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61 lines
3.4 KiB
ReStructuredText
61 lines
3.4 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/modules/visual_script/doc_classes/VisualScriptFunctionState.xml.
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.. _class_VisualScriptFunctionState:
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VisualScriptFunctionState
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=========================
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**Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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A Visual Script node representing a function state.
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Description
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-----------
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``VisualScriptFunctionState`` is returned from :ref:`VisualScriptYield<class_VisualScriptYield>` and can be used to resume a paused function call.
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Methods
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-------
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+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`connect_to_signal<class_VisualScriptFunctionState_method_connect_to_signal>` **(** :ref:`Object<class_Object>` obj, :ref:`String<class_String>` signals, :ref:`Array<class_Array>` args **)** |
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+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_valid<class_VisualScriptFunctionState_method_is_valid>` **(** **)** |const| |
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+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`resume<class_VisualScriptFunctionState_method_resume>` **(** :ref:`Array<class_Array>` args=null **)** |
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+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Method Descriptions
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-------------------
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.. _class_VisualScriptFunctionState_method_connect_to_signal:
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- void **connect_to_signal** **(** :ref:`Object<class_Object>` obj, :ref:`String<class_String>` signals, :ref:`Array<class_Array>` args **)**
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Connects this ``VisualScriptFunctionState`` to a signal in the given object to automatically resume when it's emitted.
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----
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.. _class_VisualScriptFunctionState_method_is_valid:
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- :ref:`bool<class_bool>` **is_valid** **(** **)** |const|
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Returns whether the function state is valid.
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----
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.. _class_VisualScriptFunctionState_method_resume:
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- :ref:`Variant<class_Variant>` **resume** **(** :ref:`Array<class_Array>` args=null **)**
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Resumes the function to run from the point it was yielded.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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