pandemonium_engine_docs/classes/class_editorsceneimporter.rst

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the EditorSceneImporter.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_EditorSceneImporter:
EditorSceneImporter
===================
**Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`EditorSceneImporterFBX<class_EditorSceneImporterFBX>`, :ref:`EditorSceneImporterGLTF<class_EditorSceneImporterGLTF>`
Imports scenes from third-parties' 3D files.
Description
-----------
``EditorSceneImporter`` allows to define an importer script for a third-party 3D format.
To use ``EditorSceneImporter``, register it using the :ref:`EditorPlugin.add_scene_import_plugin<class_EditorPlugin_method_add_scene_import_plugin>` method first.
Methods
-------
+-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>` | :ref:`_get_extensions<class_EditorSceneImporter_method__get_extensions>` **(** **)** |virtual| |
+-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`_get_import_flags<class_EditorSceneImporter_method__get_import_flags>` **(** **)** |virtual| |
+-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Animation<class_Animation>` | :ref:`_import_animation<class_EditorSceneImporter_method__import_animation>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** |virtual| |
+-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Node<class_Node>` | :ref:`_import_scene<class_EditorSceneImporter_method__import_scene>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** |virtual| |
+-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Animation<class_Animation>` | :ref:`import_animation_from_other_importer<class_EditorSceneImporter_method_import_animation_from_other_importer>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** |
+-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Node<class_Node>` | :ref:`import_scene_from_other_importer<class_EditorSceneImporter_method_import_scene_from_other_importer>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps, :ref:`int<class_int>` compress_flags **)** |
+-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Constants
---------
.. _class_EditorSceneImporter_constant_IMPORT_SCENE:
.. _class_EditorSceneImporter_constant_IMPORT_ANIMATION:
.. _class_EditorSceneImporter_constant_IMPORT_ANIMATION_DETECT_LOOP:
.. _class_EditorSceneImporter_constant_IMPORT_ANIMATION_OPTIMIZE:
.. _class_EditorSceneImporter_constant_IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS:
.. _class_EditorSceneImporter_constant_IMPORT_ANIMATION_KEEP_VALUE_TRACKS:
.. _class_EditorSceneImporter_constant_IMPORT_GENERATE_TANGENT_ARRAYS:
.. _class_EditorSceneImporter_constant_IMPORT_FAIL_ON_MISSING_DEPENDENCIES:
.. _class_EditorSceneImporter_constant_IMPORT_MATERIALS_IN_INSTANCES:
- **IMPORT_SCENE** = **1**
- **IMPORT_ANIMATION** = **2**
- **IMPORT_ANIMATION_DETECT_LOOP** = **4**
- **IMPORT_ANIMATION_OPTIMIZE** = **8**
- **IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS** = **16**
- **IMPORT_ANIMATION_KEEP_VALUE_TRACKS** = **32**
- **IMPORT_GENERATE_TANGENT_ARRAYS** = **256**
- **IMPORT_FAIL_ON_MISSING_DEPENDENCIES** = **512**
- **IMPORT_MATERIALS_IN_INSTANCES** = **1024**
Method Descriptions
-------------------
.. _class_EditorSceneImporter_method__get_extensions:
- :ref:`Array<class_Array>` **_get_extensions** **(** **)** |virtual|
----
.. _class_EditorSceneImporter_method__get_import_flags:
- :ref:`int<class_int>` **_get_import_flags** **(** **)** |virtual|
----
.. _class_EditorSceneImporter_method__import_animation:
- :ref:`Animation<class_Animation>` **_import_animation** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** |virtual|
----
.. _class_EditorSceneImporter_method__import_scene:
- :ref:`Node<class_Node>` **_import_scene** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** |virtual|
----
.. _class_EditorSceneImporter_method_import_animation_from_other_importer:
- :ref:`Animation<class_Animation>` **import_animation_from_other_importer** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)**
----
.. _class_EditorSceneImporter_method_import_scene_from_other_importer:
- :ref:`Node<class_Node>` **import_scene_from_other_importer** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps, :ref:`int<class_int>` compress_flags **)**
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`