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ReStructuredText
40 lines
1.3 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the AudioEffectEQ6.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_AudioEffectEQ6:
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AudioEffectEQ6
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==============
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**Inherits:** :ref:`AudioEffectEQ<class_AudioEffectEQ>` **<** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
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Each frequency can be modulated between -60/+24 dB.
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Description
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-----------
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Frequency bands:
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Band 1: 32 Hz
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Band 2: 100 Hz
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Band 3: 320 Hz
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Band 4: 1000 Hz
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Band 5: 3200 Hz
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Band 6: 10000 Hz
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See also :ref:`AudioEffectEQ<class_AudioEffectEQ>`, :ref:`AudioEffectEQ10<class_AudioEffectEQ10>`, :ref:`AudioEffectEQ21<class_AudioEffectEQ21>`.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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