pandemonium_engine_docs/classes/class_popupdialog.rst

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the PopupDialog.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_PopupDialog:
PopupDialog
===========
**Inherits:** :ref:`Popup<class_Popup>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Base class for popup dialogs.
Description
-----------
PopupDialog is a base class for popup dialogs, along with :ref:`WindowDialog<class_WindowDialog>`.
Theme Properties
----------------
+---------------------------------+---------------------------------------------------+
| :ref:`StyleBox<class_StyleBox>` | :ref:`panel<class_PopupDialog_theme_style_panel>` |
+---------------------------------+---------------------------------------------------+
Theme Property Descriptions
---------------------------
.. _class_PopupDialog_theme_style_panel:
- :ref:`StyleBox<class_StyleBox>` **panel**
Sets a custom :ref:`StyleBox<class_StyleBox>` for the panel of the ``PopupDialog``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`