pandemonium_engine_docs/classes/class_visualscriptmathconstant.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/modules/visual_script/doc_classes/VisualScriptMathConstant.xml.
.. _class_VisualScriptMathConstant:
VisualScriptMathConstant
========================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Commonly used mathematical constants.
Description
-----------
Provides common math constants, such as Pi, on an output Data port.
\ **Input Ports:**\
none
\ **Output Ports:**\
- Data (variant): ``get``
Properties
----------
+-----------------------------------------------------------------+-------------------------------------------------------------------+-------+
| :ref:`MathConstant<enum_VisualScriptMathConstant_MathConstant>` | :ref:`constant<class_VisualScriptMathConstant_property_constant>` | ``0`` |
+-----------------------------------------------------------------+-------------------------------------------------------------------+-------+
Enumerations
------------
.. _enum_VisualScriptMathConstant_MathConstant:
.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_ONE:
.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_PI:
.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_HALF_PI:
.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_TAU:
.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_E:
.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_SQRT2:
.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_INF:
.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_NAN:
.. _class_VisualScriptMathConstant_constant_MATH_CONSTANT_MAX:
enum **MathConstant**:
- **MATH_CONSTANT_ONE** = **0** --- Unity: ``1``.
- **MATH_CONSTANT_PI** = **1** --- Pi: ``3.141593``.
- **MATH_CONSTANT_HALF_PI** = **2** --- Pi divided by two: ``1.570796``.
- **MATH_CONSTANT_TAU** = **3** --- Tau: ``6.283185``.
- **MATH_CONSTANT_E** = **4** --- Mathematical constant ``e``, the natural log base: ``2.718282``.
- **MATH_CONSTANT_SQRT2** = **5** --- Square root of two: ``1.414214``.
- **MATH_CONSTANT_INF** = **6** --- Infinity: ``inf``.
- **MATH_CONSTANT_NAN** = **7** --- Not a number: ``nan``.
- **MATH_CONSTANT_MAX** = **8** --- Represents the size of the :ref:`MathConstant<enum_VisualScriptMathConstant_MathConstant>` enum.
Property Descriptions
---------------------
.. _class_VisualScriptMathConstant_property_constant:
- :ref:`MathConstant<enum_VisualScriptMathConstant_MathConstant>` **constant**
+-----------+--------------------------+
| *Default* | ``0`` |
+-----------+--------------------------+
| *Setter* | set_math_constant(value) |
+-----------+--------------------------+
| *Getter* | get_math_constant() |
+-----------+--------------------------+
The math constant.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`