mirror of
https://github.com/Relintai/pandemonium_engine_docs.git
synced 2025-01-23 15:17:21 +01:00
70 lines
4.1 KiB
ReStructuredText
70 lines
4.1 KiB
ReStructuredText
:github_url: hide
|
|
|
|
.. DO NOT EDIT THIS FILE!!!
|
|
.. Generated automatically from Godot engine sources.
|
|
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
|
|
.. XML source: https://github.com/godotengine/godot/tree/3.5/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml.
|
|
|
|
.. _class_WebSocketMultiplayerPeer:
|
|
|
|
WebSocketMultiplayerPeer
|
|
========================
|
|
|
|
**Inherits:** :ref:`NetworkedMultiplayerPeer<class_NetworkedMultiplayerPeer>` **<** :ref:`PacketPeer<class_PacketPeer>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
|
|
|
|
**Inherited By:** :ref:`WebSocketClient<class_WebSocketClient>`, :ref:`WebSocketServer<class_WebSocketServer>`
|
|
|
|
Base class for WebSocket server and client.
|
|
|
|
Description
|
|
-----------
|
|
|
|
Base class for WebSocket server and client, allowing them to be used as network peer for the :ref:`MultiplayerAPI<class_MultiplayerAPI>`.
|
|
|
|
Methods
|
|
-------
|
|
|
|
+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`WebSocketPeer<class_WebSocketPeer>` | :ref:`get_peer<class_WebSocketMultiplayerPeer_method_get_peer>` **(** :ref:`int<class_int>` peer_id **)** |const| |
|
|
+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`set_buffers<class_WebSocketMultiplayerPeer_method_set_buffers>` **(** :ref:`int<class_int>` input_buffer_size_kb, :ref:`int<class_int>` input_max_packets, :ref:`int<class_int>` output_buffer_size_kb, :ref:`int<class_int>` output_max_packets **)** |
|
|
+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
|
|
Signals
|
|
-------
|
|
|
|
.. _class_WebSocketMultiplayerPeer_signal_peer_packet:
|
|
|
|
- **peer_packet** **(** :ref:`int<class_int>` peer_source **)**
|
|
|
|
Emitted when a packet is received from a peer.
|
|
|
|
\ **Note:** This signal is only emitted when the client or server is configured to use Godot multiplayer API.
|
|
|
|
Method Descriptions
|
|
-------------------
|
|
|
|
.. _class_WebSocketMultiplayerPeer_method_get_peer:
|
|
|
|
- :ref:`WebSocketPeer<class_WebSocketPeer>` **get_peer** **(** :ref:`int<class_int>` peer_id **)** |const|
|
|
|
|
Returns the :ref:`WebSocketPeer<class_WebSocketPeer>` associated to the given ``peer_id``.
|
|
|
|
----
|
|
|
|
.. _class_WebSocketMultiplayerPeer_method_set_buffers:
|
|
|
|
- :ref:`Error<enum_@GlobalScope_Error>` **set_buffers** **(** :ref:`int<class_int>` input_buffer_size_kb, :ref:`int<class_int>` input_max_packets, :ref:`int<class_int>` output_buffer_size_kb, :ref:`int<class_int>` output_max_packets **)**
|
|
|
|
Configures the buffer sizes for this WebSocket peer. Default values can be specified in the Project Settings under ``network/limits``. For server, values are meant per connected peer.
|
|
|
|
The first two parameters define the size and queued packets limits of the input buffer, the last two of the output buffer.
|
|
|
|
Buffer sizes are expressed in KiB, so ``4 = 2^12 = 4096 bytes``. All parameters will be rounded up to the nearest power of two.
|
|
|
|
\ **Note:** HTML5 exports only use the input buffer since the output one is managed by browsers.
|
|
|
|
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
|
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
|
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|