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47 lines
1.7 KiB
ReStructuredText
47 lines
1.7 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the PanelContainer.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_PanelContainer:
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PanelContainer
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==============
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**Inherits:** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`ScriptEditor<class_ScriptEditor>`
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Panel container type.
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Description
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-----------
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Panel container type. This container fits controls inside of the delimited area of a stylebox. It's useful for giving controls an outline.
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Tutorials
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---------
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- `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
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Theme Properties
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----------------
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+---------------------------------+------------------------------------------------------+
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| :ref:`StyleBox<class_StyleBox>` | :ref:`panel<class_PanelContainer_theme_style_panel>` |
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+---------------------------------+------------------------------------------------------+
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Theme Property Descriptions
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---------------------------
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.. _class_PanelContainer_theme_style_panel:
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- :ref:`StyleBox<class_StyleBox>` **panel**
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The style of ``PanelContainer``'s background.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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