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ReStructuredText
265 lines
15 KiB
ReStructuredText
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/Rect2.xml.
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.. _class_Rect2:
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Rect2
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=====
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2D axis-aligned bounding box.
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Description
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-----------
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``Rect2`` consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
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It uses floating-point coordinates.
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The 3D counterpart to ``Rect2`` is :ref:`AABB<class_AABB>`.
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Tutorials
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---------
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- :doc:`Math tutorial index <../tutorials/math/index>`
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- :doc:`Vector math <../tutorials/math/vector_math>`
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- :doc:`Advanced vector math <../tutorials/math/vectors_advanced>`
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Properties
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----------
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+-------------------------------+------------------------------------------------+---------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`end<class_Rect2_property_end>` | ``Vector2( 0, 0 )`` |
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+-------------------------------+------------------------------------------------+---------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`position<class_Rect2_property_position>` | ``Vector2( 0, 0 )`` |
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+-------------------------------+------------------------------------------------+---------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`size<class_Rect2_property_size>` | ``Vector2( 0, 0 )`` |
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+-------------------------------+------------------------------------------------+---------------------+
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Methods
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-------
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_method_Rect2>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` size **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_method_Rect2>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`abs<class_Rect2_method_abs>` **(** **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`clip<class_Rect2_method_clip>` **(** :ref:`Rect2<class_Rect2>` b **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`encloses<class_Rect2_method_encloses>` **(** :ref:`Rect2<class_Rect2>` b **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`expand<class_Rect2_method_expand>` **(** :ref:`Vector2<class_Vector2>` to **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_area<class_Rect2_method_get_area>` **(** **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_center<class_Rect2_method_get_center>` **(** **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`grow<class_Rect2_method_grow>` **(** :ref:`float<class_float>` by **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`grow_individual<class_Rect2_method_grow_individual>` **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`grow_margin<class_Rect2_method_grow_margin>` **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` by **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`has_no_area<class_Rect2_method_has_no_area>` **(** **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`has_point<class_Rect2_method_has_point>` **(** :ref:`Vector2<class_Vector2>` point **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`intersects<class_Rect2_method_intersects>` **(** :ref:`Rect2<class_Rect2>` b, :ref:`bool<class_bool>` include_borders=false **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Rect2_method_is_equal_approx>` **(** :ref:`Rect2<class_Rect2>` rect **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_Rect2>` | :ref:`merge<class_Rect2_method_merge>` **(** :ref:`Rect2<class_Rect2>` b **)** |
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+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_Rect2_property_end:
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- :ref:`Vector2<class_Vector2>` **end**
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+-----------+---------------------+
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| *Default* | ``Vector2( 0, 0 )`` |
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+-----------+---------------------+
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Ending corner. This is calculated as ``position + size``. Setting this value will change the size.
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----
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.. _class_Rect2_property_position:
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- :ref:`Vector2<class_Vector2>` **position**
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+-----------+---------------------+
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| *Default* | ``Vector2( 0, 0 )`` |
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+-----------+---------------------+
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Beginning corner. Typically has values lower than :ref:`end<class_Rect2_property_end>`.
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----
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.. _class_Rect2_property_size:
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- :ref:`Vector2<class_Vector2>` **size**
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+-----------+---------------------+
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| *Default* | ``Vector2( 0, 0 )`` |
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+-----------+---------------------+
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Size from :ref:`position<class_Rect2_property_position>` to :ref:`end<class_Rect2_property_end>`. Typically, all components are positive.
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If the size is negative, you can use :ref:`abs<class_Rect2_method_abs>` to fix it.
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Method Descriptions
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-------------------
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.. _class_Rect2_method_Rect2:
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- :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` size **)**
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Constructs a ``Rect2`` by position and size.
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----
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- :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)**
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Constructs a ``Rect2`` by x, y, width, and height.
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----
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.. _class_Rect2_method_abs:
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- :ref:`Rect2<class_Rect2>` **abs** **(** **)**
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Returns a ``Rect2`` with equivalent position and area, modified so that the top-left corner is the origin and ``width`` and ``height`` are positive.
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----
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.. _class_Rect2_method_clip:
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- :ref:`Rect2<class_Rect2>` **clip** **(** :ref:`Rect2<class_Rect2>` b **)**
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Returns the intersection of this ``Rect2`` and b.
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----
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.. _class_Rect2_method_encloses:
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- :ref:`bool<class_bool>` **encloses** **(** :ref:`Rect2<class_Rect2>` b **)**
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Returns ``true`` if this ``Rect2`` completely encloses another one.
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----
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.. _class_Rect2_method_expand:
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- :ref:`Rect2<class_Rect2>` **expand** **(** :ref:`Vector2<class_Vector2>` to **)**
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Returns a copy of this ``Rect2`` expanded to include a given point.
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\ **Example:**\
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::
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# position (-3, 2), size (1, 1)
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var rect = Rect2(Vector2(-3, 2), Vector2(1, 1))
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# position (-3, -1), size (3, 4), so we fit both rect and Vector2(0, -1)
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var rect2 = rect.expand(Vector2(0, -1))
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----
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.. _class_Rect2_method_get_area:
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- :ref:`float<class_float>` **get_area** **(** **)**
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Returns the area of the ``Rect2``. See also :ref:`has_no_area<class_Rect2_method_has_no_area>`.
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----
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.. _class_Rect2_method_get_center:
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- :ref:`Vector2<class_Vector2>` **get_center** **(** **)**
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Returns the center of the ``Rect2``, which is equal to :ref:`position<class_Rect2_property_position>` + (:ref:`size<class_Rect2_property_size>` / 2).
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----
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.. _class_Rect2_method_grow:
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- :ref:`Rect2<class_Rect2>` **grow** **(** :ref:`float<class_float>` by **)**
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Returns a copy of the ``Rect2`` grown a given amount of units towards all the sides.
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----
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.. _class_Rect2_method_grow_individual:
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- :ref:`Rect2<class_Rect2>` **grow_individual** **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)**
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Returns a copy of the ``Rect2`` grown a given amount of units towards each direction individually.
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----
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.. _class_Rect2_method_grow_margin:
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- :ref:`Rect2<class_Rect2>` **grow_margin** **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` by **)**
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Returns a copy of the ``Rect2`` grown a given amount of units towards the :ref:`Margin<enum_@GlobalScope_Margin>` direction.
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----
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.. _class_Rect2_method_has_no_area:
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- :ref:`bool<class_bool>` **has_no_area** **(** **)**
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Returns ``true`` if the ``Rect2`` is flat or empty, ``false`` otherwise. See also :ref:`get_area<class_Rect2_method_get_area>`.
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\ **Note:** If the ``Rect2`` has a negative size and is not flat or empty, :ref:`has_no_area<class_Rect2_method_has_no_area>` will return ``true``.
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----
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.. _class_Rect2_method_has_point:
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- :ref:`bool<class_bool>` **has_point** **(** :ref:`Vector2<class_Vector2>` point **)**
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Returns ``true`` if the ``Rect2`` contains a point. By convention, the right and bottom edges of the ``Rect2`` are considered exclusive, so points on these edges are **not** included.
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\ **Note:** This method is not reliable for ``Rect2`` with a *negative size*. Use :ref:`abs<class_Rect2_method_abs>` to get a positive sized equivalent rectangle to check for contained points.
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----
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.. _class_Rect2_method_intersects:
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- :ref:`bool<class_bool>` **intersects** **(** :ref:`Rect2<class_Rect2>` b, :ref:`bool<class_bool>` include_borders=false **)**
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Returns ``true`` if the ``Rect2`` overlaps with ``b`` (i.e. they have at least one point in common).
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If ``include_borders`` is ``true``, they will also be considered overlapping if their borders touch, even without intersection.
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----
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.. _class_Rect2_method_is_equal_approx:
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- :ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Rect2<class_Rect2>` rect **)**
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Returns ``true`` if this ``Rect2`` and ``rect`` are approximately equal, by calling ``is_equal_approx`` on each component.
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----
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.. _class_Rect2_method_merge:
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- :ref:`Rect2<class_Rect2>` **merge** **(** :ref:`Rect2<class_Rect2>` b **)**
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Returns a larger ``Rect2`` that contains this ``Rect2`` and ``b``.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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