pandemonium_engine_easy_charts/addons/easy_charts/Utilities/Scripts/chart.gd

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2020-12-30 15:29:05 +01:00
extends Control
class_name Chart
# Classes
enum TYPES { Line, Bar, Scatter, Radar, Pie }
# Signals ..................................
signal chart_plotted(chart) # emit when a chart is plotted (static) or updated (dynamic)
signal point_pressed(point)
# Onready Vars ............................
onready var PointData = $PointData/PointData
onready var Points = $Points
onready var Legend = $Legend
onready var ChartName : Label = $ChartName
# Scenes and Reosurces ......................
var point_node : PackedScene = preload("../Point/Point.tscn")
var LegendElement : PackedScene = preload("../Legend/FunctionLegend.tscn")
# Enums .....................................
enum PointShapes { Dot, Triangle, Square, Cross }
# Shared Variables .........................
var SIZE : Vector2 = Vector2()
var OFFSET : Vector2 = Vector2(0,0)
var origin : Vector2
var font_size : float = 16
var const_height : float = font_size/2*font_size/20
var const_width : float = font_size/2
# actual distance between x and y values
var x_pass : float
var y_pass : float
# vertical distance between y consecutive points used for intervals
var v_dist : float
var h_dist : float
# define values on x an y axis
var x_chors : Array
var y_chors : Array
# actual coordinates of points (in pixel)
var x_coordinates : Array
var y_coordinates : Array
# data contained in file
var data : Array
# amount of functions to represent
var functions : int = 0
# database values
var x_datas : Array
var y_datas : Array
# labels displayed on chart
var x_label : String
var x_labels : Array
var y_labels : Array
var x_margin_min : int = 0
var y_margin_min : int = 0
# actual values of point, from the database
var point_values : Array
# actual position of points in pixel
var point_positions : Array
var legend : Array setget set_legend,get_legend
# ................... Export Shared Variables ..................
export (String) var chart_name : String = "" setget set_chart_name
export (String, FILE, "*.txt, *.csv") var source : String = "" setget set_source
export (String) var delimiter : String = ";" setget set_delimiter
var origin_at_zero : bool = true setget set_origin_at_zero#, get_origin_at_zero
var are_values_columns : bool = false setget set_are_values_columns#, get_are_values_columns
var show_x_values_as_labels : bool = true setget set_show_x_values_as_labels#, get_show_x_values_as_labels
var labels_index : int = 0 setget set_labels_index#, get_labels_index
var function_names_index : int = 0 setget set_function_names_index#, get_function_names_index
# for radar
var use_height_as_radius : bool = false setget set_use_height_as_radius
var radius : float = 150.0 setget _set_radius,get_radius
# for columns
var column_width : float = 10 setget set_column_width
var column_gap : float = 2 setget set_column_gap
var full_scale : float = 1.0 setget set_full_scale
var x_decim : float = 5.0 setget set_x_decim
var y_decim : float = 1.0 setget set_y_decim
var points_shape : Array = [PointShapes.Dot] setget set_points_shape
var function_colors = [Color("#1e1e1e")] setget set_function_colors
var outline_color : Color = Color("#1e1e1e") setget set_outline_color
var box_color : Color = Color("#1e1e1e") setget set_box_color
var v_lines_color : Color = Color("#cacaca") setget set_v_lines_color
var h_lines_color : Color = Color("#cacaca") setget set_h_lines_color
var grid_color : Color = Color("#1e1e1e") setget set_grid_color
var font : Font setget set_font
var bold_font : Font setget set_bold_font
var font_color : Color = Color("#1e1e1e") setget set_font_color
var use_template : bool = true setget set_use_template
var template : int = 0 setget set_template
# modifiers
var rotation : float = 0 setget set_rotation
var invert_chart : bool = false setget set_invert_chart
# Only disp a certain range of values:
# (x , 0) -> Only disp first 'x' values
# (0 , y) -> Only disp last 'y' values
# (x , y) -> Only disp values in range [x, y]
# (0 , 0) -> Disp all values (full range)
var only_disp_values : Vector2 = Vector2(0,0) setget set_only_disp_values
# A vector representing limit values (both on x and y axis) you want to stay over or below
# The treshold value is always relative to your dataset values
# ex. if your dataset is [ [100,100], [300,300] ] a proper treshold would be (200,200)
var treshold : Vector2 setget set_treshold
# A vector representing @treshold coordinates in its relative chart
# only used to draw treshold values
var treshold_draw : Vector2
# !! API v2
static func instance(chart_type : int):
var chart_t : String = Utilities.get_chart_type(chart_type)
var chart : String = "res://addons/easy_charts/%s/%s.tscn" % [chart_t, chart_t]
return load(chart).instance()
# .......................... Properties Manager ....................................
func _get(property):
match property:
"Chart_Properties/origin_at_zero":
return origin_at_zero
"Chart_Properties/are_values_columns":
return are_values_columns
"Chart_Properties/show_x_values_as_labels":
return show_x_values_as_labels
"Chart_Properties/labels_index":
return labels_index
"Chart_Properties/function_names_index":
return function_names_index
"Chart_Properties/use_height_as_radius":
return use_height_as_radius
"Chart_Properties/radius":
return radius
"Chart_Properties/column_width":
return column_width
"Chart_Properties/column_gap":
return column_gap
"Chart_Display/full_scale":
return full_scale
"Chart_Display/x_decim":
return x_decim
"Chart_Display/y_decim":
return y_decim
"Chart_Style/points_shape":
return points_shape
"Chart_Style/function_colors":
return function_colors
"Chart_Style/template":
return template
"Chart_Style/use_template":
return use_template
"Chart_Style/outline_color":
return outline_color
"Chart_Style/grid_color":
return grid_color
"Chart_Style/box_color":
return box_color
"Chart_Style/v_lines_color":
return v_lines_color
"Chart_Style/h_lines_color":
return h_lines_color
"Chart_Style/font":
return font
"Chart_Style/bold_font":
return bold_font
"Chart_Style/font_color":
return font_color
"Chart_Modifiers/treshold":
return treshold
"Chart_Modifiers/only_disp_values":
return only_disp_values
"Chart_Modifiers/rotation":
return rotation
"Chart_Modifiers/invert_chart":
return invert_chart
func _set(property, value):
match property:
"Chart_Properties/origin_at_zero":
origin_at_zero = value
return true
"Chart_Properties/are_values_columns":
are_values_columns = value
return true
"Chart_Properties/show_x_values_as_labels":
show_x_values_as_labels = value
return true
"Chart_Properties/labels_index":
labels_index = value
return true
"Chart_Properties/function_names_index":
function_names_index = value
return true
"Chart_Properties/use_height_as_radius":
use_height_as_radius = value
return true
"Chart_Properties/radius":
radius = value
return true
"Chart_Properties/column_width":
column_width = value
return true
"Chart_Properties/column_gap":
column_gap = value
return true
"Chart_Display/full_scale":
full_scale = value
return true
"Chart_Display/x_decim":
x_decim = value
return true
"Chart_Display/y_decim":
y_decim = value
return true
"Chart_Style/points_shape":
points_shape = value
return true
"Chart_Style/function_colors":
function_colors = value
return true
"Chart_Style/use_template":
use_template = value
return true
"Chart_Style/template":
template = value
apply_template(template)
return true
"Chart_Style/outline_color":
outline_color = value
return true
"Chart_Style/grid_color":
grid_color = value
return true
"Chart_Style/box_color":
box_color = value
return true
"Chart_Style/v_lines_color":
v_lines_color = value
return true
"Chart_Style/h_lines_color":
h_lines_color = value
return true
"Chart_Style/font":
font = value
return true
"Chart_Style/bold_font":
bold_font = value
return true
"Chart_Style/font_color":
font_color = value
# apply_template(template)
return true
"Chart_Modifiers/treshold":
treshold = value
return true
"Chart_Modifiers/only_disp_values":
only_disp_values = value
return true
"Chart_Modifiers/rotation":
rotation = value
return true
"Chart_Modifiers/invert_chart":
invert_chart = value
return true
# .......................... Shared Functions and virtuals ........................
func slice_data() -> Array:
var data_to_display : Array
data_to_display.resize(data.size())
if only_disp_values == Vector2(0,0) :
data_to_display = data.duplicate(true)
elif only_disp_values.x == 0 and only_disp_values.y < data[0].size():
for row_idx in data.size():
data_to_display[row_idx] = [data[row_idx][0]] + data[row_idx].slice(data[row_idx].size()-only_disp_values.y, data[row_idx].size()-1)
elif only_disp_values.y == 0 and only_disp_values.x < data[0].size():
for row_idx in data.size():
data_to_display[row_idx] = [data[row_idx][0]] + data[row_idx].slice(1, only_disp_values.x)
elif only_disp_values.x != 0 and only_disp_values.y != 0 and only_disp_values.y < data[0].size() and only_disp_values.x < data[0].size():
for row_idx in data.size():
data_to_display[row_idx] = [data[row_idx][0]] + data[row_idx].slice(only_disp_values.x, data[row_idx].size()-only_disp_values.y)
else:
data_to_display = data.duplicate(true)
return data_to_display
func plot():
load_font()
PointData.hide()
if source == "" or source == null:
Utilities._print_message("Can't plot a chart without a Source file. Please, choose it in editor, or use the custom function _plot().",1)
return
data = read_datas(source)
structure_datas(slice_data(),are_values_columns,labels_index)
build_chart()
count_functions()
calculate_pass()
calculate_colors()
calculate_coordinates()
set_shapes()
create_legend()
emit_signal("chart_plotted",self)
func plot_from_csv(csv_file : String, _delimiter : String = delimiter):
load_font()
PointData.hide()
if csv_file == "" or csv_file == null:
Utilities._print_message("Can't plot a chart without a Source file. Please, choose it in editor, or use the custom function _plot().",1)
return
data = read_datas(csv_file, _delimiter)
structure_datas(slice_data(),are_values_columns,labels_index)
build_chart()
count_functions()
calculate_pass()
calculate_colors()
calculate_coordinates()
set_shapes()
create_legend()
emit_signal("chart_plotted",self)
func plot_from_array(array : Array) -> void:
clean_variables()
clear_points()
load_font()
PointData.hide()
if array.empty():
Utilities._print_message("Can't plot a chart with an empty Array.",1)
return
data = array.duplicate()
structure_datas(slice_data(), are_values_columns,labels_index)
build_chart()
count_functions()
calculate_pass()
calculate_colors()
calculate_coordinates()
set_shapes()
create_legend()
emit_signal("chart_plotted",self)
if not is_connected("item_rect_changed",self, "redraw"): connect("item_rect_changed", self, "redraw")
func plot_from_dataframe(dataframe : DataFrame) -> void:
clean_variables()
clear_points()
load_font()
load_font()
PointData.hide()
data = dataframe.get_dataframe().duplicate(true)
if data.empty():
Utilities._print_message("Can't plot a chart with an empty Array.",1)
return
structure_datas(slice_data(),are_values_columns,labels_index)
build_chart()
count_functions()
calculate_pass()
calculate_colors()
calculate_coordinates()
set_shapes()
create_legend()
emit_signal("chart_plotted",self)
if not is_connected("item_rect_changed",self, "redraw"): connect("item_rect_changed", self, "redraw")
# Append new data (in array format) to the already plotted data.
# All data are stored.
func update_plot_data(array : Array) -> void:
if array.empty():
Utilities._print_message("Can't plot a chart with an empty Array.",1)
return
data.append(array)
structure_datas(slice_data(),are_values_columns,labels_index)
redraw()
count_functions()
calculate_colors()
set_shapes()
create_legend()
emit_signal("chart_plotted",self)
update()
# Append a new column to data
func append_new_column(dataset : Array, column : Array):
if column.empty():
Utilities._print_message("Can't update plot with an empty row.",1)
return
for value_idx in column.size():
dataset[value_idx].append(column[value_idx])
func plot_placeholder() -> void:
pass
func load_font():
if font != null:
font_size = font.get_height()
var theme : Theme = Theme.new()
theme.set_default_font(font)
set_theme(theme)
else:
var lbl = Label.new()
font = lbl.get_font("")
lbl.free()
if bold_font != null:
PointData.Data.set("custom_fonts/font",bold_font)
func calculate_colors():
if function_colors.size() < functions:
for function in range(functions - function_colors.size() + 1): function_colors.append(Color(randf(),randf(), randf()))
func set_shapes():
if points_shape.empty() or points_shape.size() < functions:
for function in functions:
points_shape.append(PointShapes.Dot)
func read_datas(source : String, _delimiter : String = delimiter):
var file : File = File.new()
file.open(source,File.READ)
var content : Array
while not file.eof_reached():
var line : PoolStringArray = file.get_csv_line(_delimiter)
content.append(line)
file.close()
for data in content:
if data.size() < 2 or data.empty():
content.erase(data)
return content
func count_functions():
if are_values_columns:
if not invert_chart:
functions = data[0].size()-1
else:
functions = data.size()-1
else:
if invert_chart:
functions = x_datas.size()
else:
functions = y_datas.size()
func clear_points():
if $Points.get_children():
for function in Points.get_children():
function.queue_free()
for legend in $Legend.get_children():
legend.queue_free()
func redraw():
build_chart()
calculate_pass()
calculate_coordinates()
update()
func clean_variables():
x_chors.clear()
y_chors.clear()
x_datas.clear()
y_datas.clear()
x_label = ""
x_labels.clear()
y_labels.clear()
# .................. VIRTUAL FUNCTIONS .........................
func structure_datas(database : Array, are_values_columns : bool, labels_index : int):
pass
func build_chart():
pass
func calculate_pass():
pass
func calculate_coordinates():
pass
func function_colors():
pass
func create_legend():
for function in functions:
var function_legend : LegendElement
if legend.size() > function:
function_legend = legend[function]
else:
function_legend = LegendElement.instance()
legend.append(function_legend)
var f_name : String = y_labels[function]
var legend_font : Font
if font != null:
legend_font = font
if bold_font != null:
legend_font = bold_font
function_legend.create_legend(f_name,function_colors[function],bold_font,font_color)
# ........................... Shared Setters & Getters ..............................
func apply_template(template_name : int):
if Engine.editor_hint:
set_template(template_name)
property_list_changed_notify()
# !!! API v2
func set_chart_name(ch_name : String):
chart_name = ch_name
get_node("ChartName").set_text(chart_name)
# !!! API v2
func set_source(source_file : String):
source = source_file
# !!! API v2
func set_indexes(lb : int = 0, function_names : int = 0):
labels_index = lb
function_names_index = function_names
# !!! API v2
func set_radius(use_height : bool = false, f : float = 0):
use_height_as_radius = use_height
radius = f
# !!! API v2
func set_chart_colors(f_colors : PoolColorArray, o_color : Color, b_color : Color, g_color : Color, h_lines : Color, v_lines : Color):
function_colors = f_colors
outline_color = o_color
box_color = b_color
grid_color = g_color
h_lines_color = h_lines
v_lines_color = v_lines
# !!! API v2
func set_chart_fonts(normal_font : Font, bold_font : Font, f_color : Color = Color.white):
font = normal_font
self.bold_font = bold_font
font_color = f_color
# !!! API v2
func set_delimiter(d : String):
delimiter = d
# ! API
func set_origin_at_zero(b : bool):
origin_at_zero = b
# ! API
func set_are_values_columns(b : bool):
are_values_columns = b
# ! API
func set_show_x_values_as_labels(b : bool):
show_x_values_as_labels = b
func set_labels_index(i : int):
labels_index = i
func set_function_names_index(i : int):
function_names_index = i
func set_use_height_as_radius(b : bool):
use_height_as_radius = b
func _set_radius(r : float):
radius = r
func get_radius() -> float:
if use_height_as_radius: return get_size().y/2
else: return radius
# ! API
func set_column_width(f : float):
column_width = f
# ! API
func set_column_gap(f : float):
column_gap = f
# ! API
func set_full_scale(f : float):
full_scale = f
# ! API
func set_x_decim(f : float):
x_decim = f
# ! API
func set_y_decim(f : float):
y_decim = f
# ! API
func set_points_shape(a : Array):
points_shape = a
# ! API
func set_function_colors(a : PoolColorArray):
function_colors = a
# ! API
func set_outline_color(c : Color):
outline_color = c
# ! API
func set_box_color(c : Color):
box_color = c
# ! API
func set_grid_color(c : Color):
grid_color = c
# ! API
func set_v_lines_color(c : Color):
v_lines_color = c
# ! API
func set_h_lines_color(c : Color):
h_lines_color = c
# ! API
func set_font(f : Font):
font = f
# ! API
func set_bold_font(f : Font):
bold_font = f
# ! API
func set_font_color(c : Color):
font_color = c
func set_use_template(use : bool):
use_template = use
# ! API
func set_template(template_name : int):
if not use_template: return
template = template_name
if template_name!=null:
var custom_template = Utilities.templates.get(Utilities.templates.keys()[template_name])
function_colors = custom_template.function_colors as PoolColorArray
outline_color = Color(custom_template.outline_color)
box_color = Color(custom_template.outline_color)
grid_color = Color(custom_template.v_lines_color)
v_lines_color = Color(custom_template.v_lines_color)
h_lines_color = Color(custom_template.h_lines_color)
box_color = Color(custom_template.outline_color)
font_color = Color(custom_template.font_color)
# ! API
func set_rotation(f : float):
rotation = f
# ! API
func set_invert_chart(b : bool):
invert_chart = b
# ! API
func set_treshold(t : Vector2):
treshold = t
# ! API
func set_only_disp_values(v : Vector2):
only_disp_values = v
func set_legend(l : Array):
legend = l
func get_legend() -> Array:
return legend
# ............................. Shared Signals ..............................
func point_pressed(point : Point):
emit_signal("point_pressed",point)
func show_data(point : Point):
PointData.update_datas(point)
PointData.show()
func hide_data():
PointData.hide()
func show_slice_data(slice : Slice):
PointData.update_slice_datas(slice)
PointData.show()