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148 lines
7.6 KiB
ReStructuredText
148 lines
7.6 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the Popup.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_Popup:
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Popup
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=====
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**Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`PopupDialog<class_PopupDialog>`, :ref:`PopupMenu<class_PopupMenu>`, :ref:`PopupPanel<class_PopupPanel>`, :ref:`WindowDialog<class_WindowDialog>`
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Base container control for popups and dialogs.
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Description
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-----------
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Popup is a base :ref:`Control<class_Control>` used to show dialogs and popups. It's a subwindow and modal by default (see :ref:`Control<class_Control>`) and has helpers for custom popup behavior. All popup methods ensure correct placement within the viewport.
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Properties
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----------
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+-------------------------+--------------------------------------------------------------+-------------------------------+
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| :ref:`bool<class_bool>` | :ref:`popup_exclusive<class_Popup_property_popup_exclusive>` | ``false`` |
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+-------------------------+--------------------------------------------------------------+-------------------------------+
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| :ref:`bool<class_bool>` | visible | ``false`` *(parent override)* |
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+-------------------------+--------------------------------------------------------------+-------------------------------+
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Methods
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-------
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+------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`popup<class_Popup_method_popup>` **(** :ref:`Rect2<class_Rect2>` bounds=Rect2( 0, 0, 0, 0 ) **)** |
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+------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`popup_centered<class_Popup_method_popup_centered>` **(** :ref:`Vector2<class_Vector2>` size=Vector2( 0, 0 ) **)** |
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+------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`popup_centered_clamped<class_Popup_method_popup_centered_clamped>` **(** :ref:`Vector2<class_Vector2>` size=Vector2( 0, 0 ), :ref:`float<class_float>` fallback_ratio=0.75 **)** |
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+------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`popup_centered_minsize<class_Popup_method_popup_centered_minsize>` **(** :ref:`Vector2<class_Vector2>` minsize=Vector2( 0, 0 ) **)** |
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+------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`popup_centered_ratio<class_Popup_method_popup_centered_ratio>` **(** :ref:`float<class_float>` ratio=0.75 **)** |
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+------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_as_minsize<class_Popup_method_set_as_minsize>` **(** **)** |
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+------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Signals
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-------
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.. _class_Popup_signal_about_to_show:
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- **about_to_show** **(** **)**
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Emitted when a popup is about to be shown. This is often used in :ref:`PopupMenu<class_PopupMenu>` to clear the list of options then create a new one according to the current context.
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----
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.. _class_Popup_signal_popup_hide:
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- **popup_hide** **(** **)**
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Emitted when a popup is hidden.
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Constants
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---------
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.. _class_Popup_constant_NOTIFICATION_POST_POPUP:
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.. _class_Popup_constant_NOTIFICATION_POPUP_HIDE:
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- **NOTIFICATION_POST_POPUP** = **80** --- Notification sent right after the popup is shown.
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- **NOTIFICATION_POPUP_HIDE** = **81** --- Notification sent right after the popup is hidden.
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Property Descriptions
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---------------------
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.. _class_Popup_property_popup_exclusive:
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- :ref:`bool<class_bool>` **popup_exclusive**
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+-----------+----------------------+
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| *Default* | ``false`` |
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+-----------+----------------------+
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| *Setter* | set_exclusive(value) |
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+-----------+----------------------+
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| *Getter* | is_exclusive() |
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+-----------+----------------------+
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If ``true``, the popup will not be hidden when a click event occurs outside of it, or when it receives the ``ui_cancel`` action event.
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**Note:** Enabling this property doesn't affect the Close or Cancel buttons' behavior in dialogs that inherit from this class. As a workaround, you can use :ref:`WindowDialog.get_close_button<class_WindowDialog_method_get_close_button>` or :ref:`ConfirmationDialog.get_cancel<class_ConfirmationDialog_method_get_cancel>` and hide the buttons in question by setting their :ref:`CanvasItem.visible<class_CanvasItem_property_visible>` property to ``false``.
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Method Descriptions
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-------------------
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.. _class_Popup_method_popup:
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- void **popup** **(** :ref:`Rect2<class_Rect2>` bounds=Rect2( 0, 0, 0, 0 ) **)**
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Popup (show the control in modal form).
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----
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.. _class_Popup_method_popup_centered:
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- void **popup_centered** **(** :ref:`Vector2<class_Vector2>` size=Vector2( 0, 0 ) **)**
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Popup (show the control in modal form) in the center of the screen relative to its current canvas transform, at the current size, or at a size determined by ``size``.
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----
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.. _class_Popup_method_popup_centered_clamped:
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- void **popup_centered_clamped** **(** :ref:`Vector2<class_Vector2>` size=Vector2( 0, 0 ), :ref:`float<class_float>` fallback_ratio=0.75 **)**
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Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, clamping the size to ``size``, then ensuring the popup is no larger than the viewport size multiplied by ``fallback_ratio``.
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----
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.. _class_Popup_method_popup_centered_minsize:
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- void **popup_centered_minsize** **(** :ref:`Vector2<class_Vector2>` minsize=Vector2( 0, 0 ) **)**
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Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, ensuring the size is never smaller than ``minsize``.
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----
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.. _class_Popup_method_popup_centered_ratio:
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- void **popup_centered_ratio** **(** :ref:`float<class_float>` ratio=0.75 **)**
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Popup (show the control in modal form) in the center of the screen relative to the current canvas transform, scaled at a ratio of size of the screen.
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----
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.. _class_Popup_method_set_as_minsize:
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- void **set_as_minsize** **(** **)**
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Shrink popup to keep to the minimum size of content.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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