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41 lines
1.6 KiB
ReStructuredText
41 lines
1.6 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the ProxyTexture.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_ProxyTexture:
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ProxyTexture
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============
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**Inherits:** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Properties
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----------
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+-------------------------------+-----------------------------------------------+---------------------------+
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| :ref:`Texture<class_Texture>` | :ref:`base<class_ProxyTexture_property_base>` | |
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+-------------------------------+-----------------------------------------------+---------------------------+
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| :ref:`int<class_int>` | flags | ``0`` *(parent override)* |
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+-------------------------------+-----------------------------------------------+---------------------------+
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Property Descriptions
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---------------------
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.. _class_ProxyTexture_property_base:
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- :ref:`Texture<class_Texture>` **base**
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+----------+-----------------+
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| *Setter* | set_base(value) |
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+----------+-----------------+
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| *Getter* | get_base() |
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+----------+-----------------+
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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