mirror of
https://github.com/Relintai/pandemonium_engine_easy_charts.git
synced 2024-11-14 10:17:24 +01:00
710 lines
18 KiB
GDScript3
710 lines
18 KiB
GDScript3
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extends Control
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class_name Chart
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# Classes
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enum TYPES { Line, Bar, Scatter, Radar, Pie }
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# Signals ..................................
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signal chart_plotted(chart) # emit when a chart is plotted (static) or updated (dynamic)
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signal point_pressed(point)
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# Onready Vars ............................
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onready var PointData = $PointData/PointData
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onready var Points = $Points
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onready var Legend = $Legend
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onready var ChartName : Label = $ChartName
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# Scenes and Reosurces ......................
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var point_node : PackedScene = preload("../Point/Point.tscn")
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var LegendElement : PackedScene = preload("../Legend/FunctionLegend.tscn")
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# Enums .....................................
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enum PointShapes { Dot, Triangle, Square, Cross }
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# Shared Variables .........................
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var SIZE : Vector2 = Vector2()
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var OFFSET : Vector2 = Vector2(0,0)
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var origin : Vector2
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var font_size : float = 16
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var const_height : float = font_size/2*font_size/20
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var const_width : float = font_size/2
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# actual distance between x and y values
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var x_pass : float
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var y_pass : float
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# vertical distance between y consecutive points used for intervals
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var v_dist : float
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var h_dist : float
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# define values on x an y axis
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var x_chors : Array
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var y_chors : Array
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# actual coordinates of points (in pixel)
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var x_coordinates : Array
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var y_coordinates : Array
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# data contained in file
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var data : Array
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# amount of functions to represent
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var functions : int = 0
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# database values
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var x_datas : Array
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var y_datas : Array
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# labels displayed on chart
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var x_label : String
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var x_labels : Array
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var y_labels : Array
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var x_margin_min : int = 0
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var y_margin_min : int = 0
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# actual values of point, from the database
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var point_values : Array
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# actual position of points in pixel
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var point_positions : Array
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var legend : Array setget set_legend,get_legend
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# ................... Export Shared Variables ..................
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export (String) var chart_name : String = "" setget set_chart_name
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export (String, FILE, "*.txt, *.csv") var source : String = "" setget set_source
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export (String) var delimiter : String = ";" setget set_delimiter
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var origin_at_zero : bool = true setget set_origin_at_zero#, get_origin_at_zero
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var are_values_columns : bool = false setget set_are_values_columns#, get_are_values_columns
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var show_x_values_as_labels : bool = true setget set_show_x_values_as_labels#, get_show_x_values_as_labels
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var labels_index : int = 0 setget set_labels_index#, get_labels_index
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var function_names_index : int = 0 setget set_function_names_index#, get_function_names_index
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# for radar
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var use_height_as_radius : bool = false setget set_use_height_as_radius
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var radius : float = 150.0 setget _set_radius,get_radius
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# for columns
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var column_width : float = 10 setget set_column_width
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var column_gap : float = 2 setget set_column_gap
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var full_scale : float = 1.0 setget set_full_scale
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var x_decim : float = 5.0 setget set_x_decim
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var y_decim : float = 1.0 setget set_y_decim
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var points_shape : Array = [PointShapes.Dot] setget set_points_shape
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var function_colors = [Color("#1e1e1e")] setget set_function_colors
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var outline_color : Color = Color("#1e1e1e") setget set_outline_color
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var box_color : Color = Color("#1e1e1e") setget set_box_color
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var v_lines_color : Color = Color("#cacaca") setget set_v_lines_color
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var h_lines_color : Color = Color("#cacaca") setget set_h_lines_color
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var grid_color : Color = Color("#1e1e1e") setget set_grid_color
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var font : Font setget set_font
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var bold_font : Font setget set_bold_font
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var font_color : Color = Color("#1e1e1e") setget set_font_color
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var use_template : bool = true setget set_use_template
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var template : int = 0 setget set_template
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# modifiers
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var rotation : float = 0 setget set_rotation
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var invert_chart : bool = false setget set_invert_chart
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# Only disp a certain range of values:
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# (x , 0) -> Only disp first 'x' values
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# (0 , y) -> Only disp last 'y' values
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# (x , y) -> Only disp values in range [x, y]
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# (0 , 0) -> Disp all values (full range)
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var only_disp_values : Vector2 = Vector2(0,0) setget set_only_disp_values
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# A vector representing limit values (both on x and y axis) you want to stay over or below
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# The treshold value is always relative to your dataset values
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# ex. if your dataset is [ [100,100], [300,300] ] a proper treshold would be (200,200)
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var treshold : Vector2 setget set_treshold
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# A vector representing @treshold coordinates in its relative chart
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# only used to draw treshold values
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var treshold_draw : Vector2
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# !! API v2
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static func instance(chart_type : int):
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var chart_t : String = Utilities.get_chart_type(chart_type)
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var chart : String = "res://addons/easy_charts/%s/%s.tscn" % [chart_t, chart_t]
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return load(chart).instance()
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# .......................... Properties Manager ....................................
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func _get(property):
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match property:
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"Chart_Properties/origin_at_zero":
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return origin_at_zero
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"Chart_Properties/are_values_columns":
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return are_values_columns
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"Chart_Properties/show_x_values_as_labels":
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return show_x_values_as_labels
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"Chart_Properties/labels_index":
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return labels_index
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"Chart_Properties/function_names_index":
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return function_names_index
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"Chart_Properties/use_height_as_radius":
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return use_height_as_radius
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"Chart_Properties/radius":
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return radius
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"Chart_Properties/column_width":
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return column_width
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"Chart_Properties/column_gap":
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return column_gap
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"Chart_Display/full_scale":
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return full_scale
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"Chart_Display/x_decim":
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return x_decim
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"Chart_Display/y_decim":
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return y_decim
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"Chart_Style/points_shape":
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return points_shape
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"Chart_Style/function_colors":
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return function_colors
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"Chart_Style/template":
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return template
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"Chart_Style/use_template":
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return use_template
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"Chart_Style/outline_color":
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return outline_color
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"Chart_Style/grid_color":
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return grid_color
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"Chart_Style/box_color":
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return box_color
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"Chart_Style/v_lines_color":
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return v_lines_color
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"Chart_Style/h_lines_color":
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return h_lines_color
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"Chart_Style/font":
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return font
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"Chart_Style/bold_font":
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return bold_font
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"Chart_Style/font_color":
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return font_color
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"Chart_Modifiers/treshold":
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return treshold
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"Chart_Modifiers/only_disp_values":
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return only_disp_values
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"Chart_Modifiers/rotation":
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return rotation
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"Chart_Modifiers/invert_chart":
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return invert_chart
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func _set(property, value):
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match property:
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"Chart_Properties/origin_at_zero":
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origin_at_zero = value
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return true
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"Chart_Properties/are_values_columns":
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are_values_columns = value
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return true
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"Chart_Properties/show_x_values_as_labels":
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show_x_values_as_labels = value
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return true
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"Chart_Properties/labels_index":
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labels_index = value
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return true
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"Chart_Properties/function_names_index":
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function_names_index = value
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return true
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"Chart_Properties/use_height_as_radius":
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use_height_as_radius = value
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return true
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"Chart_Properties/radius":
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radius = value
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return true
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"Chart_Properties/column_width":
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column_width = value
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return true
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"Chart_Properties/column_gap":
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column_gap = value
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return true
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"Chart_Display/full_scale":
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full_scale = value
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return true
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"Chart_Display/x_decim":
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x_decim = value
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return true
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"Chart_Display/y_decim":
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y_decim = value
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return true
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"Chart_Style/points_shape":
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points_shape = value
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return true
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"Chart_Style/function_colors":
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function_colors = value
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return true
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"Chart_Style/use_template":
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use_template = value
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return true
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"Chart_Style/template":
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template = value
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apply_template(template)
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return true
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"Chart_Style/outline_color":
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outline_color = value
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return true
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"Chart_Style/grid_color":
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grid_color = value
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return true
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"Chart_Style/box_color":
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box_color = value
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return true
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"Chart_Style/v_lines_color":
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v_lines_color = value
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return true
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"Chart_Style/h_lines_color":
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h_lines_color = value
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return true
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"Chart_Style/font":
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font = value
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return true
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"Chart_Style/bold_font":
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bold_font = value
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return true
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"Chart_Style/font_color":
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font_color = value
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# apply_template(template)
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return true
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"Chart_Modifiers/treshold":
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treshold = value
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return true
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"Chart_Modifiers/only_disp_values":
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only_disp_values = value
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return true
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"Chart_Modifiers/rotation":
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rotation = value
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return true
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"Chart_Modifiers/invert_chart":
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invert_chart = value
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return true
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# .......................... Shared Functions and virtuals ........................
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func slice_data() -> Array:
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var data_to_display : Array
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data_to_display.resize(data.size())
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if only_disp_values == Vector2(0,0) :
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data_to_display = data.duplicate(true)
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elif only_disp_values.x == 0 and only_disp_values.y < data[0].size():
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for row_idx in data.size():
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data_to_display[row_idx] = [data[row_idx][0]] + data[row_idx].slice(data[row_idx].size()-only_disp_values.y, data[row_idx].size()-1)
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elif only_disp_values.y == 0 and only_disp_values.x < data[0].size():
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for row_idx in data.size():
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data_to_display[row_idx] = [data[row_idx][0]] + data[row_idx].slice(1, only_disp_values.x)
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elif only_disp_values.x != 0 and only_disp_values.y != 0 and only_disp_values.y < data[0].size() and only_disp_values.x < data[0].size():
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for row_idx in data.size():
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data_to_display[row_idx] = [data[row_idx][0]] + data[row_idx].slice(only_disp_values.x, data[row_idx].size()-only_disp_values.y)
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else:
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data_to_display = data.duplicate(true)
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return data_to_display
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func plot():
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load_font()
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PointData.hide()
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if source == "" or source == null:
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Utilities._print_message("Can't plot a chart without a Source file. Please, choose it in editor, or use the custom function _plot().",1)
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return
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data = read_datas(source)
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structure_datas(slice_data())
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build_chart()
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count_functions()
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calculate_pass()
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calculate_colors()
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calculate_coordinates()
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set_shapes()
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create_legend()
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emit_signal("chart_plotted",self)
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func plot_from_csv(csv_file : String, _delimiter : String = delimiter):
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load_font()
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PointData.hide()
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if csv_file == "" or csv_file == null:
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Utilities._print_message("Can't plot a chart without a Source file. Please, choose it in editor, or use the custom function _plot().",1)
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return
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data = read_datas(csv_file, _delimiter)
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structure_datas(slice_data())
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build_chart()
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count_functions()
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calculate_pass()
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calculate_colors()
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calculate_coordinates()
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set_shapes()
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create_legend()
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emit_signal("chart_plotted",self)
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func plot_from_array(array : Array) -> void:
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clean_variables()
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clear_points()
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load_font()
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PointData.hide()
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if array.empty():
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Utilities._print_message("Can't plot a chart with an empty Array.",1)
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return
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data = array.duplicate()
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structure_datas(slice_data())
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build_chart()
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count_functions()
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calculate_pass()
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calculate_colors()
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calculate_coordinates()
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set_shapes()
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create_legend()
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emit_signal("chart_plotted",self)
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if not is_connected("item_rect_changed",self, "redraw"): connect("item_rect_changed", self, "redraw")
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func plot_from_dataframe(dataframe : DataFrame) -> void:
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clean_variables()
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clear_points()
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load_font()
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load_font()
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PointData.hide()
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data = dataframe.get_dataframe().duplicate(true)
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if data.empty():
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Utilities._print_message("Can't plot a chart with an empty Array.",1)
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return
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structure_datas(slice_data())
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build_chart()
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count_functions()
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calculate_pass()
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calculate_colors()
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calculate_coordinates()
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set_shapes()
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create_legend()
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emit_signal("chart_plotted",self)
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if not is_connected("item_rect_changed",self, "redraw"): connect("item_rect_changed", self, "redraw")
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# Append new data (in array format) to the already plotted data.
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# All data are stored.
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func update_plot_data(array : Array) -> void:
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if array.empty():
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Utilities._print_message("Can't plot a chart with an empty Array.",1)
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return
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data.append(array)
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structure_datas(slice_data())
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redraw()
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count_functions()
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calculate_colors()
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set_shapes()
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create_legend()
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emit_signal("chart_plotted",self)
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update()
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# Append a new column to data
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func append_new_column(dataset : Array, column : Array):
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if column.empty():
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Utilities._print_message("Can't update plot with an empty row.",1)
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return
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for value_idx in column.size():
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dataset[value_idx].append(column[value_idx])
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func plot_placeholder() -> void:
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pass
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func load_font():
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if font != null:
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font_size = font.get_height()
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var theme : Theme = Theme.new()
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theme.set_default_font(font)
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set_theme(theme)
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else:
|
||
|
var lbl = Label.new()
|
||
|
font = lbl.get_font("")
|
||
|
lbl.free()
|
||
|
if bold_font != null:
|
||
|
PointData.Data.set("custom_fonts/font",bold_font)
|
||
|
|
||
|
func calculate_colors():
|
||
|
if function_colors.size() < functions:
|
||
|
for function in range(functions - function_colors.size() + 1): function_colors.append(Color(randf(),randf(), randf()))
|
||
|
|
||
|
func set_shapes():
|
||
|
if points_shape.empty() or points_shape.size() < functions:
|
||
|
for function in functions:
|
||
|
points_shape.append(PointShapes.Dot)
|
||
|
|
||
|
func read_datas(source : String, _delimiter : String = delimiter):
|
||
|
var file : File = File.new()
|
||
|
file.open(source,File.READ)
|
||
|
var content : Array
|
||
|
while not file.eof_reached():
|
||
|
var line : PoolStringArray = file.get_csv_line(_delimiter)
|
||
|
content.append(line)
|
||
|
file.close()
|
||
|
for data in content:
|
||
|
if data.size() < 2 or data.empty():
|
||
|
content.erase(data)
|
||
|
return content
|
||
|
|
||
|
func count_functions():
|
||
|
if are_values_columns: functions = data[0].size()-1
|
||
|
else: functions = y_datas.size()
|
||
|
|
||
|
func clear_points():
|
||
|
if $Points.get_children():
|
||
|
for function in Points.get_children():
|
||
|
function.queue_free()
|
||
|
for legend in $Legend.get_children():
|
||
|
legend.queue_free()
|
||
|
|
||
|
func redraw():
|
||
|
build_chart()
|
||
|
calculate_pass()
|
||
|
calculate_coordinates()
|
||
|
update()
|
||
|
|
||
|
func clean_variables():
|
||
|
x_chors.clear()
|
||
|
y_chors.clear()
|
||
|
x_datas.clear()
|
||
|
y_datas.clear()
|
||
|
x_label = ""
|
||
|
x_labels.clear()
|
||
|
y_labels.clear()
|
||
|
|
||
|
# .................. VIRTUAL FUNCTIONS .........................
|
||
|
func structure_datas(database : Array):
|
||
|
pass
|
||
|
|
||
|
func build_chart():
|
||
|
pass
|
||
|
|
||
|
func calculate_pass():
|
||
|
pass
|
||
|
|
||
|
func calculate_coordinates():
|
||
|
pass
|
||
|
|
||
|
func function_colors():
|
||
|
pass
|
||
|
|
||
|
func create_legend():
|
||
|
for function in functions:
|
||
|
var function_legend : LegendElement
|
||
|
if legend.size() > function:
|
||
|
function_legend = legend[function]
|
||
|
else:
|
||
|
function_legend = LegendElement.instance()
|
||
|
legend.append(function_legend)
|
||
|
var f_name : String = y_labels[function] if not are_values_columns else str(x_datas[function])
|
||
|
var legend_font : Font
|
||
|
if font != null:
|
||
|
legend_font = font
|
||
|
if bold_font != null:
|
||
|
legend_font = bold_font
|
||
|
function_legend.create_legend(f_name,function_colors[function],bold_font,font_color)
|
||
|
|
||
|
# ........................... Shared Setters & Getters ..............................
|
||
|
func apply_template(template_name : int):
|
||
|
if Engine.editor_hint:
|
||
|
set_template(template_name)
|
||
|
property_list_changed_notify()
|
||
|
|
||
|
# !!! API v2
|
||
|
func set_chart_name(ch_name : String):
|
||
|
chart_name = ch_name
|
||
|
get_node("ChartName").set_text(chart_name)
|
||
|
|
||
|
# !!! API v2
|
||
|
func set_source(source_file : String):
|
||
|
source = source_file
|
||
|
|
||
|
# !!! API v2
|
||
|
func set_indexes(lb : int = 0, function_names : int = 0):
|
||
|
labels_index = lb
|
||
|
function_names_index = function_names
|
||
|
|
||
|
# !!! API v2
|
||
|
func set_radius(use_height : bool = false, f : float = 0):
|
||
|
use_height_as_radius = use_height
|
||
|
radius = f
|
||
|
|
||
|
# !!! API v2
|
||
|
func set_chart_colors(f_colors : PoolColorArray, o_color : Color, b_color : Color, g_color : Color, h_lines : Color, v_lines : Color):
|
||
|
function_colors = f_colors
|
||
|
outline_color = o_color
|
||
|
box_color = b_color
|
||
|
grid_color = g_color
|
||
|
h_lines_color = h_lines
|
||
|
v_lines_color = v_lines
|
||
|
|
||
|
# !!! API v2
|
||
|
func set_chart_fonts(normal_font : Font, bold_font : Font, f_color : Color = Color.white):
|
||
|
font = normal_font
|
||
|
self.bold_font = bold_font
|
||
|
font_color = f_color
|
||
|
|
||
|
# !!! API v2
|
||
|
func set_delimiter(d : String):
|
||
|
delimiter = d
|
||
|
|
||
|
# ! API
|
||
|
func set_origin_at_zero(b : bool):
|
||
|
origin_at_zero = b
|
||
|
|
||
|
# ! API
|
||
|
func set_are_values_columns(b : bool):
|
||
|
are_values_columns = b
|
||
|
|
||
|
# ! API
|
||
|
func set_show_x_values_as_labels(b : bool):
|
||
|
show_x_values_as_labels = b
|
||
|
|
||
|
func set_labels_index(i : int):
|
||
|
labels_index = i
|
||
|
|
||
|
func set_function_names_index(i : int):
|
||
|
function_names_index = i
|
||
|
|
||
|
func set_use_height_as_radius(b : bool):
|
||
|
use_height_as_radius = b
|
||
|
|
||
|
func _set_radius(r : float):
|
||
|
radius = r
|
||
|
|
||
|
func get_radius() -> float:
|
||
|
if use_height_as_radius: return get_size().y/2
|
||
|
else: return radius
|
||
|
|
||
|
# ! API
|
||
|
func set_column_width(f : float):
|
||
|
column_width = f
|
||
|
|
||
|
# ! API
|
||
|
func set_column_gap(f : float):
|
||
|
column_gap = f
|
||
|
|
||
|
# ! API
|
||
|
func set_full_scale(f : float):
|
||
|
full_scale = f
|
||
|
|
||
|
# ! API
|
||
|
func set_x_decim(f : float):
|
||
|
x_decim = f
|
||
|
|
||
|
# ! API
|
||
|
func set_y_decim(f : float):
|
||
|
y_decim = f
|
||
|
|
||
|
# ! API
|
||
|
func set_points_shape(a : Array):
|
||
|
points_shape = a
|
||
|
|
||
|
|
||
|
# ! API
|
||
|
func set_function_colors(a : PoolColorArray):
|
||
|
function_colors = a
|
||
|
|
||
|
# ! API
|
||
|
func set_outline_color(c : Color):
|
||
|
outline_color = c
|
||
|
|
||
|
# ! API
|
||
|
func set_box_color(c : Color):
|
||
|
box_color = c
|
||
|
|
||
|
# ! API
|
||
|
func set_grid_color(c : Color):
|
||
|
grid_color = c
|
||
|
|
||
|
# ! API
|
||
|
func set_v_lines_color(c : Color):
|
||
|
v_lines_color = c
|
||
|
|
||
|
# ! API
|
||
|
func set_h_lines_color(c : Color):
|
||
|
h_lines_color = c
|
||
|
|
||
|
# ! API
|
||
|
func set_font(f : Font):
|
||
|
font = f
|
||
|
|
||
|
# ! API
|
||
|
func set_bold_font(f : Font):
|
||
|
bold_font = f
|
||
|
|
||
|
# ! API
|
||
|
func set_font_color(c : Color):
|
||
|
font_color = c
|
||
|
|
||
|
func set_use_template(use : bool):
|
||
|
use_template = use
|
||
|
|
||
|
# ! API
|
||
|
func set_template(template_name : int):
|
||
|
if not use_template: return
|
||
|
template = template_name
|
||
|
if template_name!=null:
|
||
|
var custom_template = Utilities.templates.get(Utilities.templates.keys()[template_name])
|
||
|
function_colors = custom_template.function_colors as PoolColorArray
|
||
|
outline_color = Color(custom_template.outline_color)
|
||
|
box_color = Color(custom_template.outline_color)
|
||
|
grid_color = Color(custom_template.v_lines_color)
|
||
|
v_lines_color = Color(custom_template.v_lines_color)
|
||
|
h_lines_color = Color(custom_template.h_lines_color)
|
||
|
box_color = Color(custom_template.outline_color)
|
||
|
font_color = Color(custom_template.font_color)
|
||
|
|
||
|
# ! API
|
||
|
func set_rotation(f : float):
|
||
|
rotation = f
|
||
|
|
||
|
# ! API
|
||
|
func set_invert_chart(b : bool):
|
||
|
invert_chart = b
|
||
|
|
||
|
# ! API
|
||
|
func set_treshold(t : Vector2):
|
||
|
treshold = t
|
||
|
|
||
|
# ! API
|
||
|
func set_only_disp_values(v : Vector2):
|
||
|
only_disp_values = v
|
||
|
|
||
|
func set_legend(l : Array):
|
||
|
legend = l
|
||
|
|
||
|
func get_legend() -> Array:
|
||
|
return legend
|
||
|
|
||
|
# ............................. Shared Signals ..............................
|
||
|
func point_pressed(point : Point):
|
||
|
emit_signal("point_pressed",point)
|
||
|
|
||
|
func show_data(point : Point):
|
||
|
PointData.update_datas(point)
|
||
|
PointData.show()
|
||
|
|
||
|
func hide_data():
|
||
|
PointData.hide()
|
||
|
|
||
|
func show_slice_data(slice : Slice):
|
||
|
PointData.update_slice_datas(slice)
|
||
|
PointData.show()
|