||
calculate_coordinates()
|
||||
calculate_colors()
|
||||
create_legend()
|
||||
emit_signal("chart_plotted")
|
||||
|
||||
func plot():
|
||||
randomize()
|
||||
|
||||
load_font()
|
||||
PointData.hide()
|
||||
|
||||
if source == "" or source == null:
|
||||
Utilities._print_message("Can't plot a chart without a Source file. Please, choose it in editor, or use the custom function _plot().",1)
|
||||
return
|
||||
datas = read_datas(source,delimiter)
|
||||
structure_datas(datas,are_values_columns,labels_index)
|
||||
build_chart()
|
||||
count_functions()
|
||||
calculate_pass()
|
||||
calculate_coordinates()
|
||||
calculate_colors()
|
||||
create_legend()
|
||||
emit_signal("chart_plotted")
|
||||
|
||||
func calculate_colors():
|
||||
if function_colors.empty() or function_colors.size() < functions:
|
||||
for function in functions:
|
||||
function_colors.append(Color("#1e1e1e"))
|
||||
|
||||
func load_font():
|
||||
if font != null:
|
||||
font_size = font.get_height()
|
||||
var theme : Theme = Theme.new()
|
||||
theme.set_default_font(font)
|
||||
PointData.set_theme(theme)
|
||||
else:
|
||||
var lbl = Label.new()
|
||||
font = lbl.get_font("")
|
||||
lbl.free()
|
||||
if bold_font != null:
|
||||
PointData.Data.set("custom_fonts/font",bold_font)
|
||||
|
||||
func read_datas(source : String, delimiter : String):
|
||||
var file : File = File.new()
|
||||
file.open(source,File.READ)
|
||||
var content : Array
|
||||
while not file.eof_reached():
|
||||
var line : PoolStringArray = file.get_csv_line(delimiter)
|
||||
content.append(line)
|
||||
file.close()
|
||||
for data in content:
|
||||
if data.size() < 2 or data.empty():
|
||||
content.erase(data)
|
||||
return content
|
||||
|
||||
func structure_datas(database : Array, are_values_columns : bool, labels_index : int):
|
||||
# @x_values_index can be either a column or a row relative to x values
|
||||
# @y_values can be either a column or a row relative to y values
|
||||
self.labels_index = labels_index
|
||||
self.are_values_columns = are_values_columns
|
||||
match are_values_columns:
|
||||
true:
|
||||
for row in database.size():
|
||||
if row == labels_index:
|
||||
x_labels = database[row] as PoolStringArray
|
||||
else:
|
||||
if database[row].empty() or database[row].size() < 2:
|
||||
continue
|
||||
x_datas.append(PoolRealArray(database[row] as Array))
|
||||
|
||||
for column in database[row].size():
|
||||
if column == function_names_index:
|
||||
y_labels.append(database[row][column])
|
||||
false:
|
||||
for row in database.size():
|
||||
if row == function_names_index:
|
||||
y_labels = database[row] as PoolStringArray
|
||||
|
||||
var x_temp_datas : PoolRealArray = []
|
||||
for column in database[row].size():
|
||||
if column == labels_index:
|
||||
x_labels.append(database[row][column] as String)
|
||||
else:
|
||||
x_temp_datas.append(database[row][column] as float)
|
||||
x_datas.append(x_temp_datas)
|
||||
|
||||
if labels_index == -1 :
|
||||
for data in x_datas[0].size():
|
||||
x_labels.append("Element %s" % data)
|
||||
|
||||
if function_names_index == -1 :
|
||||
for data in x_datas.size():
|
||||
y_labels.append("Function %s" % data)
|
||||
|
||||
func build_chart():
|
||||
SIZE = get_size()
|
||||
origin = OFFSET + SIZE/2
|
||||
|
||||
var radar_polygon : Array
|
||||
|
||||
func calculate_pass() :
|
||||
var ordered_max : Array
|
||||
for data in x_datas :
|
||||
var ordered_data : Array = (data as Array)
|
||||
ordered_data.sort()
|
||||
ordered_max.append(ordered_data.pop_back())
|
||||
ordered_max.sort()
|
||||
var max_value : float = ordered_max.pop_back()
|
||||
var dist = full_scale * pow(10.0,str(max_value).length()-2)
|
||||
var multi = 0
|
||||
var value = dist * multi
|
||||
x_chors.append(value as String)
|
||||
while value < max_value:
|
||||
multi+=1
|
||||
value = dist * multi
|
||||
x_chors.append(value as String)
|
||||
|
||||
func calculate_coordinates():
|
||||
for chor in x_chors.size():
|
||||
var inner_polyline : PoolVector2Array
|
||||
var scalar_factor : float = (x_chors[chor] as float/x_chors.back() as float)
|
||||
for function in functions:
|
||||
var angle : float = ((2 * PI * function) / functions) - PI /2 + deg2rad(rotation)
|
||||
var x_coordinate : float = (radius if not use_height_as_radius else SIZE.y/2) * scalar_factor * cos(angle) + origin.x
|
||||
var y_coordinate : float = (radius if not use_height_as_radius else SIZE.y/2) * scalar_factor * sin(angle) + origin.y
|
||||
inner_polyline.append(Vector2(x_coordinate, y_coordinate))
|
||||
inner_polyline.append(inner_polyline[0])
|
||||
radar_polygon.append(inner_polyline)
|
||||
|
||||
for datas in x_datas:
|
||||
var function_positions : PoolVector2Array
|
||||
var function_values : Array
|
||||
for data in datas.size():
|
||||
var scalar_factor : float = datas[data] /( x_chors.back() as float)
|
||||
var angle : float = ((2 * PI * data) / datas.size()) - PI/2 + deg2rad(rotation)
|
||||
var x_coordinate : float = (radius if not use_height_as_radius else SIZE.y/2) * scalar_factor * cos(angle) + origin.x
|
||||
var y_coordinate : float = (radius if not use_height_as_radius else SIZE.y/2) * scalar_factor * sin(angle) + origin.y
|
||||
function_positions.append(Vector2(x_coordinate,y_coordinate))
|
||||
function_values.append([x_labels[data], datas[data]])
|
||||
function_positions.append(function_positions[0])
|
||||
point_positions.append(function_positions)
|
||||
point_values.append(function_values)
|
||||
|
||||
func redraw():
|
||||
build_chart()
|
||||
calculate_pass()
|
||||
calculate_coordinates()
|
||||
update()
|
||||
|
||||
func _draw():
|
||||
if Engine.editor_hint:
|
||||
return
|
||||
|
||||
clear_points()
|
||||
draw_grid()
|
||||
|
||||
for function in point_positions.size():
|
||||
var function_color : Color = function_colors[function]
|
||||
draw_polygon(point_positions[function], [Color(function_color.r, function_color.g, function_color.b, 0.2)],[],null,null,true)
|
||||
draw_polyline(point_positions[function], function_color, 2,true)
|
||||
|
||||
for _function in point_values.size():
|
||||
var PointContainer : Control = Control.new()
|
||||
Points.add_child(PointContainer)
|
||||
|
||||
for function_point in point_values[_function].size():
|
||||
var point : Point = point_node.instance()
|
||||
point.connect("_point_pressed",self,"point_pressed")
|
||||
point.connect("_mouse_entered",self,"show_data")
|
||||
point.connect("_mouse_exited",self,"hide_data")
|
||||
|
||||
point.create_point(point_shape, function_colors[_function],
|
||||
Color.white, point_positions[_function][function_point],
|
||||
point.format_value(point_values[_function][function_point], false, false),
|
||||
y_labels[_function])
|
||||
# str("Function %s"%_function))
|
||||
|
||||
PointContainer.add_child(point)
|
||||
|
||||
func draw_grid():
|
||||
for polyline in radar_polygon:
|
||||
draw_polyline(polyline, grid_color, 1, true)
|
||||
var text : String = x_chors[radar_polygon.find(polyline)] as String
|
||||
draw_string(font, polyline[0] - Vector2(font.get_string_size(text).x/2,-5), text, font_color)
|
||||
|
||||
if not radar_polygon.empty():
|
||||
draw_polyline(radar_polygon[radar_polygon.size()-1], outline_color, 1, true)
|
||||
|
||||
for label in x_labels.size():
|
||||
var point_array : PoolVector2Array = radar_polygon[radar_polygon.size()-1]
|
||||
draw_line(origin, point_array[label], grid_color, 1, true)
|
||||
draw_string(font, point_array[label] - (Vector2(font.get_string_size(x_labels[label]).x/2,0) if point_array[label].x < origin.x else - Vector2(5,0)), x_labels[label], font_color)
|
||||
|
||||
|
||||
|
||||
func create_legend():
|
||||
legend.clear()
|
||||
for function in functions:
|
||||
var function_legend = FunctionLegend.instance()
|
||||
var f_name : String = x_labels[function]
|
||||
var legend_font : Font
|
||||
if font != null:
|
||||
legend_font = font
|
||||
if bold_font != null:
|
||||
legend_font = bold_font
|
||||
function_legend.create_legend(f_name,function_colors[function],bold_font,font_color)
|
||||
legend.append(function_legend)
|
||||
|
||||
func show_data(point):
|
||||
PointData.update_datas(point)
|
||||
PointData.show()
|
||||
|
||||
func hide_data():
|
||||
PointData.hide()
|
||||
|
||||
func clear_points():
|
||||
if Points.get_children():
|
||||
for function in Points.get_children():
|
||||
function.queue_free()
|
||||
for legend in Legend.get_children():
|
||||
legend.queue_free()
|
||||
|
||||
func set_legend(l : Array):
|
||||
legend = l
|
||||
|
||||
func get_legend():
|
||||
return legend
|
||||
|
||||
func count_functions():
|
||||
self.functions = x_labels.size()
|
||||
|
||||
func apply_template(template_name : int):
|
||||
template = template_name
|
||||
templates = Utilities._load_templates()
|
||||
if template_name!=null:
|
||||
var custom_template = templates.get(templates.keys()[template_name])
|
||||
function_colors = custom_template.function_colors as PoolColorArray
|
||||
outline_color = Color(custom_template.outline_color)
|
||||
grid_color = Color(custom_template.v_lines_color)
|
||||
font_color = Color(custom_template.font_color)
|
||||
property_list_changed_notify()
|
||||
|
||||
func _enter_tree():
|
||||
_ready()
|
||||
|
||||
func set_source(source_file : String):
|
||||
source = source_file
|
59
addons/easy_charts/RadarChart/RadarChart.tscn
Normal file
59
addons/easy_charts/RadarChart/RadarChart.tscn
Normal file
@ -0,0 +1,59 @@
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://addons/easy_charts/Utilities/Point/PointData.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://addons/easy_charts/RadarChart/RadarChart.gd" type="Script" id=2]
|
||||
|
||||
[sub_resource type="Theme" id=1]
|
||||
|
||||
[node name="RadarChart" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
rect_min_size = Vector2( 70, 50 )
|
||||
mouse_filter = 2
|
||||
script = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false,
|
||||
"_editor_description_": "[RadarChart] - General purpose node for Radar Charts
|
||||
A radar chart is a graphical method of displaying multivariate data in the form
|
||||
of a two-dimensional chart of three or more quantitative variables represented on axes
|
||||
starting from the same point. The relative position and angle of the axes is typically
|
||||
uninformative, but various heuristics, such as algorithms that plot data as the maximal
|
||||
total area, can be applied to sort the variables (axes) into relative positions that reveal
|
||||
distinct correlations, trade-offs, and a multitude of other comparative measures."
|
||||
}
|
||||
function_colors = PoolColorArray( 0.117647, 0.117647, 0.117647, 1, 0.117647, 0.117647, 0.117647, 1, 0.117647, 0.117647, 0.117647, 1, 0.117647, 0.117647, 0.117647, 1 )
|
||||
grid_color = Color( 0.792157, 0.792157, 0.792157, 1 )
|
||||
|
||||
[node name="Background" type="ColorRect" parent="."]
|
||||
visible = false
|
||||
show_behind_parent = true
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
color = Color( 0.882353, 0.882353, 0.882353, 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Points" type="Control" parent="."]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 40.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Legend" type="HBoxContainer" parent="."]
|
||||
visible = false
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 64.0
|
||||
alignment = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="PointData" parent="." instance=ExtResource( 1 )]
|
||||
|
||||
[node name="PointData" parent="PointData" index="0"]
|
||||
visible = false
|
||||
theme = SubResource( 1 )
|
||||
|
||||
[editable path="PointData"]
|
@ -1,5 +1,5 @@
|
||||
tool
|
||||
extends Control
|
||||
extends Chart
|
||||
|
||||
"""
|
||||
[ScatterChart] - General purpose node for Scatter Charts
|
||||
@ -91,7 +91,7 @@ export(bool) var show_x_values_as_labels : bool = true
|
||||
|
||||
export (float,0.1,10.0) var x_decim : float = 5.0
|
||||
export (float,0.1,10.0) var y_decim : float = 5.0
|
||||
export (int,"Dot,Triangle,Square") var point_shape : int = 0
|
||||
export (point_shapes) var point_shape : int = 0
|
||||
export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
|
||||
export (Color) var v_lines_color : Color = Color("#cacaca")
|
||||
export (Color) var h_lines_color : Color = Color("#cacaca")
|
||||
@ -101,7 +101,7 @@ export (Color) var box_color : Color = Color("#1e1e1e")
|
||||
export (Font) var font : Font
|
||||
export (Font) var bold_font : Font
|
||||
export (Color) var font_color : Color = Color("#1e1e1e")
|
||||
export (String,"Default","Clean","Gradient","Minimal","Invert") var template : String = "Default" setget apply_template
|
||||
export (templates_names) var template : int = templates_names.Default setget apply_template
|
||||
export (bool) var invert_chart : bool = false
|
||||
|
||||
|
||||
@ -112,7 +112,7 @@ signal point_pressed(point)
|
||||
|
||||
|
||||
func _ready():
|
||||
apply_template(template)
|
||||
pass
|
||||
|
||||
func _plot(source_ : String, delimiter_ : String, are_values_columns_ : bool, x_values_index_ : int, invert_chart_ : bool = false):
|
||||
randomize()
|
||||
@ -495,14 +495,18 @@ func count_functions():
|
||||
else:
|
||||
functions = datas.size()-1
|
||||
|
||||
func apply_template(template_name : String):
|
||||
func apply_template(template_name : int):
|
||||
template = template_name
|
||||
templates = Utilities._load_templates()
|
||||
if template_name!=null and template_name!="":
|
||||
var custom_template = templates[template.to_lower()]
|
||||
function_colors = custom_template.function_colors
|
||||
if template_name!=null:
|
||||
var custom_template = templates.get(templates.keys()[template_name])
|
||||
function_colors = custom_template.function_colors as PoolColorArray
|
||||
v_lines_color = Color(custom_template.v_lines_color)
|
||||
h_lines_color = Color(custom_template.h_lines_color)
|
||||
box_color = Color(custom_template.outline_color)
|
||||
font_color = Color(custom_template.font_color)
|
||||
property_list_changed_notify()
|
||||
|
||||
func _enter_tree():
|
||||
templates = Utilities._load_templates()
|
||||
_ready()
|
||||
|
@ -1,5 +1,5 @@
|
||||
tool
|
||||
extends Node2D
|
||||
extends Chart2D
|
||||
|
||||
"""
|
||||
[ScatterChart2D] - General purpose node for Scatter Charts
|
||||
@ -13,13 +13,13 @@ the horizontal axis and the value of the other variable determining the position
|
||||
/ source : Wikipedia /
|
||||
"""
|
||||
|
||||
onready var OutlinesTween : Tween = $OutlinesTween
|
||||
onready var PointTween : Tween = $PointTween
|
||||
onready var Functions : Node2D = $Functions
|
||||
onready var GridTween : Tween = $GridTween
|
||||
onready var PointData = $PointData/PointData
|
||||
onready var Outlines : Line2D = $Outlines
|
||||
onready var Grid : Node2D = $Grid
|
||||
var OutlinesTween : Tween
|
||||
var PointTween : Tween
|
||||
var Functions : Node2D
|
||||
var GridTween : Tween
|
||||
var PointData : PointData
|
||||
var Outlines : Line2D
|
||||
var Grid : Node2D
|
||||
|
||||
var point_node : PackedScene = preload("../Utilities/Point/Point.tscn")
|
||||
var FunctionLegend : PackedScene = preload("../Utilities/Legend/FunctionLegend.tscn")
|
||||
@ -93,8 +93,8 @@ export(bool) var show_x_values_as_labels : bool = true
|
||||
|
||||
export (float,0.1,10.0) var x_decim : float = 5.0
|
||||
export (float,0.1,10.0) var y_decim : float = 5.0
|
||||
export (int,"Dot,Triangle,Square") var point_shape : int = 0
|
||||
export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
|
||||
export (point_shapes) var point_shape : int = 0
|
||||
export (PoolColorArray) var function_colors = [Color("#1e1e1e")] as PoolColorArray
|
||||
export (Color) var v_lines_color : Color = Color("#cacaca")
|
||||
export (Color) var h_lines_color : Color = Color("#cacaca")
|
||||
|
||||
@ -103,7 +103,7 @@ export (Color) var box_color : Color = Color("#1e1e1e")
|
||||
export (Font) var font : Font
|
||||
export (Font) var bold_font : Font
|
||||
export (Color) var font_color : Color = Color("#1e1e1e")
|
||||
export (String,"Default","Clean","Gradient","Minimal","Invert") var template : String = "Default" setget apply_template
|
||||
export (templates_names) var template : int = templates_names.Default setget apply_template
|
||||
export (float,0.1,1) var drawing_duration : float = 0.5
|
||||
export (bool) var invert_chart : bool = false
|
||||
|
||||
@ -116,12 +116,22 @@ func _point_plotted():
|
||||
pass
|
||||
|
||||
func _ready():
|
||||
pass
|
||||
_get_children()
|
||||
|
||||
func _get_children():
|
||||
OutlinesTween = $OutlinesTween
|
||||
PointTween = $PointTween
|
||||
Functions = $Functions
|
||||
GridTween = $GridTween
|
||||
PointData = $PointData/PointData
|
||||
Outlines = $Outlines
|
||||
Grid = $Grid
|
||||
|
||||
func _set_size(size : Vector2):
|
||||
SIZE = size
|
||||
build_chart()
|
||||
if Engine.editor_hint:
|
||||
_get_children()
|
||||
Outlines.set_point_position(0,Vector2(origin.x,0))
|
||||
Outlines.set_point_position(1,Vector2(SIZE.x,0))
|
||||
Outlines.set_point_position(2,Vector2(SIZE.x,origin.y))
|
||||
@ -197,7 +207,7 @@ func plot():
|
||||
func calculate_colors():
|
||||
if function_colors.empty() or function_colors.size() < functions:
|
||||
for function in functions:
|
||||
function_colors.append(Color("#1e1e1e"))
|
||||
function_colors.append(Color("#1e1e1e") as Color)
|
||||
|
||||
func draw_chart():
|
||||
draw_outlines()
|
||||
@ -513,12 +523,12 @@ func create_legend():
|
||||
function_legend.create_legend(f_name,function_colors[function],bold_font,font_color)
|
||||
legend.append(function_legend)
|
||||
|
||||
func apply_template(template_name : String):
|
||||
func apply_template(template_name : int):
|
||||
template = template_name
|
||||
templates = Utilities._load_templates()
|
||||
if template_name!=null and template_name!="":
|
||||
var custom_template = templates[template.to_lower()]
|
||||
function_colors = custom_template.function_colors
|
||||
if template_name!=null:
|
||||
var custom_template = templates.get(templates.keys()[template_name])
|
||||
function_colors = custom_template.function_colors as PoolColorArray
|
||||
v_lines_color = Color(custom_template.v_lines_color)
|
||||
h_lines_color = Color(custom_template.h_lines_color)
|
||||
box_color = Color(custom_template.outline_color)
|
||||
@ -526,6 +536,11 @@ func apply_template(template_name : String):
|
||||
property_list_changed_notify()
|
||||
|
||||
if Engine.editor_hint:
|
||||
_get_children()
|
||||
Outlines.set_default_color(box_color)
|
||||
Grid.get_node("VLine").set_default_color(v_lines_color)
|
||||
Grid.get_node("HLine").set_default_color(h_lines_color)
|
||||
|
||||
|
||||
func _enter_tree():
|
||||
_ready()
|
||||
|
@ -1,10 +1,308 @@
|
||||
tool
|
||||
extends Spatial
|
||||
|
||||
onready var Point = $Chart/Point
|
||||
"""
|
||||
[ScatterChart] - General purpose node for Scatter Charts
|
||||
|
||||
A scatter plot (also called a scatterplot, scatter graph, scatter chart, scattergram, or scatter diagram)
|
||||
is a type of plot or mathematical diagram using Cartesian coordinates to display values for typically two variables
|
||||
for a set of data. If the points are coded (color/shape/size), one additional variable can be displayed.
|
||||
The data are displayed as a collection of points, each having the value of one variable determining the position on
|
||||
the horizontal axis and the value of the other variable determining the position on the vertical axis.
|
||||
|
||||
/ source : Wikipedia /
|
||||
"""
|
||||
|
||||
onready var PlaceholderPoint = $Chart/Point
|
||||
onready var Space = $ImmediateGeometry
|
||||
onready var PointData = $PointData/PointData
|
||||
|
||||
var point_node : PackedScene = preload("../Utilities/Point/Point.tscn")
|
||||
var FunctionLegend : PackedScene = preload("../Utilities/Legend/FunctionLegend.tscn")
|
||||
|
||||
var font_size : float = 16
|
||||
var const_height : float = font_size/2*font_size/20
|
||||
var const_width : float = font_size/2
|
||||
|
||||
var OFFSET : Vector2 = Vector2(0,0)
|
||||
|
||||
#-------------------------------------------------------------------------#
|
||||
var origin : Vector2
|
||||
|
||||
# actual distance between x and y values
|
||||
var x_pass : float
|
||||
var y_pass : float
|
||||
|
||||
# vertical distance between y consecutive points used for intervals
|
||||
var v_dist : float
|
||||
var h_dist : float
|
||||
|
||||
# quantization, representing the interval in which values will be displayed
|
||||
|
||||
# define values on x an y axis
|
||||
var x_chors : Array
|
||||
var y_chors : Array
|
||||
|
||||
# actual coordinates of points (in pixel)
|
||||
var x_coordinates : Array
|
||||
var y_coordinates : Array
|
||||
|
||||
# datas contained in file
|
||||
var datas : Array
|
||||
|
||||
# amount of functions to represent
|
||||
var functions : int = 0
|
||||
|
||||
var x_label : String
|
||||
var z_label : String
|
||||
|
||||
# database values
|
||||
var x_datas : Array
|
||||
var z_datas : Array
|
||||
var y_datas : Array
|
||||
|
||||
# labels displayed on chart
|
||||
var x_labels : Array
|
||||
var y_labels : Array
|
||||
|
||||
var x_margin_min : int = 0
|
||||
var y_margin_min : int = 0
|
||||
|
||||
# actual values of point, from the database
|
||||
var point_values : Array
|
||||
|
||||
# actual position of points in pixel
|
||||
var point_positions : Array
|
||||
|
||||
var legend : Array setget set_legend,get_legend
|
||||
|
||||
# ---------------------
|
||||
export (Vector2) var SIZE : Vector2 = Vector2() setget _set_size
|
||||
export (String, FILE, "*.txt, *.csv") var source : String = ""
|
||||
export (String) var delimiter : String = ";"
|
||||
export (bool) var origin_at_zero : bool = true
|
||||
|
||||
export (bool) var are_values_columns : bool = false
|
||||
export (int,0,100) var x_values_index : int = 0
|
||||
export (int,0,100) var z_values_index : int = 0
|
||||
export(bool) var show_x_values_as_labels : bool = true
|
||||
|
||||
#export (float,1,20,0.5) var column_width : float = 10
|
||||
#export (float,0,10,0.5) var column_gap : float = 2
|
||||
|
||||
export (float,0.1,10.0) var x_decim : float = 5.0
|
||||
export (float,0.1,10.0) var y_decim : float = 5.0
|
||||
export (int,"Dot,Triangle,Square") var point_shape : int = 0
|
||||
export (PoolColorArray) var function_colors = [Color("#1e1e1e")]
|
||||
export (Color) var v_lines_color : Color = Color("#cacaca")
|
||||
export (Color) var h_lines_color : Color = Color("#cacaca")
|
||||
|
||||
export (bool) var boxed : bool = true
|
||||
export (Color) var box_color : Color = Color("#1e1e1e")
|
||||
export (Font) var font : Font
|
||||
export (Font) var bold_font : Font
|
||||
export (Color) var font_color : Color = Color("#1e1e1e")
|
||||
export (String,"Default","Clean","Gradient","Minimal","Invert") var template : String = "Default" setget apply_template
|
||||
export (float,0.1,1) var drawing_duration : float = 0.5
|
||||
export (bool) var invert_chart : bool = false
|
||||
|
||||
var templates : Dictionary = {}
|
||||
|
||||
signal chart_plotted(chart)
|
||||
signal point_pressed(point)
|
||||
|
||||
func _point_plotted():
|
||||
pass
|
||||
|
||||
func _ready():
|
||||
# var p : MeshInstance = Point.duplicate()
|
||||
# p.transform.origin = Vector3(1,0,1)
|
||||
# add_child(p)
|
||||
pass
|
||||
|
||||
func _set_size(size : Vector2):
|
||||
SIZE = size
|
||||
# build_chart()
|
||||
|
||||
func clear():
|
||||
pass
|
||||
|
||||
func load_font():
|
||||
if font != null:
|
||||
font_size = font.get_height()
|
||||
var theme : Theme = Theme.new()
|
||||
theme.set_default_font(font)
|
||||
PointData.set_theme(theme)
|
||||
else:
|
||||
var lbl = Label.new()
|
||||
font = lbl.get_font("")
|
||||
lbl.free()
|
||||
if bold_font != null:
|
||||
PointData.Data.set("custom_fonts/font",bold_font)
|
||||
|
||||
func _plot(source_ : String, delimiter_ : String, are_values_columns_ : bool, x_values_index_ : int):
|
||||
randomize()
|
||||
|
||||
clear()
|
||||
|
||||
load_font()
|
||||
PointData.hide()
|
||||
|
||||
datas = read_datas(source_,delimiter_)
|
||||
# count_functions()
|
||||
structure_datas(datas,are_values_columns_,x_values_index_)
|
||||
# build_chart()
|
||||
# calculate_pass()
|
||||
# calculate_coordinates()
|
||||
# calculate_colors()
|
||||
# draw_chart()
|
||||
#
|
||||
# create_legend()
|
||||
emit_signal("chart_plotted", self)
|
||||
|
||||
func plot():
|
||||
randomize()
|
||||
|
||||
clear()
|
||||
|
||||
load_font()
|
||||
PointData.hide()
|
||||
|
||||
if source == "" or source == null:
|
||||
Utilities._print_message("Can't plot a chart without a Source file. Please, choose it in editor, or use the custom function _plot().",1)
|
||||
return
|
||||
datas = read_datas(source,delimiter)
|
||||
# count_functions()
|
||||
structure_datas(datas,are_values_columns,x_values_index)
|
||||
# build_chart()
|
||||
# calculate_pass()
|
||||
# calculate_coordinates()
|
||||
# calculate_colors()
|
||||
# draw_chart()
|
||||
|
||||
# create_legend()
|
||||
emit_signal("chart_plotted", self)
|
||||
|
||||
|
||||
func read_datas(source : String, delimiter : String):
|
||||
var file : File = File.new()
|
||||
file.open(source,File.READ)
|
||||
var content : Array
|
||||
while not file.eof_reached():
|
||||
var line : PoolStringArray = file.get_csv_line(delimiter)
|
||||
content.append(line)
|
||||
file.close()
|
||||
for data in content:
|
||||
if data.size() < 2:
|
||||
content.erase(data)
|
||||
return content
|
||||
|
||||
func structure_datas(database : Array, are_values_columns : bool, x_values_index : int):
|
||||
# @x_values_index can be either a column or a row relative to x values
|
||||
# @y_values can be either a column or a row relative to y values
|
||||
self.are_values_columns = are_values_columns
|
||||
match are_values_columns:
|
||||
true:
|
||||
for row in database.size():
|
||||
var t_vals : Array
|
||||
for column in database[row].size():
|
||||
if column == x_values_index:
|
||||
var x_data = database[row][column]
|
||||
if x_data.is_valid_float() or x_data.is_valid_integer():
|
||||
x_datas.append(x_data as float)
|
||||
else:
|
||||
x_datas.append(x_data.replace(",",".") as float)
|
||||
elif column == z_values_index:
|
||||
var z_data = database[row][column]
|
||||
if z_data.is_valid_float() or z_data.is_valid_integer():
|
||||
z_datas.append(z_data as float)
|
||||
else:
|
||||
z_datas.append(z_data.replace(",",".") as float)
|
||||
else:
|
||||
if row != 0:
|
||||
var y_data = database[row][column]
|
||||
if y_data.is_valid_float() or y_data.is_valid_integer():
|
||||
t_vals.append(y_data as float)
|
||||
else:
|
||||
t_vals.append(y_data.replace(",",".") as float)
|
||||
else:
|
||||
y_labels.append(str(database[row][column]))
|
||||
if not t_vals.empty():
|
||||
y_datas.append(t_vals)
|
||||
x_label = str(x_datas.pop_front())
|
||||
z_label = str(z_datas.pop_front())
|
||||
false:
|
||||
for row in database.size():
|
||||
if row == x_values_index:
|
||||
x_datas = (database[row])
|
||||
x_label = x_datas.pop_front() as String
|
||||
else:
|
||||
var values = database[row] as Array
|
||||
y_labels.append(values.pop_front() as String)
|
||||
y_datas.append(values)
|
||||
for data in y_datas:
|
||||
for value in data.size():
|
||||
data[value] = data[value] as float
|
||||
|
||||
# draw y labels
|
||||
var to_order : Array
|
||||
var to_order_min : Array
|
||||
for cluster in y_datas.size():
|
||||
# define x_chors and y_chors
|
||||
var ordered_cluster = y_datas[cluster] as Array
|
||||
ordered_cluster.sort()
|
||||
ordered_cluster = PoolIntArray(ordered_cluster)
|
||||
var margin_max = ordered_cluster[ordered_cluster.size()-1]
|
||||
var margin_min = ordered_cluster[0]
|
||||
to_order.append(margin_max)
|
||||
to_order_min.append(margin_min)
|
||||
|
||||
to_order.sort()
|
||||
to_order_min.sort()
|
||||
var margin = to_order.pop_back()
|
||||
if not origin_at_zero:
|
||||
y_margin_min = to_order_min.pop_front()
|
||||
v_dist = y_decim * pow(10.0,str(margin).length()-2)
|
||||
var multi = 0
|
||||
var p = (v_dist*multi) + ((y_margin_min) if not origin_at_zero else 0)
|
||||
y_chors.append(p as String)
|
||||
while p < margin:
|
||||
multi+=1
|
||||
p = (v_dist*multi) + ((y_margin_min) if not origin_at_zero else 0)
|
||||
y_chors.append(p as String)
|
||||
|
||||
# draw x_labels
|
||||
if not show_x_values_as_labels:
|
||||
to_order.clear()
|
||||
to_order = x_datas as PoolIntArray
|
||||
|
||||
to_order.sort()
|
||||
margin = to_order.pop_back()
|
||||
if not origin_at_zero:
|
||||
x_margin_min = to_order.pop_front()
|
||||
h_dist = x_decim * pow(10.0,str(margin).length()-2)
|
||||
multi = 0
|
||||
p = (h_dist*multi) + ((x_margin_min) if not origin_at_zero else 0)
|
||||
x_labels.append(p as String)
|
||||
while p < margin:
|
||||
multi+=1
|
||||
p = (h_dist*multi) + ((x_margin_min) if not origin_at_zero else 0)
|
||||
x_labels.append(p as String)
|
||||
|
||||
func set_legend(l : Array):
|
||||
legend = l
|
||||
|
||||
func get_legend():
|
||||
return legend
|
||||
|
||||
func apply_template(template_name : String):
|
||||
template = template_name
|
||||
templates = Utilities._load_templates()
|
||||
if template_name!=null and template_name!="":
|
||||
var custom_template = templates[template.to_lower()]
|
||||
function_colors = custom_template.function_colors
|
||||
v_lines_color = Color(custom_template.v_lines_color)
|
||||
h_lines_color = Color(custom_template.h_lines_color)
|
||||
box_color = Color(custom_template.outline_color)
|
||||
font_color = Color(custom_template.font_color)
|
||||
property_list_changed_notify()
|
||||
|
||||
func _enter_tree():
|
||||
_ready()
|
||||
|
@ -1,11 +1,10 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://addons/easy_charts/ScatterChart3D/ScatterChart3D.gd" type="Script" id=1]
|
||||
[ext_resource path="res://d4hj068-433f5832-3c04-42db-9c2e-173a26a6970a.png" type="Texture" id=2]
|
||||
[ext_resource path="res://addons/easy_charts/Utilities/Point/PointData.tscn" type="PackedScene" id=2]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
flags_unshaded = true
|
||||
albedo_texture = ExtResource( 2 )
|
||||
|
||||
[sub_resource type="PlaneMesh" id=2]
|
||||
material = SubResource( 1 )
|
||||
@ -18,6 +17,7 @@ albedo_color = Color( 0, 1, 0.156863, 1 )
|
||||
|
||||
[node name="ScatterChart3D" type="Spatial"]
|
||||
script = ExtResource( 1 )
|
||||
function_colors = [ "#1e1e1e", "#1e1e1e", "#1e1e1e", "#1e1e1e" ]
|
||||
|
||||
[node name="MeshInstance" type="MeshInstance" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
|
||||
@ -39,3 +39,7 @@ near = 0.01
|
||||
|
||||
[node name="OmniLight" type="OmniLight" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9, 0 )
|
||||
|
||||
[node name="PointData" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[editable path="PointData"]
|
||||
|
0
addons/easy_charts/Utilities/Containers/.gdignore
Normal file
0
addons/easy_charts/Utilities/Containers/.gdignore
Normal file
40
addons/easy_charts/Utilities/Containers/ChartContainer.gd
Normal file
40
addons/easy_charts/Utilities/Containers/ChartContainer.gd
Normal file
@ -0,0 +1,40 @@
|
||||
tool
|
||||
extends Container
|
||||
|
||||
var LineChart = preload("LineChart/LineChart.tscn")
|
||||
|
||||
export (String,"None","LineChart","BoxChart") var chart_type : String setget set_type,get_type
|
||||
var chart : Control setget set_chart,get_chart
|
||||
var templates : Dictionary
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
set_chart(get_child(0))
|
||||
var template_file : File = File.new()
|
||||
template_file.open("res://addons/easy_charts/templates.json",File.READ)
|
||||
templates = JSON.parse(template_file.get_as_text()).get_result()
|
||||
template_file.close()
|
||||
|
||||
func set_type(type : String):
|
||||
chart_type = type
|
||||
var new_node
|
||||
if get_children().size():
|
||||
for child in get_children():
|
||||
child.queue_free()
|
||||
if Engine.editor_hint:
|
||||
match type:
|
||||
"LineChart":
|
||||
new_node = LineChart.instance()
|
||||
add_child(new_node)
|
||||
new_node.set_owner(owner)
|
||||
"None":
|
||||
set_chart(null)
|
||||
|
||||
func get_type():
|
||||
return chart_type
|
||||
|
||||
func set_chart(ch : Control):
|
||||
chart = ch
|
||||
|
||||
func get_chart():
|
||||
return chart
|
40
addons/easy_charts/Utilities/Containers/ChartContainer2D.gd
Normal file
40
addons/easy_charts/Utilities/Containers/ChartContainer2D.gd
Normal file
@ -0,0 +1,40 @@
|
||||
tool
|
||||
extends Node2D
|
||||
|
||||
var LineChart = preload("LineChart2D/LineChart2D.tscn")
|
||||
var ColumnChart = preload("BarChart2D/BarChart2D.tscn")
|
||||
|
||||
export (String,"None","LineChart2D","BarChart2D") var chart_type : String setget set_type,get_type
|
||||
var chart : Node2D setget set_chart,get_chart
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
set_chart(get_child(0))
|
||||
|
||||
func set_type(type : String):
|
||||
chart_type = type
|
||||
var new_node
|
||||
if get_children().size():
|
||||
for child in get_children():
|
||||
child.queue_free()
|
||||
if Engine.editor_hint:
|
||||
match type:
|
||||
"LineChart2D":
|
||||
new_node = LineChart.instance()
|
||||
add_child(new_node)
|
||||
new_node.set_owner(owner)
|
||||
"ColumnChart2D":
|
||||
new_node = ColumnChart.instance()
|
||||
add_child(new_node)
|
||||
new_node.set_owner(owner)
|
||||
"None":
|
||||
set_chart(null)
|
||||
|
||||
func get_type():
|
||||
return chart_type
|
||||
|
||||
func set_chart(ch : Node2D):
|
||||
chart = ch
|
||||
|
||||
func get_chart():
|
||||
return chart
|
@ -11,7 +11,7 @@ var function : String setget set_function, get_function
|
||||
var mouse_entered : bool = false
|
||||
|
||||
enum SHAPES {
|
||||
DOT, TRIANGLE, SQUARE
|
||||
DOT, TRIANGLE, SQUARE, CROSS
|
||||
}
|
||||
|
||||
var shape : int = 0 setget set_shape, get_shape
|
||||
@ -44,6 +44,10 @@ func draw_point(size : float, color : Color):
|
||||
draw_colored_polygon([
|
||||
OFFSET-Vector2(1,1)*size/2, OFFSET-Vector2(-1,1)*size/2, OFFSET+Vector2(1,1)*size/2, OFFSET-Vector2(1,-1)*size/2
|
||||
], color,[],null,null,false)
|
||||
SHAPES.CROSS:
|
||||
size+=2
|
||||
draw_line(OFFSET-Vector2(size,0), OFFSET+Vector2(size,0), color, size-5, true)
|
||||
draw_line(OFFSET-Vector2(0,size), OFFSET+Vector2(0,size), color, size-5, true)
|
||||
|
||||
func create_point(shape : int, color : Color, color_outline : Color, position : Vector2, value : Array, function : String):
|
||||
self.shape = shape
|
||||
|
@ -1,4 +1,5 @@
|
||||
extends PanelContainer
|
||||
class_name PointData
|
||||
|
||||
var value : String = ""
|
||||
var position : Vector2 = Vector2()
|
||||
|
0
addons/easy_charts/Utilities/Rect/.gdignore
Normal file
0
addons/easy_charts/Utilities/Rect/.gdignore
Normal file
5
addons/easy_charts/Utilities/Scripts/Chart.gd
Normal file
5
addons/easy_charts/Utilities/Scripts/Chart.gd
Normal file
@ -0,0 +1,5 @@
|
||||
extends Control
|
||||
class_name Chart
|
||||
|
||||
enum point_shapes { Dot, Triangle, Square, Cross }
|
||||
enum templates_names { Default, Clean, Gradient, Minimal, Invert }
|
9
addons/easy_charts/Utilities/Scripts/Chart2D.gd
Normal file
9
addons/easy_charts/Utilities/Scripts/Chart2D.gd
Normal file
@ -0,0 +1,9 @@
|
||||
extends Node2D
|
||||
class_name Chart2D
|
||||
|
||||
enum point_shapes { Dot, Triangle, Square, Cross }
|
||||
enum templates_names { Default, Clean, Gradient, Minimal, Invert }
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
23
addons/easy_charts/Utilities/Scripts/utilities.gd
Normal file
23
addons/easy_charts/Utilities/Scripts/utilities.gd
Normal file
@ -0,0 +1,23 @@
|
||||
tool
|
||||
extends Node
|
||||
|
||||
var plugin_name : String = "Easy Charts"
|
||||
var templates : Dictionary = {}
|
||||
|
||||
func _ready():
|
||||
templates = _load_templates()
|
||||
_print_message("Templates loaded")
|
||||
|
||||
func _print_message(message : String, type : int = 0):
|
||||
match type:
|
||||
0:
|
||||
print("[%s] => %s" % [plugin_name, message])
|
||||
1:
|
||||
printerr("ERROR: [%s] => %s" % [plugin_name, message])
|
||||
|
||||
func _load_templates() -> Dictionary:
|
||||
var template_file : File = File.new()
|
||||
template_file.open("res://addons/easy_charts/templates.json",File.READ)
|
||||
var templates = JSON.parse(template_file.get_as_text()).get_result()
|
||||
template_file.close()
|
||||
return templates
|
0
addons/easy_charts/Utilities/icons/.gdignore
Normal file
0
addons/easy_charts/Utilities/icons/.gdignore
Normal file
0
addons/easy_charts/file.samples/.gdignore
Normal file
0
addons/easy_charts/file.samples/.gdignore
Normal file
4
addons/easy_charts/file.samples/radar.csv
Normal file
4
addons/easy_charts/file.samples/radar.csv
Normal file
@ -0,0 +1,4 @@
|
||||
Eating;Drinking;Running;Sleeping;Coding
|
||||
30;50;40;100;95
|
||||
90;34;100;50;23
|
||||
|
|
@ -3,5 +3,5 @@
|
||||
name="EasyCharts"
|
||||
description=""
|
||||
author="Nicolò \"fenix\" Santilio"
|
||||
version="1.0"
|
||||
version="0.2.1"
|
||||
script="plugin.gd"
|
||||
|
@ -2,12 +2,11 @@ tool
|
||||
extends EditorPlugin
|
||||
|
||||
func _enter_tree():
|
||||
add_autoload_singleton("Utilities","res://addons/easy_charts/Utilities/utilities.gd")
|
||||
# Containers are not really that useful
|
||||
# add_custom_type("ChartContainer", "Container", load("Utilities/ChartContainer.gd"), load("Utilities/icons/linechart.svg"))
|
||||
# add_custom_type("ChartContainer2D", "Node2D", load("Utilities/ChartContainer2D.gd"), load("Utilities/icons/linechart2d.svg"))
|
||||
add_autoload_singleton("Utilities","res://addons/easy_charts/Utilities/Scripts/utilities.gd")
|
||||
add_custom_type("Chart","Control", load("res://addons/easy_charts/Utilities/Scripts/Chart.gd"), preload("Utilities/icons/linechart.svg"))
|
||||
add_custom_type("Chart2D","Node2D", preload("Utilities/Scripts/Chart2D.gd"), preload("Utilities/icons/linechart2d.svg"))
|
||||
|
||||
func _exit_tree():
|
||||
# remove_custom_type("ChartContainer")
|
||||
# remove_custom_type("ChartContainer2D")
|
||||
remove_custom_type("Chart")
|
||||
remove_custom_type("Chart2D")
|
||||
remove_autoload_singleton("Utilities")
|
||||
|
Loading…
Reference in New Issue
Block a user