pandemonium_engine_docs/classes/class_richtexteffect.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/RichTextEffect.xml.
.. _class_RichTextEffect:
RichTextEffect
==============
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A custom effect for use with :ref:`RichTextLabel<class_RichTextLabel>`.
Description
-----------
A custom effect for use with :ref:`RichTextLabel<class_RichTextLabel>`.
\ **Note:** For a ``RichTextEffect`` to be usable, a BBCode tag must be defined as a member variable called ``bbcode`` in the script.
::
# The RichTextEffect will be usable like this: `[example]Some text[/example]`
var bbcode = "example"
\ **Note:** As soon as a :ref:`RichTextLabel<class_RichTextLabel>` contains at least one ``RichTextEffect``, it will continuously process the effect unless the project is paused. This may impact battery life negatively.
Tutorials
---------
- :doc:`../tutorials/ui/bbcode_in_richtextlabel`
- `https://github.com/Eoin-ONeill-Yokai/Godot-Rich-Text-Effect-Test-Project <https://github.com/Eoin-ONeill-Yokai/Godot-Rich-Text-Effect-Test-Project>`__
Methods
-------
+-------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`_process_custom_fx<class_RichTextEffect_method__process_custom_fx>` **(** :ref:`CharFXTransform<class_CharFXTransform>` char_fx **)** |virtual| |
+-------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
Method Descriptions
-------------------
.. _class_RichTextEffect_method__process_custom_fx:
- :ref:`bool<class_bool>` **_process_custom_fx** **(** :ref:`CharFXTransform<class_CharFXTransform>` char_fx **)** |virtual|
Override this method to modify properties in ``char_fx``. The method must return ``true`` if the character could be transformed successfully. If the method returns ``false``, it will skip transformation to avoid displaying broken text.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`