pandemonium_engine_docs/classes/class_cylindershape.rst

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/CylinderShape.xml.
.. _class_CylinderShape:
CylinderShape
=============
**Inherits:** :ref:`Shape<class_Shape>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Cylinder shape for collisions.
Description
-----------
Cylinder shape for collisions.
Tutorials
---------
- `Third Person Shooter Demo <https://godotengine.org/asset-library/asset/678>`__
- `3D Physics Tests Demo <https://godotengine.org/asset-library/asset/675>`__
- `3D Voxel Demo <https://godotengine.org/asset-library/asset/676>`__
Properties
----------
+---------------------------+----------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`height<class_CylinderShape_property_height>` | ``2.0`` |
+---------------------------+----------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`radius<class_CylinderShape_property_radius>` | ``1.0`` |
+---------------------------+----------------------------------------------------+---------+
Property Descriptions
---------------------
.. _class_CylinderShape_property_height:
- :ref:`float<class_float>` **height**
+-----------+-------------------+
| *Default* | ``2.0`` |
+-----------+-------------------+
| *Setter* | set_height(value) |
+-----------+-------------------+
| *Getter* | get_height() |
+-----------+-------------------+
The cylinder's height.
----
.. _class_CylinderShape_property_radius:
- :ref:`float<class_float>` **radius**
+-----------+-------------------+
| *Default* | ``1.0`` |
+-----------+-------------------+
| *Setter* | set_radius(value) |
+-----------+-------------------+
| *Getter* | get_radius() |
+-----------+-------------------+
The cylinder's radius.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`