pandemonium_engine_docs/classes/class_animationnodeblendspace1d.rst

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the AnimationNodeBlendSpace1D.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_AnimationNodeBlendSpace1D:
AnimationNodeBlendSpace1D
=========================
**Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Blends linearly between two of any number of :ref:`AnimationNode<class_AnimationNode>` of any type placed on a virtual axis.
Description
-----------
A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
This is a virtual axis on which you can add any type of :ref:`AnimationNode<class_AnimationNode>` using :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
Outputs the linear blend of the two :ref:`AnimationNode<class_AnimationNode>`\ s closest to the node's current value.
You can set the extents of the axis using the :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` and :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>`.
Tutorials
---------
- :doc:`../tutorials/animation/animation_tree`
Properties
----------
+-----------------------------+--------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | ``1.0`` |
+-----------------------------+--------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | ``-1.0`` |
+-----------------------------+--------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | ``0.1`` |
+-----------------------------+--------------------------------------------------------------------------+-------------+
| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | ``"value"`` |
+-----------------------------+--------------------------------------------------------------------------+-------------+
Methods
-------
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>` **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)** |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_blend_point_count<class_AnimationNodeBlendSpace1D_method_get_blend_point_count>` **(** **)** |const| |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AnimationRootNode<class_AnimationRootNode>` | :ref:`get_blend_point_node<class_AnimationNodeBlendSpace1D_method_get_blend_point_node>` **(** :ref:`int<class_int>` point **)** |const| |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_blend_point_position<class_AnimationNodeBlendSpace1D_method_get_blend_point_position>` **(** :ref:`int<class_int>` point **)** |const| |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_blend_point<class_AnimationNodeBlendSpace1D_method_remove_blend_point>` **(** :ref:`int<class_int>` point **)** |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_blend_point_node<class_AnimationNodeBlendSpace1D_method_set_blend_point_node>` **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)** |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_blend_point_position<class_AnimationNodeBlendSpace1D_method_set_blend_point_position>` **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)** |
+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_AnimationNodeBlendSpace1D_property_max_space:
- :ref:`float<class_float>` **max_space**
+-----------+----------------------+
| *Default* | ``1.0`` |
+-----------+----------------------+
| *Setter* | set_max_space(value) |
+-----------+----------------------+
| *Getter* | get_max_space() |
+-----------+----------------------+
The blend space's axis's upper limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
----
.. _class_AnimationNodeBlendSpace1D_property_min_space:
- :ref:`float<class_float>` **min_space**
+-----------+----------------------+
| *Default* | ``-1.0`` |
+-----------+----------------------+
| *Setter* | set_min_space(value) |
+-----------+----------------------+
| *Getter* | get_min_space() |
+-----------+----------------------+
The blend space's axis's lower limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
----
.. _class_AnimationNodeBlendSpace1D_property_snap:
- :ref:`float<class_float>` **snap**
+-----------+-----------------+
| *Default* | ``0.1`` |
+-----------+-----------------+
| *Setter* | set_snap(value) |
+-----------+-----------------+
| *Getter* | get_snap() |
+-----------+-----------------+
Position increment to snap to when moving a point on the axis.
----
.. _class_AnimationNodeBlendSpace1D_property_value_label:
- :ref:`String<class_String>` **value_label**
+-----------+------------------------+
| *Default* | ``"value"`` |
+-----------+------------------------+
| *Setter* | set_value_label(value) |
+-----------+------------------------+
| *Getter* | get_value_label() |
+-----------+------------------------+
Label of the virtual axis of the blend space.
Method Descriptions
-------------------
.. _class_AnimationNodeBlendSpace1D_method_add_blend_point:
- void **add_blend_point** **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)**
Adds a new point that represents a ``node`` on the virtual axis at a given position set by ``pos``. You can insert it at a specific index using the ``at_index`` argument. If you use the default value for ``at_index``, the point is inserted at the end of the blend points array.
----
.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_count:
- :ref:`int<class_int>` **get_blend_point_count** **(** **)** |const|
Returns the number of points on the blend axis.
----
.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_node:
- :ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** |const|
Returns the :ref:`AnimationNode<class_AnimationNode>` referenced by the point at index ``point``.
----
.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_position:
- :ref:`float<class_float>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** |const|
Returns the position of the point at index ``point``.
----
.. _class_AnimationNodeBlendSpace1D_method_remove_blend_point:
- void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
Removes the point at index ``point`` from the blend axis.
----
.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_node:
- void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)**
Changes the :ref:`AnimationNode<class_AnimationNode>` referenced by the point at index ``point``.
----
.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_position:
- void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)**
Updates the position of the point at index ``point`` on the blend axis.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`