pandemonium_engine_docs/classes/class_inputeventgesture.rst

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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/InputEventGesture.xml.
.. _class_InputEventGesture:
InputEventGesture
=================
**Inherits:** :ref:`InputEventWithModifiers<class_InputEventWithModifiers>` **<** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`InputEventMagnifyGesture<class_InputEventMagnifyGesture>`, :ref:`InputEventPanGesture<class_InputEventPanGesture>`
Base class for touch control gestures.
Properties
----------
+-------------------------------+------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`position<class_InputEventGesture_property_position>` | ``Vector2( 0, 0 )`` |
+-------------------------------+------------------------------------------------------------+---------------------+
Property Descriptions
---------------------
.. _class_InputEventGesture_property_position:
- :ref:`Vector2<class_Vector2>` **position**
+-----------+---------------------+
| *Default* | ``Vector2( 0, 0 )`` |
+-----------+---------------------+
| *Setter* | set_position(value) |
+-----------+---------------------+
| *Getter* | get_position() |
+-----------+---------------------+
The local gesture position relative to the :ref:`Viewport<class_Viewport>`. If used in :ref:`Control._gui_input<class_Control_method__gui_input>`, the position is relative to the current :ref:`Control<class_Control>` that received this gesture.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`