pandemonium_engine_docs/classes/class_gltfmesh.rst

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the GLTFMesh.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_GLTFMesh:
GLTFMesh
========
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Properties
----------
+-------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`PoolRealArray<class_PoolRealArray>` | :ref:`blend_weights<class_GLTFMesh_property_blend_weights>` | ``PoolRealArray( )`` |
+-------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`Array<class_Array>` | :ref:`instance_materials<class_GLTFMesh_property_instance_materials>` | ``[ ]`` |
+-------------------------------------------+-----------------------------------------------------------------------+-----------------------+
| :ref:`ArrayMesh<class_ArrayMesh>` | :ref:`mesh<class_GLTFMesh_property_mesh>` | |
+-------------------------------------------+-----------------------------------------------------------------------+-----------------------+
Property Descriptions
---------------------
.. _class_GLTFMesh_property_blend_weights:
- :ref:`PoolRealArray<class_PoolRealArray>` **blend_weights**
+-----------+--------------------------+
| *Default* | ``PoolRealArray( )`` |
+-----------+--------------------------+
| *Setter* | set_blend_weights(value) |
+-----------+--------------------------+
| *Getter* | get_blend_weights() |
+-----------+--------------------------+
----
.. _class_GLTFMesh_property_instance_materials:
- :ref:`Array<class_Array>` **instance_materials**
+-----------+-------------------------------+
| *Default* | ``[ ]`` |
+-----------+-------------------------------+
| *Setter* | set_instance_materials(value) |
+-----------+-------------------------------+
| *Getter* | get_instance_materials() |
+-----------+-------------------------------+
----
.. _class_GLTFMesh_property_mesh:
- :ref:`ArrayMesh<class_ArrayMesh>` **mesh**
+----------+-----------------+
| *Setter* | set_mesh(value) |
+----------+-----------------+
| *Getter* | get_mesh() |
+----------+-----------------+
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`