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49 lines
1.9 KiB
ReStructuredText
49 lines
1.9 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml.
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.. _class_VisualScriptDeconstruct:
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VisualScriptDeconstruct
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=======================
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**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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A Visual Script node which deconstructs a base type instance into its parts.
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Description
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-----------
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A Visual Script node which deconstructs a base type instance into its parts.
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Properties
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----------
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+-----------------------------------------------------+----------------------------------------------------------+-------+
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| :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` | :ref:`type<class_VisualScriptDeconstruct_property_type>` | ``0`` |
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+-----------------------------------------------------+----------------------------------------------------------+-------+
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Property Descriptions
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---------------------
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.. _class_VisualScriptDeconstruct_property_type:
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- :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **type**
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+-----------+-----------------------------+
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| *Default* | ``0`` |
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+-----------+-----------------------------+
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| *Setter* | set_deconstruct_type(value) |
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+-----------+-----------------------------+
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| *Getter* | get_deconstruct_type() |
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+-----------+-----------------------------+
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The type to deconstruct.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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