pandemonium_engine_docs/classes/class_texturelayered.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/TextureLayered.xml.
.. _class_TextureLayered:
TextureLayered
==============
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`Texture3D<class_Texture3D>`, :ref:`TextureArray<class_TextureArray>`
Base class for 3D texture types.
Description
-----------
Base class for :ref:`Texture3D<class_Texture3D>` and :ref:`TextureArray<class_TextureArray>`. Cannot be used directly, but contains all the functions necessary for accessing and using :ref:`Texture3D<class_Texture3D>` and :ref:`TextureArray<class_TextureArray>`. Data is set on a per-layer basis. For :ref:`Texture3D<class_Texture3D>`\ s, the layer specifies the depth or Z-index, they can be treated as a bunch of 2D slices. Similarly, for :ref:`TextureArray<class_TextureArray>`\ s, the layer specifies the array layer.
Properties
----------
+-------------------------------------+---------------------------------------------------+--------------------------------------------------------------------------------+
| :ref:`Dictionary<class_Dictionary>` | :ref:`data<class_TextureLayered_property_data>` | ``{"depth": 0,"flags": 7,"format": 37,"height": 0,"layers": [ ],"width": 0}`` |
+-------------------------------------+---------------------------------------------------+--------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`flags<class_TextureLayered_property_flags>` | ``7`` |
+-------------------------------------+---------------------------------------------------+--------------------------------------------------------------------------------+
Methods
-------
+----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_depth<class_TextureLayered_method_get_depth>` **(** **)** |const| |
+----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Format<enum_Image_Format>` | :ref:`get_format<class_TextureLayered_method_get_format>` **(** **)** |const| |
+----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_height<class_TextureLayered_method_get_height>` **(** **)** |const| |
+----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Image<class_Image>` | :ref:`get_layer_data<class_TextureLayered_method_get_layer_data>` **(** :ref:`int<class_int>` layer **)** |const| |
+----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_width<class_TextureLayered_method_get_width>` **(** **)** |const| |
+----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_data_partial<class_TextureLayered_method_set_data_partial>` **(** :ref:`Image<class_Image>` image, :ref:`int<class_int>` x_offset, :ref:`int<class_int>` y_offset, :ref:`int<class_int>` layer, :ref:`int<class_int>` mipmap=0 **)** |
+----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_layer_data<class_TextureLayered_method_set_layer_data>` **(** :ref:`Image<class_Image>` image, :ref:`int<class_int>` layer **)** |
+----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Enumerations
------------
.. _enum_TextureLayered_Flags:
.. _class_TextureLayered_constant_FLAGS_DEFAULT_TEXTURE_ARRAY:
.. _class_TextureLayered_constant_FLAGS_DEFAULT_TEXTURE_3D:
.. _class_TextureLayered_constant_FLAG_MIPMAPS:
.. _class_TextureLayered_constant_FLAG_REPEAT:
.. _class_TextureLayered_constant_FLAG_FILTER:
.. _class_TextureLayered_constant_FLAG_ANISOTROPIC_FILTER:
enum **Flags**:
- **FLAGS_DEFAULT_TEXTURE_ARRAY** = **7** --- Default flags for :ref:`TextureArray<class_TextureArray>`. :ref:`FLAG_MIPMAPS<class_TextureLayered_constant_FLAG_MIPMAPS>`, :ref:`FLAG_REPEAT<class_TextureLayered_constant_FLAG_REPEAT>` and :ref:`FLAG_FILTER<class_TextureLayered_constant_FLAG_FILTER>` are enabled.
- **FLAGS_DEFAULT_TEXTURE_3D** = **4** --- Default flags for :ref:`Texture3D<class_Texture3D>`. :ref:`FLAG_FILTER<class_TextureLayered_constant_FLAG_FILTER>` is enabled.
- **FLAG_MIPMAPS** = **1** --- Texture will generate mipmaps on creation.
- **FLAG_REPEAT** = **2** --- Texture will repeat when UV used is outside the 0-1 range.
- **FLAG_FILTER** = **4** --- Use filtering when reading from texture. Filtering smooths out pixels. Turning filtering off is slightly faster and more appropriate when you need access to individual pixels.
- **FLAG_ANISOTROPIC_FILTER** = **8** --- Uses anisotropic mipmap filtering. Generates smaller versions of the same texture with different aspect ratios.
This results in better-looking textures when viewed from oblique angles.
Property Descriptions
---------------------
.. _class_TextureLayered_property_data:
- :ref:`Dictionary<class_Dictionary>` **data**
+-----------+--------------------------------------------------------------------------------+
| *Default* | ``{"depth": 0,"flags": 7,"format": 37,"height": 0,"layers": [ ],"width": 0}`` |
+-----------+--------------------------------------------------------------------------------+
Returns a dictionary with all the data used by this texture.
----
.. _class_TextureLayered_property_flags:
- :ref:`int<class_int>` **flags**
+-----------+------------------+
| *Default* | ``7`` |
+-----------+------------------+
| *Setter* | set_flags(value) |
+-----------+------------------+
| *Getter* | get_flags() |
+-----------+------------------+
Specifies which :ref:`Flags<enum_TextureLayered_Flags>` apply to this texture.
Method Descriptions
-------------------
.. _class_TextureLayered_method_get_depth:
- :ref:`int<class_int>` **get_depth** **(** **)** |const|
Returns the depth of the texture. Depth is the 3rd dimension (typically Z-axis).
----
.. _class_TextureLayered_method_get_format:
- :ref:`Format<enum_Image_Format>` **get_format** **(** **)** |const|
Returns the current format being used by this texture. See :ref:`Format<enum_Image_Format>` for details.
----
.. _class_TextureLayered_method_get_height:
- :ref:`int<class_int>` **get_height** **(** **)** |const|
Returns the height of the texture. Height is typically represented by the Y-axis.
----
.. _class_TextureLayered_method_get_layer_data:
- :ref:`Image<class_Image>` **get_layer_data** **(** :ref:`int<class_int>` layer **)** |const|
Returns an :ref:`Image<class_Image>` resource with the data from specified ``layer``.
----
.. _class_TextureLayered_method_get_width:
- :ref:`int<class_int>` **get_width** **(** **)** |const|
Returns the width of the texture. Width is typically represented by the X-axis.
----
.. _class_TextureLayered_method_set_data_partial:
- void **set_data_partial** **(** :ref:`Image<class_Image>` image, :ref:`int<class_int>` x_offset, :ref:`int<class_int>` y_offset, :ref:`int<class_int>` layer, :ref:`int<class_int>` mipmap=0 **)**
Partially sets the data for a specified ``layer`` by overwriting using the data of the specified ``image``. ``x_offset`` and ``y_offset`` determine where the :ref:`Image<class_Image>` is "stamped" over the texture. The ``image`` must fit within the texture.
----
.. _class_TextureLayered_method_set_layer_data:
- void **set_layer_data** **(** :ref:`Image<class_Image>` image, :ref:`int<class_int>` layer **)**
Sets the data for the specified layer. Data takes the form of a 2-dimensional :ref:`Image<class_Image>` resource.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`