pandemonium_engine_docs/classes/class_editorresourcepicker.rst

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the EditorResourcePicker.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_EditorResourcePicker:
EditorResourcePicker
====================
**Inherits:** :ref:`HBoxContainer<class_HBoxContainer>` **<** :ref:`BoxContainer<class_BoxContainer>` **<** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`EditorScriptPicker<class_EditorScriptPicker>`
Godot editor's control for selecting :ref:`Resource<class_Resource>` type properties.
Description
-----------
This :ref:`Control<class_Control>` node is used in the editor's Inspector dock to allow editing of :ref:`Resource<class_Resource>` type properties. It provides options for creating, loading, saving and converting resources. Can be used with :ref:`EditorInspectorPlugin<class_EditorInspectorPlugin>` to recreate the same behavior.
**Note:** This :ref:`Control<class_Control>` does not include any editor for the resource, as editing is controlled by the Inspector dock itself or sub-Inspectors.
Properties
----------
+---------------------------------+-----------------------------------------------------------------------------+-----------+
| :ref:`String<class_String>` | :ref:`base_type<class_EditorResourcePicker_property_base_type>` | ``""`` |
+---------------------------------+-----------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`editable<class_EditorResourcePicker_property_editable>` | ``true`` |
+---------------------------------+-----------------------------------------------------------------------------+-----------+
| :ref:`Resource<class_Resource>` | :ref:`edited_resource<class_EditorResourcePicker_property_edited_resource>` | |
+---------------------------------+-----------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`toggle_mode<class_EditorResourcePicker_property_toggle_mode>` | ``false`` |
+---------------------------------+-----------------------------------------------------------------------------+-----------+
Methods
-------
+-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`can_drop_data_fw<class_EditorResourcePicker_method_can_drop_data_fw>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)** |const| |
+-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`drop_data_fw<class_EditorResourcePicker_method_drop_data_fw>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)** |
+-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PoolStringArray<class_PoolStringArray>` | :ref:`get_allowed_types<class_EditorResourcePicker_method_get_allowed_types>` **(** **)** |const| |
+-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_drag_data_fw<class_EditorResourcePicker_method_get_drag_data_fw>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`Control<class_Control>` from **)** |
+-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`handle_menu_selected<class_EditorResourcePicker_method_handle_menu_selected>` **(** :ref:`int<class_int>` id **)** |virtual| |
+-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_create_options<class_EditorResourcePicker_method_set_create_options>` **(** :ref:`Object<class_Object>` menu_node **)** |virtual| |
+-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_toggle_pressed<class_EditorResourcePicker_method_set_toggle_pressed>` **(** :ref:`bool<class_bool>` pressed **)** |
+-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Signals
-------
.. _class_EditorResourcePicker_signal_resource_changed:
- **resource_changed** **(** :ref:`Resource<class_Resource>` resource **)**
Emitted when the value of the edited resource was changed.
----
.. _class_EditorResourcePicker_signal_resource_selected:
- **resource_selected** **(** :ref:`Resource<class_Resource>` resource, :ref:`bool<class_bool>` edit **)**
Emitted when the resource value was set and user clicked to edit it. When ``edit`` is ``true``, the signal was caused by the context menu "Edit" option.
Property Descriptions
---------------------
.. _class_EditorResourcePicker_property_base_type:
- :ref:`String<class_String>` **base_type**
+-----------+----------------------+
| *Default* | ``""`` |
+-----------+----------------------+
| *Setter* | set_base_type(value) |
+-----------+----------------------+
| *Getter* | get_base_type() |
+-----------+----------------------+
The base type of allowed resource types. Can be a comma-separated list of several options.
----
.. _class_EditorResourcePicker_property_editable:
- :ref:`bool<class_bool>` **editable**
+-----------+---------------------+
| *Default* | ``true`` |
+-----------+---------------------+
| *Setter* | set_editable(value) |
+-----------+---------------------+
| *Getter* | is_editable() |
+-----------+---------------------+
If ``true``, the value can be selected and edited.
----
.. _class_EditorResourcePicker_property_edited_resource:
- :ref:`Resource<class_Resource>` **edited_resource**
+----------+----------------------------+
| *Setter* | set_edited_resource(value) |
+----------+----------------------------+
| *Getter* | get_edited_resource() |
+----------+----------------------------+
The edited resource value.
----
.. _class_EditorResourcePicker_property_toggle_mode:
- :ref:`bool<class_bool>` **toggle_mode**
+-----------+------------------------+
| *Default* | ``false`` |
+-----------+------------------------+
| *Setter* | set_toggle_mode(value) |
+-----------+------------------------+
| *Getter* | is_toggle_mode() |
+-----------+------------------------+
If ``true``, the main button with the resource preview works in the toggle mode. Use :ref:`set_toggle_pressed<class_EditorResourcePicker_method_set_toggle_pressed>` to manually set the state.
Method Descriptions
-------------------
.. _class_EditorResourcePicker_method_can_drop_data_fw:
- :ref:`bool<class_bool>` **can_drop_data_fw** **(** :ref:`Vector2<class_Vector2>` position, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)** |const|
----
.. _class_EditorResourcePicker_method_drop_data_fw:
- void **drop_data_fw** **(** :ref:`Vector2<class_Vector2>` position, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)**
----
.. _class_EditorResourcePicker_method_get_allowed_types:
- :ref:`PoolStringArray<class_PoolStringArray>` **get_allowed_types** **(** **)** |const|
Returns a list of all allowed types and subtypes corresponding to the :ref:`base_type<class_EditorResourcePicker_property_base_type>`. If the :ref:`base_type<class_EditorResourcePicker_property_base_type>` is empty, an empty list is returned.
----
.. _class_EditorResourcePicker_method_get_drag_data_fw:
- :ref:`Variant<class_Variant>` **get_drag_data_fw** **(** :ref:`Vector2<class_Vector2>` position, :ref:`Control<class_Control>` from **)**
----
.. _class_EditorResourcePicker_method_handle_menu_selected:
- void **handle_menu_selected** **(** :ref:`int<class_int>` id **)** |virtual|
This virtual method can be implemented to handle context menu items not handled by default. See :ref:`set_create_options<class_EditorResourcePicker_method_set_create_options>`.
----
.. _class_EditorResourcePicker_method_set_create_options:
- void **set_create_options** **(** :ref:`Object<class_Object>` menu_node **)** |virtual|
This virtual method is called when updating the context menu of ``EditorResourcePicker``. Implement this method to override the "New ..." items with your own options. ``menu_node`` is a reference to the :ref:`PopupMenu<class_PopupMenu>` node.
**Note:** Implement :ref:`handle_menu_selected<class_EditorResourcePicker_method_handle_menu_selected>` to handle these custom items.
----
.. _class_EditorResourcePicker_method_set_toggle_pressed:
- void **set_toggle_pressed** **(** :ref:`bool<class_bool>` pressed **)**
Sets the toggle mode state for the main button. Works only if :ref:`toggle_mode<class_EditorResourcePicker_property_toggle_mode>` is set to ``true``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`